1 // Copyright 2013-2014 The Rust Project Developers. See the COPYRIGHT
2 // file at the top-level directory of this distribution and at
3 // http://rust-lang.org/COPYRIGHT.
5 // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
6 // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
7 // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
8 // option. This file may not be copied, modified, or distributed
9 // except according to those terms.
11 //! The implementations of `Rand` for the built-in types.
22 fn rand
<R
: Rng
>(rng
: &mut R
) -> int
{
24 rng
.gen
::<i32>() as int
26 rng
.gen
::<i64>() as int
33 fn rand
<R
: Rng
>(rng
: &mut R
) -> i8 {
40 fn rand
<R
: Rng
>(rng
: &mut R
) -> i16 {
47 fn rand
<R
: Rng
>(rng
: &mut R
) -> i32 {
54 fn rand
<R
: Rng
>(rng
: &mut R
) -> i64 {
61 fn rand
<R
: Rng
>(rng
: &mut R
) -> uint
{
63 rng
.gen
::<u32>() as uint
65 rng
.gen
::<u64>() as uint
72 fn rand
<R
: Rng
>(rng
: &mut R
) -> u8 {
79 fn rand
<R
: Rng
>(rng
: &mut R
) -> u16 {
86 fn rand
<R
: Rng
>(rng
: &mut R
) -> u32 {
93 fn rand
<R
: Rng
>(rng
: &mut R
) -> u64 {
98 macro_rules
! float_impls
{
99 ($mod_name
:ident
, $ty
:ty
, $mantissa_bits
:expr
, $method_name
:ident
) => {
101 use {Rand, Rng, Open01, Closed01}
;
103 const SCALE
: $ty
= (1u64 << $mantissa_bits
) as $ty
;
106 /// Generate a floating point number in the half-open
107 /// interval `[0,1)`.
109 /// See `Closed01` for the closed interval `[0,1]`,
110 /// and `Open01` for the open interval `(0,1)`.
112 fn rand
<R
: Rng
>(rng
: &mut R
) -> $ty
{
116 impl Rand
for Open01
<$ty
> {
118 fn rand
<R
: Rng
>(rng
: &mut R
) -> Open01
<$ty
> {
119 // add a small amount (specifically 2 bits below
120 // the precision of f64/f32 at 1.0), so that small
121 // numbers are larger than 0, but large numbers
122 // aren't pushed to/above 1.
123 Open01(rng
.$
method_name() + 0.25 / SCALE
)
126 impl Rand
for Closed01
<$ty
> {
128 fn rand
<R
: Rng
>(rng
: &mut R
) -> Closed01
<$ty
> {
129 // rescale so that 1.0 - epsilon becomes 1.0
131 Closed01(rng
.$
method_name() * SCALE
/ (SCALE
- 1.0))
137 float_impls
! { f64_rand_impls, f64, 53, next_f64 }
138 float_impls
! { f32_rand_impls, f32, 24, next_f32 }
142 fn rand
<R
: Rng
>(rng
: &mut R
) -> char {
144 static CHAR_MASK
: u32 = 0x001f_ffff;
146 // Rejection sampling. About 0.2% of numbers with at most
147 // 21-bits are invalid codepoints (surrogates), so this
148 // will succeed first go almost every time.
149 match char::from_u32(rng
.next_u32() & CHAR_MASK
) {
159 fn rand
<R
: Rng
>(rng
: &mut R
) -> bool
{
160 rng
.gen
::<u8>() & 1 == 1
164 macro_rules
! tuple_impl
{
165 // use variables to indicate the arity of the tuple
166 ($
($tyvar
:ident
),* ) => {
167 // the trailing commas are for the 1 tuple
170 > Rand
for ( $
( $tyvar
),* , ) {
173 fn rand
<R
: Rng
>(_rng
: &mut R
) -> ( $
( $tyvar
),* , ) {
175 // use the $tyvar's to get the appropriate number of
176 // repeats (they're not actually needed)
189 fn rand
<R
: Rng
>(_
: &mut R
) -> () { () }
194 tuple_impl
!{A, B, C, D}
195 tuple_impl
!{A, B, C, D, E}
196 tuple_impl
!{A, B, C, D, E, F}
197 tuple_impl
!{A, B, C, D, E, F, G}
198 tuple_impl
!{A, B, C, D, E, F, G, H}
199 tuple_impl
!{A, B, C, D, E, F, G, H, I}
200 tuple_impl
!{A, B, C, D, E, F, G, H, I, J}
201 tuple_impl
!{A, B, C, D, E, F, G, H, I, J, K}
202 tuple_impl
!{A, B, C, D, E, F, G, H, I, J, K, L}
204 impl<T
:Rand
> Rand
for Option
<T
> {
206 fn rand
<R
: Rng
>(rng
: &mut R
) -> Option
<T
> {
217 use std
::prelude
::v1
::*;
218 use std
::rand
::{Rng, thread_rng, Open01, Closed01}
;
220 struct ConstantRng(u64);
221 impl Rng
for ConstantRng
{
222 fn next_u32(&mut self) -> u32 {
223 let ConstantRng(v
) = *self;
226 fn next_u64(&mut self) -> u64 {
227 let ConstantRng(v
) = *self;
233 fn floating_point_edge_cases() {
234 // the test for exact equality is correct here.
235 assert
!(ConstantRng(0xffff_ffff).gen
::<f32>() != 1.0);
236 assert
!(ConstantRng(0xffff_ffff_ffff_ffff).gen
::<f64>() != 1.0);
241 // this is unlikely to catch an incorrect implementation that
242 // generates exactly 0 or 1, but it keeps it sane.
243 let mut rng
= thread_rng();
244 for _
in range(0u, 1_000) {
245 // strict inequalities
246 let Open01(f
) = rng
.gen
::<Open01
<f64>>();
247 assert
!(0.0 < f
&& f
< 1.0);
249 let Open01(f
) = rng
.gen
::<Open01
<f32>>();
250 assert
!(0.0 < f
&& f
< 1.0);
256 let mut rng
= thread_rng();
257 for _
in range(0u, 1_000) {
258 // strict inequalities
259 let Closed01(f
) = rng
.gen
::<Closed01
<f64>>();
260 assert
!(0.0 <= f
&& f
<= 1.0);
262 let Closed01(f
) = rng
.gen
::<Closed01
<f32>>();
263 assert
!(0.0 <= f
&& f
<= 1.0);