1 //===- llvm/ADT/DenseMap.h - Dense probed hash table ------------*- C++ -*-===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file defines the DenseMap class.
12 //===----------------------------------------------------------------------===//
14 #ifndef LLVM_ADT_DENSEMAP_H
15 #define LLVM_ADT_DENSEMAP_H
17 #include "llvm/ADT/DenseMapInfo.h"
18 #include "llvm/Support/AlignOf.h"
19 #include "llvm/Support/Compiler.h"
20 #include "llvm/Support/MathExtras.h"
21 #include "llvm/Support/PointerLikeTypeTraits.h"
22 #include "llvm/Support/type_traits.h"
34 template<typename KeyT
, typename ValueT
,
35 typename KeyInfoT
= DenseMapInfo
<KeyT
>,
37 class DenseMapIterator
;
39 template<typename DerivedT
,
40 typename KeyT
, typename ValueT
, typename KeyInfoT
>
43 typedef std::pair
<KeyT
, ValueT
> BucketT
;
46 typedef KeyT key_type
;
47 typedef ValueT mapped_type
;
48 typedef BucketT value_type
;
50 typedef DenseMapIterator
<KeyT
, ValueT
, KeyInfoT
> iterator
;
51 typedef DenseMapIterator
<KeyT
, ValueT
,
52 KeyInfoT
, true> const_iterator
;
53 inline iterator
begin() {
54 // When the map is empty, avoid the overhead of AdvancePastEmptyBuckets().
55 return empty() ? end() : iterator(getBuckets(), getBucketsEnd());
57 inline iterator
end() {
58 return iterator(getBucketsEnd(), getBucketsEnd(), true);
60 inline const_iterator
begin() const {
61 return empty() ? end() : const_iterator(getBuckets(), getBucketsEnd());
63 inline const_iterator
end() const {
64 return const_iterator(getBucketsEnd(), getBucketsEnd(), true);
67 bool empty() const { return getNumEntries() == 0; }
68 unsigned size() const { return getNumEntries(); }
70 /// Grow the densemap so that it has at least Size buckets. Does not shrink
71 void resize(size_t Size
) {
72 if (Size
> getNumBuckets())
77 if (getNumEntries() == 0 && getNumTombstones() == 0) return;
79 // If the capacity of the array is huge, and the # elements used is small,
81 if (getNumEntries() * 4 < getNumBuckets() && getNumBuckets() > 64) {
86 const KeyT EmptyKey
= getEmptyKey(), TombstoneKey
= getTombstoneKey();
87 for (BucketT
*P
= getBuckets(), *E
= getBucketsEnd(); P
!= E
; ++P
) {
88 if (!KeyInfoT::isEqual(P
->first
, EmptyKey
)) {
89 if (!KeyInfoT::isEqual(P
->first
, TombstoneKey
)) {
91 decrementNumEntries();
96 assert(getNumEntries() == 0 && "Node count imbalance!");
100 /// count - Return true if the specified key is in the map.
101 bool count(const KeyT
&Val
) const {
102 const BucketT
*TheBucket
;
103 return LookupBucketFor(Val
, TheBucket
);
106 iterator
find(const KeyT
&Val
) {
108 if (LookupBucketFor(Val
, TheBucket
))
109 return iterator(TheBucket
, getBucketsEnd(), true);
112 const_iterator
find(const KeyT
&Val
) const {
113 const BucketT
*TheBucket
;
114 if (LookupBucketFor(Val
, TheBucket
))
115 return const_iterator(TheBucket
, getBucketsEnd(), true);
119 /// Alternate version of find() which allows a different, and possibly
120 /// less expensive, key type.
121 /// The DenseMapInfo is responsible for supplying methods
122 /// getHashValue(LookupKeyT) and isEqual(LookupKeyT, KeyT) for each key
124 template<class LookupKeyT
>
125 iterator
find_as(const LookupKeyT
&Val
) {
127 if (LookupBucketFor(Val
, TheBucket
))
128 return iterator(TheBucket
, getBucketsEnd(), true);
131 template<class LookupKeyT
>
132 const_iterator
find_as(const LookupKeyT
&Val
) const {
133 const BucketT
*TheBucket
;
134 if (LookupBucketFor(Val
, TheBucket
))
135 return const_iterator(TheBucket
, getBucketsEnd(), true);
139 /// lookup - Return the entry for the specified key, or a default
140 /// constructed value if no such entry exists.
141 ValueT
lookup(const KeyT
&Val
) const {
142 const BucketT
*TheBucket
;
143 if (LookupBucketFor(Val
, TheBucket
))
144 return TheBucket
->second
;
148 // Inserts key,value pair into the map if the key isn't already in the map.
149 // If the key is already in the map, it returns false and doesn't update the
151 std::pair
<iterator
, bool> insert(const std::pair
<KeyT
, ValueT
> &KV
) {
153 if (LookupBucketFor(KV
.first
, TheBucket
))
154 return std::make_pair(iterator(TheBucket
, getBucketsEnd(), true),
155 false); // Already in map.
157 // Otherwise, insert the new element.
158 TheBucket
= InsertIntoBucket(KV
.first
, KV
.second
, TheBucket
);
159 return std::make_pair(iterator(TheBucket
, getBucketsEnd(), true), true);
162 #if LLVM_HAS_RVALUE_REFERENCES
163 // Inserts key,value pair into the map if the key isn't already in the map.
164 // If the key is already in the map, it returns false and doesn't update the
166 std::pair
<iterator
, bool> insert(std::pair
<KeyT
, ValueT
> &&KV
) {
168 if (LookupBucketFor(KV
.first
, TheBucket
))
169 return std::make_pair(iterator(TheBucket
, getBucketsEnd(), true),
170 false); // Already in map.
172 // Otherwise, insert the new element.
173 TheBucket
= InsertIntoBucket(std::move(KV
.first
),
174 std::move(KV
.second
),
176 return std::make_pair(iterator(TheBucket
, getBucketsEnd(), true), true);
180 /// insert - Range insertion of pairs.
181 template<typename InputIt
>
182 void insert(InputIt I
, InputIt E
) {
188 bool erase(const KeyT
&Val
) {
190 if (!LookupBucketFor(Val
, TheBucket
))
191 return false; // not in map.
193 TheBucket
->second
.~ValueT();
194 TheBucket
->first
= getTombstoneKey();
195 decrementNumEntries();
196 incrementNumTombstones();
199 void erase(iterator I
) {
200 BucketT
*TheBucket
= &*I
;
201 TheBucket
->second
.~ValueT();
202 TheBucket
->first
= getTombstoneKey();
203 decrementNumEntries();
204 incrementNumTombstones();
207 value_type
& FindAndConstruct(const KeyT
&Key
) {
209 if (LookupBucketFor(Key
, TheBucket
))
212 return *InsertIntoBucket(Key
, ValueT(), TheBucket
);
215 ValueT
&operator[](const KeyT
&Key
) {
216 return FindAndConstruct(Key
).second
;
219 #if LLVM_HAS_RVALUE_REFERENCES
220 value_type
& FindAndConstruct(KeyT
&&Key
) {
222 if (LookupBucketFor(Key
, TheBucket
))
225 return *InsertIntoBucket(Key
, ValueT(), TheBucket
);
228 ValueT
&operator[](KeyT
&&Key
) {
229 return FindAndConstruct(Key
).second
;
233 /// isPointerIntoBucketsArray - Return true if the specified pointer points
234 /// somewhere into the DenseMap's array of buckets (i.e. either to a key or
235 /// value in the DenseMap).
236 bool isPointerIntoBucketsArray(const void *Ptr
) const {
237 return Ptr
>= getBuckets() && Ptr
< getBucketsEnd();
240 /// getPointerIntoBucketsArray() - Return an opaque pointer into the buckets
241 /// array. In conjunction with the previous method, this can be used to
242 /// determine whether an insertion caused the DenseMap to reallocate.
243 const void *getPointerIntoBucketsArray() const { return getBuckets(); }
249 if (getNumBuckets() == 0) // Nothing to do.
252 const KeyT EmptyKey
= getEmptyKey(), TombstoneKey
= getTombstoneKey();
253 for (BucketT
*P
= getBuckets(), *E
= getBucketsEnd(); P
!= E
; ++P
) {
254 if (!KeyInfoT::isEqual(P
->first
, EmptyKey
) &&
255 !KeyInfoT::isEqual(P
->first
, TombstoneKey
))
261 memset((void*)getBuckets(), 0x5a, sizeof(BucketT
)*getNumBuckets());
269 assert((getNumBuckets() & (getNumBuckets()-1)) == 0 &&
270 "# initial buckets must be a power of two!");
271 const KeyT EmptyKey
= getEmptyKey();
272 for (BucketT
*B
= getBuckets(), *E
= getBucketsEnd(); B
!= E
; ++B
)
273 new (&B
->first
) KeyT(EmptyKey
);
276 void moveFromOldBuckets(BucketT
*OldBucketsBegin
, BucketT
*OldBucketsEnd
) {
279 // Insert all the old elements.
280 const KeyT EmptyKey
= getEmptyKey();
281 const KeyT TombstoneKey
= getTombstoneKey();
282 for (BucketT
*B
= OldBucketsBegin
, *E
= OldBucketsEnd
; B
!= E
; ++B
) {
283 if (!KeyInfoT::isEqual(B
->first
, EmptyKey
) &&
284 !KeyInfoT::isEqual(B
->first
, TombstoneKey
)) {
285 // Insert the key/value into the new table.
287 bool FoundVal
= LookupBucketFor(B
->first
, DestBucket
);
288 (void)FoundVal
; // silence warning.
289 assert(!FoundVal
&& "Key already in new map?");
290 DestBucket
->first
= llvm_move(B
->first
);
291 new (&DestBucket
->second
) ValueT(llvm_move(B
->second
));
292 incrementNumEntries();
301 if (OldBucketsBegin
!= OldBucketsEnd
)
302 memset((void*)OldBucketsBegin
, 0x5a,
303 sizeof(BucketT
) * (OldBucketsEnd
- OldBucketsBegin
));
307 template <typename OtherBaseT
>
308 void copyFrom(const DenseMapBase
<OtherBaseT
, KeyT
, ValueT
, KeyInfoT
>& other
) {
309 assert(getNumBuckets() == other
.getNumBuckets());
311 setNumEntries(other
.getNumEntries());
312 setNumTombstones(other
.getNumTombstones());
314 if (isPodLike
<KeyT
>::value
&& isPodLike
<ValueT
>::value
)
315 memcpy(getBuckets(), other
.getBuckets(),
316 getNumBuckets() * sizeof(BucketT
));
318 for (size_t i
= 0; i
< getNumBuckets(); ++i
) {
319 new (&getBuckets()[i
].first
) KeyT(other
.getBuckets()[i
].first
);
320 if (!KeyInfoT::isEqual(getBuckets()[i
].first
, getEmptyKey()) &&
321 !KeyInfoT::isEqual(getBuckets()[i
].first
, getTombstoneKey()))
322 new (&getBuckets()[i
].second
) ValueT(other
.getBuckets()[i
].second
);
326 void swap(DenseMapBase
& RHS
) {
327 std::swap(getNumEntries(), RHS
.getNumEntries());
328 std::swap(getNumTombstones(), RHS
.getNumTombstones());
331 static unsigned getHashValue(const KeyT
&Val
) {
332 return KeyInfoT::getHashValue(Val
);
334 template<typename LookupKeyT
>
335 static unsigned getHashValue(const LookupKeyT
&Val
) {
336 return KeyInfoT::getHashValue(Val
);
338 static const KeyT
getEmptyKey() {
339 return KeyInfoT::getEmptyKey();
341 static const KeyT
getTombstoneKey() {
342 return KeyInfoT::getTombstoneKey();
346 unsigned getNumEntries() const {
347 return static_cast<const DerivedT
*>(this)->getNumEntries();
349 void setNumEntries(unsigned Num
) {
350 static_cast<DerivedT
*>(this)->setNumEntries(Num
);
352 void incrementNumEntries() {
353 setNumEntries(getNumEntries() + 1);
355 void decrementNumEntries() {
356 setNumEntries(getNumEntries() - 1);
358 unsigned getNumTombstones() const {
359 return static_cast<const DerivedT
*>(this)->getNumTombstones();
361 void setNumTombstones(unsigned Num
) {
362 static_cast<DerivedT
*>(this)->setNumTombstones(Num
);
364 void incrementNumTombstones() {
365 setNumTombstones(getNumTombstones() + 1);
367 void decrementNumTombstones() {
368 setNumTombstones(getNumTombstones() - 1);
370 const BucketT
*getBuckets() const {
371 return static_cast<const DerivedT
*>(this)->getBuckets();
373 BucketT
*getBuckets() {
374 return static_cast<DerivedT
*>(this)->getBuckets();
376 unsigned getNumBuckets() const {
377 return static_cast<const DerivedT
*>(this)->getNumBuckets();
379 BucketT
*getBucketsEnd() {
380 return getBuckets() + getNumBuckets();
382 const BucketT
*getBucketsEnd() const {
383 return getBuckets() + getNumBuckets();
386 void grow(unsigned AtLeast
) {
387 static_cast<DerivedT
*>(this)->grow(AtLeast
);
390 void shrink_and_clear() {
391 static_cast<DerivedT
*>(this)->shrink_and_clear();
395 BucketT
*InsertIntoBucket(const KeyT
&Key
, const ValueT
&Value
,
396 BucketT
*TheBucket
) {
397 TheBucket
= InsertIntoBucketImpl(Key
, TheBucket
);
399 TheBucket
->first
= Key
;
400 new (&TheBucket
->second
) ValueT(Value
);
404 #if LLVM_HAS_RVALUE_REFERENCES
405 BucketT
*InsertIntoBucket(const KeyT
&Key
, ValueT
&&Value
,
406 BucketT
*TheBucket
) {
407 TheBucket
= InsertIntoBucketImpl(Key
, TheBucket
);
409 TheBucket
->first
= Key
;
410 new (&TheBucket
->second
) ValueT(std::move(Value
));
414 BucketT
*InsertIntoBucket(KeyT
&&Key
, ValueT
&&Value
, BucketT
*TheBucket
) {
415 TheBucket
= InsertIntoBucketImpl(Key
, TheBucket
);
417 TheBucket
->first
= std::move(Key
);
418 new (&TheBucket
->second
) ValueT(std::move(Value
));
423 BucketT
*InsertIntoBucketImpl(const KeyT
&Key
, BucketT
*TheBucket
) {
424 // If the load of the hash table is more than 3/4, or if fewer than 1/8 of
425 // the buckets are empty (meaning that many are filled with tombstones),
428 // The later case is tricky. For example, if we had one empty bucket with
429 // tons of tombstones, failing lookups (e.g. for insertion) would have to
430 // probe almost the entire table until it found the empty bucket. If the
431 // table completely filled with tombstones, no lookup would ever succeed,
432 // causing infinite loops in lookup.
433 unsigned NewNumEntries
= getNumEntries() + 1;
434 unsigned NumBuckets
= getNumBuckets();
435 if (NewNumEntries
*4 >= NumBuckets
*3) {
436 this->grow(NumBuckets
* 2);
437 LookupBucketFor(Key
, TheBucket
);
438 NumBuckets
= getNumBuckets();
440 if (NumBuckets
-(NewNumEntries
+getNumTombstones()) <= NumBuckets
/8) {
441 this->grow(NumBuckets
* 2);
442 LookupBucketFor(Key
, TheBucket
);
446 // Only update the state after we've grown our bucket space appropriately
447 // so that when growing buckets we have self-consistent entry count.
448 incrementNumEntries();
450 // If we are writing over a tombstone, remember this.
451 const KeyT EmptyKey
= getEmptyKey();
452 if (!KeyInfoT::isEqual(TheBucket
->first
, EmptyKey
))
453 decrementNumTombstones();
458 /// LookupBucketFor - Lookup the appropriate bucket for Val, returning it in
459 /// FoundBucket. If the bucket contains the key and a value, this returns
460 /// true, otherwise it returns a bucket with an empty marker or tombstone and
462 template<typename LookupKeyT
>
463 bool LookupBucketFor(const LookupKeyT
&Val
,
464 const BucketT
*&FoundBucket
) const {
465 const BucketT
*BucketsPtr
= getBuckets();
466 const unsigned NumBuckets
= getNumBuckets();
468 if (NumBuckets
== 0) {
473 // FoundTombstone - Keep track of whether we find a tombstone while probing.
474 const BucketT
*FoundTombstone
= 0;
475 const KeyT EmptyKey
= getEmptyKey();
476 const KeyT TombstoneKey
= getTombstoneKey();
477 assert(!KeyInfoT::isEqual(Val
, EmptyKey
) &&
478 !KeyInfoT::isEqual(Val
, TombstoneKey
) &&
479 "Empty/Tombstone value shouldn't be inserted into map!");
481 unsigned BucketNo
= getHashValue(Val
) & (NumBuckets
-1);
482 unsigned ProbeAmt
= 1;
484 const BucketT
*ThisBucket
= BucketsPtr
+ BucketNo
;
485 // Found Val's bucket? If so, return it.
486 if (KeyInfoT::isEqual(Val
, ThisBucket
->first
)) {
487 FoundBucket
= ThisBucket
;
491 // If we found an empty bucket, the key doesn't exist in the set.
492 // Insert it and return the default value.
493 if (KeyInfoT::isEqual(ThisBucket
->first
, EmptyKey
)) {
494 // If we've already seen a tombstone while probing, fill it in instead
495 // of the empty bucket we eventually probed to.
496 FoundBucket
= FoundTombstone
? FoundTombstone
: ThisBucket
;
500 // If this is a tombstone, remember it. If Val ends up not in the map, we
501 // prefer to return it than something that would require more probing.
502 if (KeyInfoT::isEqual(ThisBucket
->first
, TombstoneKey
) && !FoundTombstone
)
503 FoundTombstone
= ThisBucket
; // Remember the first tombstone found.
505 // Otherwise, it's a hash collision or a tombstone, continue quadratic
507 BucketNo
+= ProbeAmt
++;
508 BucketNo
&= (NumBuckets
-1);
512 template <typename LookupKeyT
>
513 bool LookupBucketFor(const LookupKeyT
&Val
, BucketT
*&FoundBucket
) {
514 const BucketT
*ConstFoundBucket
;
515 bool Result
= const_cast<const DenseMapBase
*>(this)
516 ->LookupBucketFor(Val
, ConstFoundBucket
);
517 FoundBucket
= const_cast<BucketT
*>(ConstFoundBucket
);
522 /// Return the approximate size (in bytes) of the actual map.
523 /// This is just the raw memory used by DenseMap.
524 /// If entries are pointers to objects, the size of the referenced objects
525 /// are not included.
526 size_t getMemorySize() const {
527 return getNumBuckets() * sizeof(BucketT
);
531 template<typename KeyT
, typename ValueT
,
532 typename KeyInfoT
= DenseMapInfo
<KeyT
> >
534 : public DenseMapBase
<DenseMap
<KeyT
, ValueT
, KeyInfoT
>,
535 KeyT
, ValueT
, KeyInfoT
> {
536 // Lift some types from the dependent base class into this class for
537 // simplicity of referring to them.
538 typedef DenseMapBase
<DenseMap
, KeyT
, ValueT
, KeyInfoT
> BaseT
;
539 typedef typename
BaseT::BucketT BucketT
;
540 friend class DenseMapBase
<DenseMap
, KeyT
, ValueT
, KeyInfoT
>;
544 unsigned NumTombstones
;
548 explicit DenseMap(unsigned NumInitBuckets
= 0) {
549 init(NumInitBuckets
);
552 DenseMap(const DenseMap
&other
) : BaseT() {
557 #if LLVM_HAS_RVALUE_REFERENCES
558 DenseMap(DenseMap
&&other
) : BaseT() {
564 template<typename InputIt
>
565 DenseMap(const InputIt
&I
, const InputIt
&E
) {
566 init(NextPowerOf2(std::distance(I
, E
)));
572 operator delete(Buckets
);
575 void swap(DenseMap
& RHS
) {
576 std::swap(Buckets
, RHS
.Buckets
);
577 std::swap(NumEntries
, RHS
.NumEntries
);
578 std::swap(NumTombstones
, RHS
.NumTombstones
);
579 std::swap(NumBuckets
, RHS
.NumBuckets
);
582 DenseMap
& operator=(const DenseMap
& other
) {
587 #if LLVM_HAS_RVALUE_REFERENCES
588 DenseMap
& operator=(DenseMap
&&other
) {
590 operator delete(Buckets
);
597 void copyFrom(const DenseMap
& other
) {
599 operator delete(Buckets
);
600 if (allocateBuckets(other
.NumBuckets
)) {
601 this->BaseT::copyFrom(other
);
608 void init(unsigned InitBuckets
) {
609 if (allocateBuckets(InitBuckets
)) {
610 this->BaseT::initEmpty();
617 void grow(unsigned AtLeast
) {
618 unsigned OldNumBuckets
= NumBuckets
;
619 BucketT
*OldBuckets
= Buckets
;
621 allocateBuckets(std::max
<unsigned>(64, NextPowerOf2(AtLeast
-1)));
624 this->BaseT::initEmpty();
628 this->moveFromOldBuckets(OldBuckets
, OldBuckets
+OldNumBuckets
);
630 // Free the old table.
631 operator delete(OldBuckets
);
634 void shrink_and_clear() {
635 unsigned OldNumEntries
= NumEntries
;
638 // Reduce the number of buckets.
639 unsigned NewNumBuckets
= 0;
641 NewNumBuckets
= std::max(64, 1 << (Log2_32_Ceil(OldNumEntries
) + 1));
642 if (NewNumBuckets
== NumBuckets
) {
643 this->BaseT::initEmpty();
647 operator delete(Buckets
);
652 unsigned getNumEntries() const {
655 void setNumEntries(unsigned Num
) {
659 unsigned getNumTombstones() const {
660 return NumTombstones
;
662 void setNumTombstones(unsigned Num
) {
666 BucketT
*getBuckets() const {
670 unsigned getNumBuckets() const {
674 bool allocateBuckets(unsigned Num
) {
676 if (NumBuckets
== 0) {
681 Buckets
= static_cast<BucketT
*>(operator new(sizeof(BucketT
) * NumBuckets
));
686 template<typename KeyT
, typename ValueT
,
687 unsigned InlineBuckets
= 4,
688 typename KeyInfoT
= DenseMapInfo
<KeyT
> >
690 : public DenseMapBase
<SmallDenseMap
<KeyT
, ValueT
, InlineBuckets
, KeyInfoT
>,
691 KeyT
, ValueT
, KeyInfoT
> {
692 // Lift some types from the dependent base class into this class for
693 // simplicity of referring to them.
694 typedef DenseMapBase
<SmallDenseMap
, KeyT
, ValueT
, KeyInfoT
> BaseT
;
695 typedef typename
BaseT::BucketT BucketT
;
696 friend class DenseMapBase
<SmallDenseMap
, KeyT
, ValueT
, KeyInfoT
>;
699 unsigned NumEntries
: 31;
700 unsigned NumTombstones
;
707 /// A "union" of an inline bucket array and the struct representing
708 /// a large bucket. This union will be discriminated by the 'Small' bit.
709 AlignedCharArrayUnion
<BucketT
[InlineBuckets
], LargeRep
> storage
;
712 explicit SmallDenseMap(unsigned NumInitBuckets
= 0) {
713 init(NumInitBuckets
);
716 SmallDenseMap(const SmallDenseMap
&other
) {
721 #if LLVM_HAS_RVALUE_REFERENCES
722 SmallDenseMap(SmallDenseMap
&&other
) {
728 template<typename InputIt
>
729 SmallDenseMap(const InputIt
&I
, const InputIt
&E
) {
730 init(NextPowerOf2(std::distance(I
, E
)));
739 void swap(SmallDenseMap
& RHS
) {
740 unsigned TmpNumEntries
= RHS
.NumEntries
;
741 RHS
.NumEntries
= NumEntries
;
742 NumEntries
= TmpNumEntries
;
743 std::swap(NumTombstones
, RHS
.NumTombstones
);
745 const KeyT EmptyKey
= this->getEmptyKey();
746 const KeyT TombstoneKey
= this->getTombstoneKey();
747 if (Small
&& RHS
.Small
) {
748 // If we're swapping inline bucket arrays, we have to cope with some of
749 // the tricky bits of DenseMap's storage system: the buckets are not
750 // fully initialized. Thus we swap every key, but we may have
751 // a one-directional move of the value.
752 for (unsigned i
= 0, e
= InlineBuckets
; i
!= e
; ++i
) {
753 BucketT
*LHSB
= &getInlineBuckets()[i
],
754 *RHSB
= &RHS
.getInlineBuckets()[i
];
755 bool hasLHSValue
= (!KeyInfoT::isEqual(LHSB
->first
, EmptyKey
) &&
756 !KeyInfoT::isEqual(LHSB
->first
, TombstoneKey
));
757 bool hasRHSValue
= (!KeyInfoT::isEqual(RHSB
->first
, EmptyKey
) &&
758 !KeyInfoT::isEqual(RHSB
->first
, TombstoneKey
));
759 if (hasLHSValue
&& hasRHSValue
) {
760 // Swap together if we can...
761 std::swap(*LHSB
, *RHSB
);
764 // Swap separately and handle any assymetry.
765 std::swap(LHSB
->first
, RHSB
->first
);
767 new (&RHSB
->second
) ValueT(llvm_move(LHSB
->second
));
768 LHSB
->second
.~ValueT();
769 } else if (hasRHSValue
) {
770 new (&LHSB
->second
) ValueT(llvm_move(RHSB
->second
));
771 RHSB
->second
.~ValueT();
776 if (!Small
&& !RHS
.Small
) {
777 std::swap(getLargeRep()->Buckets
, RHS
.getLargeRep()->Buckets
);
778 std::swap(getLargeRep()->NumBuckets
, RHS
.getLargeRep()->NumBuckets
);
782 SmallDenseMap
&SmallSide
= Small
? *this : RHS
;
783 SmallDenseMap
&LargeSide
= Small
? RHS
: *this;
785 // First stash the large side's rep and move the small side across.
786 LargeRep TmpRep
= llvm_move(*LargeSide
.getLargeRep());
787 LargeSide
.getLargeRep()->~LargeRep();
788 LargeSide
.Small
= true;
789 // This is similar to the standard move-from-old-buckets, but the bucket
790 // count hasn't actually rotated in this case. So we have to carefully
791 // move construct the keys and values into their new locations, but there
792 // is no need to re-hash things.
793 for (unsigned i
= 0, e
= InlineBuckets
; i
!= e
; ++i
) {
794 BucketT
*NewB
= &LargeSide
.getInlineBuckets()[i
],
795 *OldB
= &SmallSide
.getInlineBuckets()[i
];
796 new (&NewB
->first
) KeyT(llvm_move(OldB
->first
));
798 if (!KeyInfoT::isEqual(NewB
->first
, EmptyKey
) &&
799 !KeyInfoT::isEqual(NewB
->first
, TombstoneKey
)) {
800 new (&NewB
->second
) ValueT(llvm_move(OldB
->second
));
801 OldB
->second
.~ValueT();
805 // The hard part of moving the small buckets across is done, just move
806 // the TmpRep into its new home.
807 SmallSide
.Small
= false;
808 new (SmallSide
.getLargeRep()) LargeRep(llvm_move(TmpRep
));
811 SmallDenseMap
& operator=(const SmallDenseMap
& other
) {
816 #if LLVM_HAS_RVALUE_REFERENCES
817 SmallDenseMap
& operator=(SmallDenseMap
&&other
) {
826 void copyFrom(const SmallDenseMap
& other
) {
830 if (other
.getNumBuckets() > InlineBuckets
) {
832 allocateBuckets(other
.getNumBuckets());
834 this->BaseT::copyFrom(other
);
837 void init(unsigned InitBuckets
) {
839 if (InitBuckets
> InlineBuckets
) {
841 new (getLargeRep()) LargeRep(allocateBuckets(InitBuckets
));
843 this->BaseT::initEmpty();
846 void grow(unsigned AtLeast
) {
847 if (AtLeast
>= InlineBuckets
)
848 AtLeast
= std::max
<unsigned>(64, NextPowerOf2(AtLeast
-1));
851 if (AtLeast
< InlineBuckets
)
852 return; // Nothing to do.
854 // First move the inline buckets into a temporary storage.
855 AlignedCharArrayUnion
<BucketT
[InlineBuckets
]> TmpStorage
;
856 BucketT
*TmpBegin
= reinterpret_cast<BucketT
*>(TmpStorage
.buffer
);
857 BucketT
*TmpEnd
= TmpBegin
;
859 // Loop over the buckets, moving non-empty, non-tombstones into the
860 // temporary storage. Have the loop move the TmpEnd forward as it goes.
861 const KeyT EmptyKey
= this->getEmptyKey();
862 const KeyT TombstoneKey
= this->getTombstoneKey();
863 for (BucketT
*P
= getBuckets(), *E
= P
+ InlineBuckets
; P
!= E
; ++P
) {
864 if (!KeyInfoT::isEqual(P
->first
, EmptyKey
) &&
865 !KeyInfoT::isEqual(P
->first
, TombstoneKey
)) {
866 assert(size_t(TmpEnd
- TmpBegin
) < InlineBuckets
&&
867 "Too many inline buckets!");
868 new (&TmpEnd
->first
) KeyT(llvm_move(P
->first
));
869 new (&TmpEnd
->second
) ValueT(llvm_move(P
->second
));
876 // Now make this map use the large rep, and move all the entries back
879 new (getLargeRep()) LargeRep(allocateBuckets(AtLeast
));
880 this->moveFromOldBuckets(TmpBegin
, TmpEnd
);
884 LargeRep OldRep
= llvm_move(*getLargeRep());
885 getLargeRep()->~LargeRep();
886 if (AtLeast
<= InlineBuckets
) {
889 new (getLargeRep()) LargeRep(allocateBuckets(AtLeast
));
892 this->moveFromOldBuckets(OldRep
.Buckets
, OldRep
.Buckets
+OldRep
.NumBuckets
);
894 // Free the old table.
895 operator delete(OldRep
.Buckets
);
898 void shrink_and_clear() {
899 unsigned OldSize
= this->size();
902 // Reduce the number of buckets.
903 unsigned NewNumBuckets
= 0;
905 NewNumBuckets
= 1 << (Log2_32_Ceil(OldSize
) + 1);
906 if (NewNumBuckets
> InlineBuckets
&& NewNumBuckets
< 64u)
909 if ((Small
&& NewNumBuckets
<= InlineBuckets
) ||
910 (!Small
&& NewNumBuckets
== getLargeRep()->NumBuckets
)) {
911 this->BaseT::initEmpty();
920 unsigned getNumEntries() const {
923 void setNumEntries(unsigned Num
) {
924 assert(Num
< INT_MAX
&& "Cannot support more than INT_MAX entries");
928 unsigned getNumTombstones() const {
929 return NumTombstones
;
931 void setNumTombstones(unsigned Num
) {
935 const BucketT
*getInlineBuckets() const {
937 // Note that this cast does not violate aliasing rules as we assert that
938 // the memory's dynamic type is the small, inline bucket buffer, and the
939 // 'storage.buffer' static type is 'char *'.
940 return reinterpret_cast<const BucketT
*>(storage
.buffer
);
942 BucketT
*getInlineBuckets() {
943 return const_cast<BucketT
*>(
944 const_cast<const SmallDenseMap
*>(this)->getInlineBuckets());
946 const LargeRep
*getLargeRep() const {
948 // Note, same rule about aliasing as with getInlineBuckets.
949 return reinterpret_cast<const LargeRep
*>(storage
.buffer
);
951 LargeRep
*getLargeRep() {
952 return const_cast<LargeRep
*>(
953 const_cast<const SmallDenseMap
*>(this)->getLargeRep());
956 const BucketT
*getBuckets() const {
957 return Small
? getInlineBuckets() : getLargeRep()->Buckets
;
959 BucketT
*getBuckets() {
960 return const_cast<BucketT
*>(
961 const_cast<const SmallDenseMap
*>(this)->getBuckets());
963 unsigned getNumBuckets() const {
964 return Small
? InlineBuckets
: getLargeRep()->NumBuckets
;
967 void deallocateBuckets() {
971 operator delete(getLargeRep()->Buckets
);
972 getLargeRep()->~LargeRep();
975 LargeRep
allocateBuckets(unsigned Num
) {
976 assert(Num
> InlineBuckets
&& "Must allocate more buckets than are inline");
978 static_cast<BucketT
*>(operator new(sizeof(BucketT
) * Num
)), Num
984 template<typename KeyT
, typename ValueT
,
985 typename KeyInfoT
, bool IsConst
>
986 class DenseMapIterator
{
987 typedef std::pair
<KeyT
, ValueT
> Bucket
;
988 typedef DenseMapIterator
<KeyT
, ValueT
,
989 KeyInfoT
, true> ConstIterator
;
990 friend class DenseMapIterator
<KeyT
, ValueT
, KeyInfoT
, true>;
992 typedef ptrdiff_t difference_type
;
993 typedef typename conditional
<IsConst
, const Bucket
, Bucket
>::type value_type
;
994 typedef value_type
*pointer
;
995 typedef value_type
&reference
;
996 typedef std::forward_iterator_tag iterator_category
;
1000 DenseMapIterator() : Ptr(0), End(0) {}
1002 DenseMapIterator(pointer Pos
, pointer E
, bool NoAdvance
= false)
1003 : Ptr(Pos
), End(E
) {
1004 if (!NoAdvance
) AdvancePastEmptyBuckets();
1007 // If IsConst is true this is a converting constructor from iterator to
1008 // const_iterator and the default copy constructor is used.
1009 // Otherwise this is a copy constructor for iterator.
1010 DenseMapIterator(const DenseMapIterator
<KeyT
, ValueT
,
1011 KeyInfoT
, false>& I
)
1012 : Ptr(I
.Ptr
), End(I
.End
) {}
1014 reference
operator*() const {
1017 pointer
operator->() const {
1021 bool operator==(const ConstIterator
&RHS
) const {
1022 return Ptr
== RHS
.operator->();
1024 bool operator!=(const ConstIterator
&RHS
) const {
1025 return Ptr
!= RHS
.operator->();
1028 inline DenseMapIterator
& operator++() { // Preincrement
1030 AdvancePastEmptyBuckets();
1033 DenseMapIterator
operator++(int) { // Postincrement
1034 DenseMapIterator tmp
= *this; ++*this; return tmp
;
1038 void AdvancePastEmptyBuckets() {
1039 const KeyT Empty
= KeyInfoT::getEmptyKey();
1040 const KeyT Tombstone
= KeyInfoT::getTombstoneKey();
1042 while (Ptr
!= End
&&
1043 (KeyInfoT::isEqual(Ptr
->first
, Empty
) ||
1044 KeyInfoT::isEqual(Ptr
->first
, Tombstone
)))
1049 template<typename KeyT
, typename ValueT
, typename KeyInfoT
>
1050 static inline size_t
1051 capacity_in_bytes(const DenseMap
<KeyT
, ValueT
, KeyInfoT
> &X
) {
1052 return X
.getMemorySize();
1055 } // end namespace llvm