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1 //==--- ImmutableList.h - Immutable (functional) list interface --*- C++ -*-==//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines the ImmutableList class.
11 //
12 //===----------------------------------------------------------------------===//
13
14 #ifndef LLVM_ADT_IMMUTABLELIST_H
15 #define LLVM_ADT_IMMUTABLELIST_H
16
17 #include "llvm/ADT/FoldingSet.h"
18 #include "llvm/Support/Allocator.h"
19 #include "llvm/Support/DataTypes.h"
20 #include <cassert>
21
22 namespace llvm {
23
24 template <typename T> class ImmutableListFactory;
25
26 template <typename T>
27 class ImmutableListImpl : public FoldingSetNode {
28 T Head;
29 const ImmutableListImpl* Tail;
30
31 ImmutableListImpl(const T& head, const ImmutableListImpl* tail = 0)
32 : Head(head), Tail(tail) {}
33
34 friend class ImmutableListFactory<T>;
35
36 void operator=(const ImmutableListImpl&) LLVM_DELETED_FUNCTION;
37 ImmutableListImpl(const ImmutableListImpl&) LLVM_DELETED_FUNCTION;
38
39 public:
40 const T& getHead() const { return Head; }
41 const ImmutableListImpl* getTail() const { return Tail; }
42
43 static inline void Profile(FoldingSetNodeID& ID, const T& H,
44 const ImmutableListImpl* L){
45 ID.AddPointer(L);
46 ID.Add(H);
47 }
48
49 void Profile(FoldingSetNodeID& ID) {
50 Profile(ID, Head, Tail);
51 }
52 };
53
54 /// ImmutableList - This class represents an immutable (functional) list.
55 /// It is implemented as a smart pointer (wraps ImmutableListImpl), so it
56 /// it is intended to always be copied by value as if it were a pointer.
57 /// This interface matches ImmutableSet and ImmutableMap. ImmutableList
58 /// objects should almost never be created directly, and instead should
59 /// be created by ImmutableListFactory objects that manage the lifetime
60 /// of a group of lists. When the factory object is reclaimed, all lists
61 /// created by that factory are released as well.
62 template <typename T>
63 class ImmutableList {
64 public:
65 typedef T value_type;
66 typedef ImmutableListFactory<T> Factory;
67
68 private:
69 const ImmutableListImpl<T>* X;
70
71 public:
72 // This constructor should normally only be called by ImmutableListFactory<T>.
73 // There may be cases, however, when one needs to extract the internal pointer
74 // and reconstruct a list object from that pointer.
75 ImmutableList(const ImmutableListImpl<T>* x = 0) : X(x) {}
76
77 const ImmutableListImpl<T>* getInternalPointer() const {
78 return X;
79 }
80
81 class iterator {
82 const ImmutableListImpl<T>* L;
83 public:
84 iterator() : L(0) {}
85 iterator(ImmutableList l) : L(l.getInternalPointer()) {}
86
87 iterator& operator++() { L = L->getTail(); return *this; }
88 bool operator==(const iterator& I) const { return L == I.L; }
89 bool operator!=(const iterator& I) const { return L != I.L; }
90 const value_type& operator*() const { return L->getHead(); }
91 ImmutableList getList() const { return L; }
92 };
93
94 /// begin - Returns an iterator referring to the head of the list, or
95 /// an iterator denoting the end of the list if the list is empty.
96 iterator begin() const { return iterator(X); }
97
98 /// end - Returns an iterator denoting the end of the list. This iterator
99 /// does not refer to a valid list element.
100 iterator end() const { return iterator(); }
101
102 /// isEmpty - Returns true if the list is empty.
103 bool isEmpty() const { return !X; }
104
105 bool contains(const T& V) const {
106 for (iterator I = begin(), E = end(); I != E; ++I) {
107 if (*I == V)
108 return true;
109 }
110 return false;
111 }
112
113 /// isEqual - Returns true if two lists are equal. Because all lists created
114 /// from the same ImmutableListFactory are uniqued, this has O(1) complexity
115 /// because it the contents of the list do not need to be compared. Note
116 /// that you should only compare two lists created from the same
117 /// ImmutableListFactory.
118 bool isEqual(const ImmutableList& L) const { return X == L.X; }
119
120 bool operator==(const ImmutableList& L) const { return isEqual(L); }
121
122 /// getHead - Returns the head of the list.
123 const T& getHead() {
124 assert (!isEmpty() && "Cannot get the head of an empty list.");
125 return X->getHead();
126 }
127
128 /// getTail - Returns the tail of the list, which is another (possibly empty)
129 /// ImmutableList.
130 ImmutableList getTail() {
131 return X ? X->getTail() : 0;
132 }
133
134 void Profile(FoldingSetNodeID& ID) const {
135 ID.AddPointer(X);
136 }
137 };
138
139 template <typename T>
140 class ImmutableListFactory {
141 typedef ImmutableListImpl<T> ListTy;
142 typedef FoldingSet<ListTy> CacheTy;
143
144 CacheTy Cache;
145 uintptr_t Allocator;
146
147 bool ownsAllocator() const {
148 return Allocator & 0x1 ? false : true;
149 }
150
151 BumpPtrAllocator& getAllocator() const {
152 return *reinterpret_cast<BumpPtrAllocator*>(Allocator & ~0x1);
153 }
154
155 public:
156 ImmutableListFactory()
157 : Allocator(reinterpret_cast<uintptr_t>(new BumpPtrAllocator())) {}
158
159 ImmutableListFactory(BumpPtrAllocator& Alloc)
160 : Allocator(reinterpret_cast<uintptr_t>(&Alloc) | 0x1) {}
161
162 ~ImmutableListFactory() {
163 if (ownsAllocator()) delete &getAllocator();
164 }
165
166 ImmutableList<T> concat(const T& Head, ImmutableList<T> Tail) {
167 // Profile the new list to see if it already exists in our cache.
168 FoldingSetNodeID ID;
169 void* InsertPos;
170
171 const ListTy* TailImpl = Tail.getInternalPointer();
172 ListTy::Profile(ID, Head, TailImpl);
173 ListTy* L = Cache.FindNodeOrInsertPos(ID, InsertPos);
174
175 if (!L) {
176 // The list does not exist in our cache. Create it.
177 BumpPtrAllocator& A = getAllocator();
178 L = (ListTy*) A.Allocate<ListTy>();
179 new (L) ListTy(Head, TailImpl);
180
181 // Insert the new list into the cache.
182 Cache.InsertNode(L, InsertPos);
183 }
184
185 return L;
186 }
187
188 ImmutableList<T> add(const T& D, ImmutableList<T> L) {
189 return concat(D, L);
190 }
191
192 ImmutableList<T> getEmptyList() const {
193 return ImmutableList<T>(0);
194 }
195
196 ImmutableList<T> create(const T& X) {
197 return Concat(X, getEmptyList());
198 }
199 };
200
201 //===----------------------------------------------------------------------===//
202 // Partially-specialized Traits.
203 //===----------------------------------------------------------------------===//
204
205 template<typename T> struct DenseMapInfo;
206 template<typename T> struct DenseMapInfo<ImmutableList<T> > {
207 static inline ImmutableList<T> getEmptyKey() {
208 return reinterpret_cast<ImmutableListImpl<T>*>(-1);
209 }
210 static inline ImmutableList<T> getTombstoneKey() {
211 return reinterpret_cast<ImmutableListImpl<T>*>(-2);
212 }
213 static unsigned getHashValue(ImmutableList<T> X) {
214 uintptr_t PtrVal = reinterpret_cast<uintptr_t>(X.getInternalPointer());
215 return (unsigned((uintptr_t)PtrVal) >> 4) ^
216 (unsigned((uintptr_t)PtrVal) >> 9);
217 }
218 static bool isEqual(ImmutableList<T> X1, ImmutableList<T> X2) {
219 return X1 == X2;
220 }
221 };
222
223 template <typename T> struct isPodLike;
224 template <typename T>
225 struct isPodLike<ImmutableList<T> > { static const bool value = true; };
226
227 } // end llvm namespace
228
229 #endif