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1 // Copyright 2014 The Rust Project Developers. See the COPYRIGHT
2 // file at the top-level directory of this distribution and at
3 // http://rust-lang.org/COPYRIGHT.
4 //
5 // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
6 // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
7 // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
8 // option. This file may not be copied, modified, or distributed
9 // except according to those terms.
10
11 //! Native threads.
12 //!
13 //! ## The threading model
14 //!
15 //! An executing Rust program consists of a collection of native OS threads,
16 //! each with their own stack and local state. Threads can be named, and
17 //! provide some built-in support for low-level synchronization.
18 //!
19 //! Communication between threads can be done through
20 //! [channels](../../std/sync/mpsc/index.html), Rust's message-passing
21 //! types, along with [other forms of thread
22 //! synchronization](../../std/sync/index.html) and shared-memory data
23 //! structures. In particular, types that are guaranteed to be
24 //! threadsafe are easily shared between threads using the
25 //! atomically-reference-counted container,
26 //! [`Arc`](../../std/sync/struct.Arc.html).
27 //!
28 //! Fatal logic errors in Rust cause *thread panic*, during which
29 //! a thread will unwind the stack, running destructors and freeing
30 //! owned resources. Thread panic is unrecoverable from within
31 //! the panicking thread (i.e. there is no 'try/catch' in Rust), but
32 //! the panic may optionally be detected from a different thread. If
33 //! the main thread panics, the application will exit with a non-zero
34 //! exit code.
35 //!
36 //! When the main thread of a Rust program terminates, the entire program shuts
37 //! down, even if other threads are still running. However, this module provides
38 //! convenient facilities for automatically waiting for the termination of a
39 //! child thread (i.e., join).
40 //!
41 //! ## Spawning a thread
42 //!
43 //! A new thread can be spawned using the `thread::spawn` function:
44 //!
45 //! ```rust
46 //! use std::thread;
47 //!
48 //! thread::spawn(move || {
49 //! // some work here
50 //! });
51 //! ```
52 //!
53 //! In this example, the spawned thread is "detached" from the current
54 //! thread. This means that it can outlive its parent (the thread that spawned
55 //! it), unless this parent is the main thread.
56 //!
57 //! The parent thread can also wait on the completion of the child
58 //! thread; a call to `spawn` produces a `JoinHandle`, which provides
59 //! a `join` method for waiting:
60 //!
61 //! ```rust
62 //! use std::thread;
63 //!
64 //! let child = thread::spawn(move || {
65 //! // some work here
66 //! });
67 //! // some work here
68 //! let res = child.join();
69 //! ```
70 //!
71 //! The `join` method returns a `Result` containing `Ok` of the final
72 //! value produced by the child thread, or `Err` of the value given to
73 //! a call to `panic!` if the child panicked.
74 //!
75 //! ## Configuring threads
76 //!
77 //! A new thread can be configured before it is spawned via the `Builder` type,
78 //! which currently allows you to set the name and stack size for the child thread:
79 //!
80 //! ```rust
81 //! # #![allow(unused_must_use)]
82 //! use std::thread;
83 //!
84 //! thread::Builder::new().name("child1".to_string()).spawn(move || {
85 //! println!("Hello, world!");
86 //! });
87 //! ```
88 //!
89 //! ## The `Thread` type
90 //!
91 //! Threads are represented via the `Thread` type, which you can get in one of
92 //! two ways:
93 //!
94 //! * By spawning a new thread, e.g. using the `thread::spawn` function, and
95 //! calling `thread()` on the `JoinHandle`.
96 //! * By requesting the current thread, using the `thread::current` function.
97 //!
98 //! The `thread::current()` function is available even for threads not spawned
99 //! by the APIs of this module.
100 //!
101 //! ## Blocking support: park and unpark
102 //!
103 //! Every thread is equipped with some basic low-level blocking support, via the
104 //! `thread::park()` function and `thread::Thread::unpark()` method. `park()`
105 //! blocks the current thread, which can then be resumed from another thread by
106 //! calling the `unpark()` method on the blocked thread's handle.
107 //!
108 //! Conceptually, each `Thread` handle has an associated token, which is
109 //! initially not present:
110 //!
111 //! * The `thread::park()` function blocks the current thread unless or until
112 //! the token is available for its thread handle, at which point it atomically
113 //! consumes the token. It may also return *spuriously*, without consuming the
114 //! token. `thread::park_timeout()` does the same, but allows specifying a
115 //! maximum time to block the thread for.
116 //!
117 //! * The `unpark()` method on a `Thread` atomically makes the token available
118 //! if it wasn't already.
119 //!
120 //! In other words, each `Thread` acts a bit like a semaphore with initial count
121 //! 0, except that the semaphore is *saturating* (the count cannot go above 1),
122 //! and can return spuriously.
123 //!
124 //! The API is typically used by acquiring a handle to the current thread,
125 //! placing that handle in a shared data structure so that other threads can
126 //! find it, and then `park`ing. When some desired condition is met, another
127 //! thread calls `unpark` on the handle.
128 //!
129 //! The motivation for this design is twofold:
130 //!
131 //! * It avoids the need to allocate mutexes and condvars when building new
132 //! synchronization primitives; the threads already provide basic blocking/signaling.
133 //!
134 //! * It can be implemented very efficiently on many platforms.
135 //!
136 //! ## Thread-local storage
137 //!
138 //! This module also provides an implementation of thread local storage for Rust
139 //! programs. Thread local storage is a method of storing data into a global
140 //! variable which each thread in the program will have its own copy of.
141 //! Threads do not share this data, so accesses do not need to be synchronized.
142 //!
143 //! At a high level, this module provides two variants of storage:
144 //!
145 //! * Owned thread-local storage. This is a type of thread local key which
146 //! owns the value that it contains, and will destroy the value when the
147 //! thread exits. This variant is created with the `thread_local!` macro and
148 //! can contain any value which is `'static` (no borrowed pointers).
149 //!
150 //! * Scoped thread-local storage. This type of key is used to store a reference
151 //! to a value into local storage temporarily for the scope of a function
152 //! call. There are no restrictions on what types of values can be placed
153 //! into this key.
154 //!
155 //! Both forms of thread local storage provide an accessor function, `with`,
156 //! which will yield a shared reference to the value to the specified
157 //! closure. Thread-local keys only allow shared access to values as there is no
158 //! way to guarantee uniqueness if a mutable borrow was allowed. Most values
159 //! will want to make use of some form of **interior mutability** through the
160 //! `Cell` or `RefCell` types.
161
162 #![stable(feature = "rust1", since = "1.0.0")]
163
164 use prelude::v1::*;
165
166 use any::Any;
167 use cell::UnsafeCell;
168 use ffi::{CStr, CString};
169 use fmt;
170 use io;
171 use panic;
172 use panicking;
173 use str;
174 use sync::{Mutex, Condvar, Arc};
175 use sys::thread as imp;
176 use sys_common::thread_info;
177 use sys_common::util;
178 use sys_common::{AsInner, IntoInner};
179 use time::Duration;
180
181 ////////////////////////////////////////////////////////////////////////////////
182 // Thread-local storage
183 ////////////////////////////////////////////////////////////////////////////////
184
185 #[macro_use] mod local;
186
187 #[stable(feature = "rust1", since = "1.0.0")]
188 pub use self::local::{LocalKey, LocalKeyState};
189
190 #[unstable(feature = "libstd_thread_internals", issue = "0")]
191 #[cfg(target_thread_local)]
192 #[doc(hidden)] pub use self::local::elf::Key as __ElfLocalKeyInner;
193 #[unstable(feature = "libstd_thread_internals", issue = "0")]
194 #[doc(hidden)] pub use self::local::os::Key as __OsLocalKeyInner;
195
196 ////////////////////////////////////////////////////////////////////////////////
197 // Builder
198 ////////////////////////////////////////////////////////////////////////////////
199
200 /// Thread configuration. Provides detailed control over the properties
201 /// and behavior of new threads.
202 #[stable(feature = "rust1", since = "1.0.0")]
203 pub struct Builder {
204 // A name for the thread-to-be, for identification in panic messages
205 name: Option<String>,
206 // The size of the stack for the spawned thread
207 stack_size: Option<usize>,
208 }
209
210 impl Builder {
211 /// Generates the base configuration for spawning a thread, from which
212 /// configuration methods can be chained.
213 #[stable(feature = "rust1", since = "1.0.0")]
214 pub fn new() -> Builder {
215 Builder {
216 name: None,
217 stack_size: None,
218 }
219 }
220
221 /// Names the thread-to-be. Currently the name is used for identification
222 /// only in panic messages.
223 ///
224 /// # Examples
225 ///
226 /// ```rust
227 /// use std::thread;
228 ///
229 /// let builder = thread::Builder::new()
230 /// .name("foo".into());
231 ///
232 /// let handler = builder.spawn(|| {
233 /// assert_eq!(thread::current().name(), Some("foo"))
234 /// }).unwrap();
235 ///
236 /// handler.join().unwrap();
237 /// ```
238 #[stable(feature = "rust1", since = "1.0.0")]
239 pub fn name(mut self, name: String) -> Builder {
240 self.name = Some(name);
241 self
242 }
243
244 /// Sets the size of the stack for the new thread.
245 #[stable(feature = "rust1", since = "1.0.0")]
246 pub fn stack_size(mut self, size: usize) -> Builder {
247 self.stack_size = Some(size);
248 self
249 }
250
251 /// Spawns a new thread, and returns a join handle for it.
252 ///
253 /// The child thread may outlive the parent (unless the parent thread
254 /// is the main thread; the whole process is terminated when the main
255 /// thread finishes). The join handle can be used to block on
256 /// termination of the child thread, including recovering its panics.
257 ///
258 /// # Errors
259 ///
260 /// Unlike the `spawn` free function, this method yields an
261 /// `io::Result` to capture any failure to create the thread at
262 /// the OS level.
263 #[stable(feature = "rust1", since = "1.0.0")]
264 pub fn spawn<F, T>(self, f: F) -> io::Result<JoinHandle<T>> where
265 F: FnOnce() -> T, F: Send + 'static, T: Send + 'static
266 {
267 let Builder { name, stack_size } = self;
268
269 let stack_size = stack_size.unwrap_or(util::min_stack());
270
271 let my_thread = Thread::new(name);
272 let their_thread = my_thread.clone();
273
274 let my_packet : Arc<UnsafeCell<Option<Result<T>>>>
275 = Arc::new(UnsafeCell::new(None));
276 let their_packet = my_packet.clone();
277
278 let main = move || {
279 if let Some(name) = their_thread.cname() {
280 imp::Thread::set_name(name);
281 }
282 unsafe {
283 thread_info::set(imp::guard::current(), their_thread);
284 let try_result = panic::catch_unwind(panic::AssertUnwindSafe(f));
285 *their_packet.get() = Some(try_result);
286 }
287 };
288
289 Ok(JoinHandle(JoinInner {
290 native: unsafe {
291 Some(imp::Thread::new(stack_size, Box::new(main))?)
292 },
293 thread: my_thread,
294 packet: Packet(my_packet),
295 }))
296 }
297 }
298
299 ////////////////////////////////////////////////////////////////////////////////
300 // Free functions
301 ////////////////////////////////////////////////////////////////////////////////
302
303 /// Spawns a new thread, returning a `JoinHandle` for it.
304 ///
305 /// The join handle will implicitly *detach* the child thread upon being
306 /// dropped. In this case, the child thread may outlive the parent (unless
307 /// the parent thread is the main thread; the whole process is terminated when
308 /// the main thread finishes.) Additionally, the join handle provides a `join`
309 /// method that can be used to join the child thread. If the child thread
310 /// panics, `join` will return an `Err` containing the argument given to
311 /// `panic`.
312 ///
313 /// # Panics
314 ///
315 /// Panics if the OS fails to create a thread; use `Builder::spawn`
316 /// to recover from such errors.
317 #[stable(feature = "rust1", since = "1.0.0")]
318 pub fn spawn<F, T>(f: F) -> JoinHandle<T> where
319 F: FnOnce() -> T, F: Send + 'static, T: Send + 'static
320 {
321 Builder::new().spawn(f).unwrap()
322 }
323
324 /// Gets a handle to the thread that invokes it.
325 #[stable(feature = "rust1", since = "1.0.0")]
326 pub fn current() -> Thread {
327 thread_info::current_thread().expect("use of std::thread::current() is not \
328 possible after the thread's local \
329 data has been destroyed")
330 }
331
332 /// Cooperatively gives up a timeslice to the OS scheduler.
333 #[stable(feature = "rust1", since = "1.0.0")]
334 pub fn yield_now() {
335 imp::Thread::yield_now()
336 }
337
338 /// Determines whether the current thread is unwinding because of panic.
339 ///
340 /// # Examples
341 ///
342 /// ```rust,should_panic
343 /// use std::thread;
344 ///
345 /// struct SomeStruct;
346 ///
347 /// impl Drop for SomeStruct {
348 /// fn drop(&mut self) {
349 /// if thread::panicking() {
350 /// println!("dropped while unwinding");
351 /// } else {
352 /// println!("dropped while not unwinding");
353 /// }
354 /// }
355 /// }
356 ///
357 /// {
358 /// print!("a: ");
359 /// let a = SomeStruct;
360 /// }
361 ///
362 /// {
363 /// print!("b: ");
364 /// let b = SomeStruct;
365 /// panic!()
366 /// }
367 /// ```
368 #[inline]
369 #[stable(feature = "rust1", since = "1.0.0")]
370 pub fn panicking() -> bool {
371 panicking::panicking()
372 }
373
374 /// Puts the current thread to sleep for the specified amount of time.
375 ///
376 /// The thread may sleep longer than the duration specified due to scheduling
377 /// specifics or platform-dependent functionality. Note that on unix platforms
378 /// this function will not return early due to a signal being received or a
379 /// spurious wakeup.
380 #[stable(feature = "rust1", since = "1.0.0")]
381 #[rustc_deprecated(since = "1.6.0", reason = "replaced by `std::thread::sleep`")]
382 pub fn sleep_ms(ms: u32) {
383 sleep(Duration::from_millis(ms as u64))
384 }
385
386 /// Puts the current thread to sleep for the specified amount of time.
387 ///
388 /// The thread may sleep longer than the duration specified due to scheduling
389 /// specifics or platform-dependent functionality.
390 ///
391 /// # Platform behavior
392 ///
393 /// On Unix platforms this function will not return early due to a
394 /// signal being received or a spurious wakeup. Platforms which do not support
395 /// nanosecond precision for sleeping will have `dur` rounded up to the nearest
396 /// granularity of time they can sleep for.
397 ///
398 /// # Examples
399 ///
400 /// ```rust,no_run
401 /// use std::{thread, time};
402 ///
403 /// let ten_millis = time::Duration::from_millis(10);
404 /// let now = time::Instant::now();
405 ///
406 /// thread::sleep(ten_millis);
407 ///
408 /// assert!(now.elapsed() >= ten_millis);
409 /// ```
410 #[stable(feature = "thread_sleep", since = "1.4.0")]
411 pub fn sleep(dur: Duration) {
412 imp::Thread::sleep(dur)
413 }
414
415 /// Blocks unless or until the current thread's token is made available.
416 ///
417 /// Every thread is equipped with some basic low-level blocking support, via
418 /// the `park()` function and the [`unpark()`][unpark] method. These can be
419 /// used as a more CPU-efficient implementation of a spinlock.
420 ///
421 /// [unpark]: struct.Thread.html#method.unpark
422 ///
423 /// The API is typically used by acquiring a handle to the current thread,
424 /// placing that handle in a shared data structure so that other threads can
425 /// find it, and then parking (in a loop with a check for the token actually
426 /// being acquired).
427 ///
428 /// A call to `park` does not guarantee that the thread will remain parked
429 /// forever, and callers should be prepared for this possibility.
430 ///
431 /// See the [module documentation][thread] for more detail.
432 ///
433 /// [thread]: index.html
434 //
435 // The implementation currently uses the trivial strategy of a Mutex+Condvar
436 // with wakeup flag, which does not actually allow spurious wakeups. In the
437 // future, this will be implemented in a more efficient way, perhaps along the lines of
438 // http://cr.openjdk.java.net/~stefank/6989984.1/raw_files/new/src/os/linux/vm/os_linux.cpp
439 // or futuxes, and in either case may allow spurious wakeups.
440 #[stable(feature = "rust1", since = "1.0.0")]
441 pub fn park() {
442 let thread = current();
443 let mut guard = thread.inner.lock.lock().unwrap();
444 while !*guard {
445 guard = thread.inner.cvar.wait(guard).unwrap();
446 }
447 *guard = false;
448 }
449
450 /// Blocks unless or until the current thread's token is made available or
451 /// the specified duration has been reached (may wake spuriously).
452 ///
453 /// The semantics of this function are equivalent to `park()` except that the
454 /// thread will be blocked for roughly no longer than `ms`. This method
455 /// should not be used for precise timing due to anomalies such as
456 /// preemption or platform differences that may not cause the maximum
457 /// amount of time waited to be precisely `ms` long.
458 ///
459 /// See the module doc for more detail.
460 #[stable(feature = "rust1", since = "1.0.0")]
461 #[rustc_deprecated(since = "1.6.0", reason = "replaced by `std::thread::park_timeout`")]
462 pub fn park_timeout_ms(ms: u32) {
463 park_timeout(Duration::from_millis(ms as u64))
464 }
465
466 /// Blocks unless or until the current thread's token is made available or
467 /// the specified duration has been reached (may wake spuriously).
468 ///
469 /// The semantics of this function are equivalent to `park()` except that the
470 /// thread will be blocked for roughly no longer than `dur`. This method
471 /// should not be used for precise timing due to anomalies such as
472 /// preemption or platform differences that may not cause the maximum
473 /// amount of time waited to be precisely `dur` long.
474 ///
475 /// See the module doc for more detail.
476 ///
477 /// # Platform behavior
478 ///
479 /// Platforms which do not support nanosecond precision for sleeping will have
480 /// `dur` rounded up to the nearest granularity of time they can sleep for.
481 #[stable(feature = "park_timeout", since = "1.4.0")]
482 pub fn park_timeout(dur: Duration) {
483 let thread = current();
484 let mut guard = thread.inner.lock.lock().unwrap();
485 if !*guard {
486 let (g, _) = thread.inner.cvar.wait_timeout(guard, dur).unwrap();
487 guard = g;
488 }
489 *guard = false;
490 }
491
492 ////////////////////////////////////////////////////////////////////////////////
493 // Thread
494 ////////////////////////////////////////////////////////////////////////////////
495
496 /// The internal representation of a `Thread` handle
497 struct Inner {
498 name: Option<CString>, // Guaranteed to be UTF-8
499 lock: Mutex<bool>, // true when there is a buffered unpark
500 cvar: Condvar,
501 }
502
503 #[derive(Clone)]
504 #[stable(feature = "rust1", since = "1.0.0")]
505 /// A handle to a thread.
506 pub struct Thread {
507 inner: Arc<Inner>,
508 }
509
510 impl Thread {
511 // Used only internally to construct a thread object without spawning
512 fn new(name: Option<String>) -> Thread {
513 let cname = name.map(|n| {
514 CString::new(n).expect("thread name may not contain interior null bytes")
515 });
516 Thread {
517 inner: Arc::new(Inner {
518 name: cname,
519 lock: Mutex::new(false),
520 cvar: Condvar::new(),
521 })
522 }
523 }
524
525 /// Atomically makes the handle's token available if it is not already.
526 ///
527 /// See the module doc for more detail.
528 #[stable(feature = "rust1", since = "1.0.0")]
529 pub fn unpark(&self) {
530 let mut guard = self.inner.lock.lock().unwrap();
531 if !*guard {
532 *guard = true;
533 self.inner.cvar.notify_one();
534 }
535 }
536
537 /// Gets the thread's name.
538 ///
539 /// # Examples
540 ///
541 /// Threads by default have no name specified:
542 ///
543 /// ```
544 /// use std::thread;
545 ///
546 /// let builder = thread::Builder::new();
547 ///
548 /// let handler = builder.spawn(|| {
549 /// assert!(thread::current().name().is_none());
550 /// }).unwrap();
551 ///
552 /// handler.join().unwrap();
553 /// ```
554 ///
555 /// Thread with a specified name:
556 ///
557 /// ```
558 /// use std::thread;
559 ///
560 /// let builder = thread::Builder::new()
561 /// .name("foo".into());
562 ///
563 /// let handler = builder.spawn(|| {
564 /// assert_eq!(thread::current().name(), Some("foo"))
565 /// }).unwrap();
566 ///
567 /// handler.join().unwrap();
568 /// ```
569 #[stable(feature = "rust1", since = "1.0.0")]
570 pub fn name(&self) -> Option<&str> {
571 self.cname().map(|s| unsafe { str::from_utf8_unchecked(s.to_bytes()) } )
572 }
573
574 fn cname(&self) -> Option<&CStr> {
575 self.inner.name.as_ref().map(|s| &**s)
576 }
577 }
578
579 #[stable(feature = "rust1", since = "1.0.0")]
580 impl fmt::Debug for Thread {
581 fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
582 fmt::Debug::fmt(&self.name(), f)
583 }
584 }
585
586 // a hack to get around privacy restrictions
587 impl thread_info::NewThread for Thread {
588 fn new(name: Option<String>) -> Thread { Thread::new(name) }
589 }
590
591 ////////////////////////////////////////////////////////////////////////////////
592 // JoinHandle
593 ////////////////////////////////////////////////////////////////////////////////
594
595 /// Indicates the manner in which a thread exited.
596 ///
597 /// A thread that completes without panicking is considered to exit successfully.
598 #[stable(feature = "rust1", since = "1.0.0")]
599 pub type Result<T> = ::result::Result<T, Box<Any + Send + 'static>>;
600
601 // This packet is used to communicate the return value between the child thread
602 // and the parent thread. Memory is shared through the `Arc` within and there's
603 // no need for a mutex here because synchronization happens with `join()` (the
604 // parent thread never reads this packet until the child has exited).
605 //
606 // This packet itself is then stored into a `JoinInner` which in turns is placed
607 // in `JoinHandle` and `JoinGuard`. Due to the usage of `UnsafeCell` we need to
608 // manually worry about impls like Send and Sync. The type `T` should
609 // already always be Send (otherwise the thread could not have been created) and
610 // this type is inherently Sync because no methods take &self. Regardless,
611 // however, we add inheriting impls for Send/Sync to this type to ensure it's
612 // Send/Sync and that future modifications will still appropriately classify it.
613 struct Packet<T>(Arc<UnsafeCell<Option<Result<T>>>>);
614
615 unsafe impl<T: Send> Send for Packet<T> {}
616 unsafe impl<T: Sync> Sync for Packet<T> {}
617
618 /// Inner representation for JoinHandle
619 struct JoinInner<T> {
620 native: Option<imp::Thread>,
621 thread: Thread,
622 packet: Packet<T>,
623 }
624
625 impl<T> JoinInner<T> {
626 fn join(&mut self) -> Result<T> {
627 self.native.take().unwrap().join();
628 unsafe {
629 (*self.packet.0.get()).take().unwrap()
630 }
631 }
632 }
633
634 /// An owned permission to join on a thread (block on its termination).
635 ///
636 /// A `JoinHandle` *detaches* the child thread when it is dropped.
637 ///
638 /// Due to platform restrictions, it is not possible to `Clone` this
639 /// handle: the ability to join a child thread is a uniquely-owned
640 /// permission.
641 ///
642 /// This `struct` is created by the [`thread::spawn`] function and the
643 /// [`thread::Builder::spawn`] method.
644 ///
645 /// # Examples
646 ///
647 /// Creation from [`thread::spawn`]:
648 ///
649 /// ```rust
650 /// use std::thread;
651 ///
652 /// let join_handle: thread::JoinHandle<_> = thread::spawn(|| {
653 /// // some work here
654 /// });
655 /// ```
656 ///
657 /// Creation from [`thread::Builder::spawn`]:
658 ///
659 /// ```rust
660 /// use std::thread;
661 ///
662 /// let builder = thread::Builder::new();
663 ///
664 /// let join_handle: thread::JoinHandle<_> = builder.spawn(|| {
665 /// // some work here
666 /// }).unwrap();
667 /// ```
668 ///
669 /// [`thread::spawn`]: fn.spawn.html
670 /// [`thread::Builder::spawn`]: struct.Builder.html#method.spawn
671 #[stable(feature = "rust1", since = "1.0.0")]
672 pub struct JoinHandle<T>(JoinInner<T>);
673
674 impl<T> JoinHandle<T> {
675 /// Extracts a handle to the underlying thread
676 #[stable(feature = "rust1", since = "1.0.0")]
677 pub fn thread(&self) -> &Thread {
678 &self.0.thread
679 }
680
681 /// Waits for the associated thread to finish.
682 ///
683 /// If the child thread panics, `Err` is returned with the parameter given
684 /// to `panic`.
685 #[stable(feature = "rust1", since = "1.0.0")]
686 pub fn join(mut self) -> Result<T> {
687 self.0.join()
688 }
689 }
690
691 impl<T> AsInner<imp::Thread> for JoinHandle<T> {
692 fn as_inner(&self) -> &imp::Thread { self.0.native.as_ref().unwrap() }
693 }
694
695 impl<T> IntoInner<imp::Thread> for JoinHandle<T> {
696 fn into_inner(self) -> imp::Thread { self.0.native.unwrap() }
697 }
698
699 fn _assert_sync_and_send() {
700 fn _assert_both<T: Send + Sync>() {}
701 _assert_both::<JoinHandle<()>>();
702 _assert_both::<Thread>();
703 }
704
705 ////////////////////////////////////////////////////////////////////////////////
706 // Tests
707 ////////////////////////////////////////////////////////////////////////////////
708
709 #[cfg(test)]
710 mod tests {
711 use prelude::v1::*;
712
713 use any::Any;
714 use sync::mpsc::{channel, Sender};
715 use result;
716 use super::{Builder};
717 use thread;
718 use time::Duration;
719 use u32;
720
721 // !!! These tests are dangerous. If something is buggy, they will hang, !!!
722 // !!! instead of exiting cleanly. This might wedge the buildbots. !!!
723
724 #[test]
725 fn test_unnamed_thread() {
726 thread::spawn(move|| {
727 assert!(thread::current().name().is_none());
728 }).join().ok().unwrap();
729 }
730
731 #[test]
732 fn test_named_thread() {
733 Builder::new().name("ada lovelace".to_string()).spawn(move|| {
734 assert!(thread::current().name().unwrap() == "ada lovelace".to_string());
735 }).unwrap().join().unwrap();
736 }
737
738 #[test]
739 #[should_panic]
740 fn test_invalid_named_thread() {
741 let _ = Builder::new().name("ada l\0velace".to_string()).spawn(|| {});
742 }
743
744 #[test]
745 fn test_run_basic() {
746 let (tx, rx) = channel();
747 thread::spawn(move|| {
748 tx.send(()).unwrap();
749 });
750 rx.recv().unwrap();
751 }
752
753 #[test]
754 fn test_join_panic() {
755 match thread::spawn(move|| {
756 panic!()
757 }).join() {
758 result::Result::Err(_) => (),
759 result::Result::Ok(()) => panic!()
760 }
761 }
762
763 #[test]
764 fn test_spawn_sched() {
765 use clone::Clone;
766
767 let (tx, rx) = channel();
768
769 fn f(i: i32, tx: Sender<()>) {
770 let tx = tx.clone();
771 thread::spawn(move|| {
772 if i == 0 {
773 tx.send(()).unwrap();
774 } else {
775 f(i - 1, tx);
776 }
777 });
778
779 }
780 f(10, tx);
781 rx.recv().unwrap();
782 }
783
784 #[test]
785 fn test_spawn_sched_childs_on_default_sched() {
786 let (tx, rx) = channel();
787
788 thread::spawn(move|| {
789 thread::spawn(move|| {
790 tx.send(()).unwrap();
791 });
792 });
793
794 rx.recv().unwrap();
795 }
796
797 fn avoid_copying_the_body<F>(spawnfn: F) where F: FnOnce(Box<Fn() + Send>) {
798 let (tx, rx) = channel();
799
800 let x: Box<_> = box 1;
801 let x_in_parent = (&*x) as *const i32 as usize;
802
803 spawnfn(Box::new(move|| {
804 let x_in_child = (&*x) as *const i32 as usize;
805 tx.send(x_in_child).unwrap();
806 }));
807
808 let x_in_child = rx.recv().unwrap();
809 assert_eq!(x_in_parent, x_in_child);
810 }
811
812 #[test]
813 fn test_avoid_copying_the_body_spawn() {
814 avoid_copying_the_body(|v| {
815 thread::spawn(move || v());
816 });
817 }
818
819 #[test]
820 fn test_avoid_copying_the_body_thread_spawn() {
821 avoid_copying_the_body(|f| {
822 thread::spawn(move|| {
823 f();
824 });
825 })
826 }
827
828 #[test]
829 fn test_avoid_copying_the_body_join() {
830 avoid_copying_the_body(|f| {
831 let _ = thread::spawn(move|| {
832 f()
833 }).join();
834 })
835 }
836
837 #[test]
838 fn test_child_doesnt_ref_parent() {
839 // If the child refcounts the parent thread, this will stack overflow when
840 // climbing the thread tree to dereference each ancestor. (See #1789)
841 // (well, it would if the constant were 8000+ - I lowered it to be more
842 // valgrind-friendly. try this at home, instead..!)
843 const GENERATIONS: u32 = 16;
844 fn child_no(x: u32) -> Box<Fn() + Send> {
845 return Box::new(move|| {
846 if x < GENERATIONS {
847 thread::spawn(move|| child_no(x+1)());
848 }
849 });
850 }
851 thread::spawn(|| child_no(0)());
852 }
853
854 #[test]
855 fn test_simple_newsched_spawn() {
856 thread::spawn(move || {});
857 }
858
859 #[test]
860 fn test_try_panic_message_static_str() {
861 match thread::spawn(move|| {
862 panic!("static string");
863 }).join() {
864 Err(e) => {
865 type T = &'static str;
866 assert!(e.is::<T>());
867 assert_eq!(*e.downcast::<T>().unwrap(), "static string");
868 }
869 Ok(()) => panic!()
870 }
871 }
872
873 #[test]
874 fn test_try_panic_message_owned_str() {
875 match thread::spawn(move|| {
876 panic!("owned string".to_string());
877 }).join() {
878 Err(e) => {
879 type T = String;
880 assert!(e.is::<T>());
881 assert_eq!(*e.downcast::<T>().unwrap(), "owned string".to_string());
882 }
883 Ok(()) => panic!()
884 }
885 }
886
887 #[test]
888 fn test_try_panic_message_any() {
889 match thread::spawn(move|| {
890 panic!(box 413u16 as Box<Any + Send>);
891 }).join() {
892 Err(e) => {
893 type T = Box<Any + Send>;
894 assert!(e.is::<T>());
895 let any = e.downcast::<T>().unwrap();
896 assert!(any.is::<u16>());
897 assert_eq!(*any.downcast::<u16>().unwrap(), 413);
898 }
899 Ok(()) => panic!()
900 }
901 }
902
903 #[test]
904 fn test_try_panic_message_unit_struct() {
905 struct Juju;
906
907 match thread::spawn(move|| {
908 panic!(Juju)
909 }).join() {
910 Err(ref e) if e.is::<Juju>() => {}
911 Err(_) | Ok(()) => panic!()
912 }
913 }
914
915 #[test]
916 fn test_park_timeout_unpark_before() {
917 for _ in 0..10 {
918 thread::current().unpark();
919 thread::park_timeout(Duration::from_millis(u32::MAX as u64));
920 }
921 }
922
923 #[test]
924 fn test_park_timeout_unpark_not_called() {
925 for _ in 0..10 {
926 thread::park_timeout(Duration::from_millis(10));
927 }
928 }
929
930 #[test]
931 fn test_park_timeout_unpark_called_other_thread() {
932 for _ in 0..10 {
933 let th = thread::current();
934
935 let _guard = thread::spawn(move || {
936 super::sleep(Duration::from_millis(50));
937 th.unpark();
938 });
939
940 thread::park_timeout(Duration::from_millis(u32::MAX as u64));
941 }
942 }
943
944 #[test]
945 fn sleep_ms_smoke() {
946 thread::sleep(Duration::from_millis(2));
947 }
948
949 // NOTE: the corresponding test for stderr is in run-pass/thread-stderr, due
950 // to the test harness apparently interfering with stderr configuration.
951 }