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1 //===- LoopInfo.cpp - Natural Loop Calculator -----------------------------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file defines the LoopInfo class that is used to identify natural loops
11 // and determine the loop depth of various nodes of the CFG. Note that the
12 // loops identified may actually be several natural loops that share the same
13 // header node... not just a single natural loop.
15 //===----------------------------------------------------------------------===//
17 #include "llvm/Analysis/LoopInfo.h"
18 #include "llvm/ADT/DepthFirstIterator.h"
19 #include "llvm/ADT/SmallPtrSet.h"
20 #include "llvm/Analysis/Dominators.h"
21 #include "llvm/Analysis/LoopInfoImpl.h"
22 #include "llvm/Analysis/LoopIterator.h"
23 #include "llvm/Analysis/ValueTracking.h"
24 #include "llvm/Assembly/Writer.h"
25 #include "llvm/IR/Constants.h"
26 #include "llvm/IR/Instructions.h"
27 #include "llvm/IR/Metadata.h"
28 #include "llvm/Support/CFG.h"
29 #include "llvm/Support/CommandLine.h"
30 #include "llvm/Support/Debug.h"
34 // Explicitly instantiate methods in LoopInfoImpl.h for IR-level Loops.
35 template class llvm::LoopBase
<BasicBlock
, Loop
>;
36 template class llvm::LoopInfoBase
<BasicBlock
, Loop
>;
38 // Always verify loopinfo if expensive checking is enabled.
40 static bool VerifyLoopInfo
= true;
42 static bool VerifyLoopInfo
= false;
44 static cl::opt
<bool,true>
45 VerifyLoopInfoX("verify-loop-info", cl::location(VerifyLoopInfo
),
46 cl::desc("Verify loop info (time consuming)"));
48 char LoopInfo::ID
= 0;
49 INITIALIZE_PASS_BEGIN(LoopInfo
, "loops", "Natural Loop Information", true, true)
50 INITIALIZE_PASS_DEPENDENCY(DominatorTree
)
51 INITIALIZE_PASS_END(LoopInfo
, "loops", "Natural Loop Information", true, true)
53 //===----------------------------------------------------------------------===//
54 // Loop implementation
57 /// isLoopInvariant - Return true if the specified value is loop invariant
59 bool Loop::isLoopInvariant(Value
*V
) const {
60 if (Instruction
*I
= dyn_cast
<Instruction
>(V
))
62 return true; // All non-instructions are loop invariant
65 /// hasLoopInvariantOperands - Return true if all the operands of the
66 /// specified instruction are loop invariant.
67 bool Loop::hasLoopInvariantOperands(Instruction
*I
) const {
68 for (unsigned i
= 0, e
= I
->getNumOperands(); i
!= e
; ++i
)
69 if (!isLoopInvariant(I
->getOperand(i
)))
75 /// makeLoopInvariant - If the given value is an instruciton inside of the
76 /// loop and it can be hoisted, do so to make it trivially loop-invariant.
77 /// Return true if the value after any hoisting is loop invariant. This
78 /// function can be used as a slightly more aggressive replacement for
81 /// If InsertPt is specified, it is the point to hoist instructions to.
82 /// If null, the terminator of the loop preheader is used.
84 bool Loop::makeLoopInvariant(Value
*V
, bool &Changed
,
85 Instruction
*InsertPt
) const {
86 if (Instruction
*I
= dyn_cast
<Instruction
>(V
))
87 return makeLoopInvariant(I
, Changed
, InsertPt
);
88 return true; // All non-instructions are loop-invariant.
91 /// makeLoopInvariant - If the given instruction is inside of the
92 /// loop and it can be hoisted, do so to make it trivially loop-invariant.
93 /// Return true if the instruction after any hoisting is loop invariant. This
94 /// function can be used as a slightly more aggressive replacement for
97 /// If InsertPt is specified, it is the point to hoist instructions to.
98 /// If null, the terminator of the loop preheader is used.
100 bool Loop::makeLoopInvariant(Instruction
*I
, bool &Changed
,
101 Instruction
*InsertPt
) const {
102 // Test if the value is already loop-invariant.
103 if (isLoopInvariant(I
))
105 if (!isSafeToSpeculativelyExecute(I
))
107 if (I
->mayReadFromMemory())
109 // The landingpad instruction is immobile.
110 if (isa
<LandingPadInst
>(I
))
112 // Determine the insertion point, unless one was given.
114 BasicBlock
*Preheader
= getLoopPreheader();
115 // Without a preheader, hoisting is not feasible.
118 InsertPt
= Preheader
->getTerminator();
120 // Don't hoist instructions with loop-variant operands.
121 for (unsigned i
= 0, e
= I
->getNumOperands(); i
!= e
; ++i
)
122 if (!makeLoopInvariant(I
->getOperand(i
), Changed
, InsertPt
))
126 I
->moveBefore(InsertPt
);
131 /// getCanonicalInductionVariable - Check to see if the loop has a canonical
132 /// induction variable: an integer recurrence that starts at 0 and increments
133 /// by one each time through the loop. If so, return the phi node that
134 /// corresponds to it.
136 /// The IndVarSimplify pass transforms loops to have a canonical induction
139 PHINode
*Loop::getCanonicalInductionVariable() const {
140 BasicBlock
*H
= getHeader();
142 BasicBlock
*Incoming
= 0, *Backedge
= 0;
143 pred_iterator PI
= pred_begin(H
);
144 assert(PI
!= pred_end(H
) &&
145 "Loop must have at least one backedge!");
147 if (PI
== pred_end(H
)) return 0; // dead loop
149 if (PI
!= pred_end(H
)) return 0; // multiple backedges?
151 if (contains(Incoming
)) {
152 if (contains(Backedge
))
154 std::swap(Incoming
, Backedge
);
155 } else if (!contains(Backedge
))
158 // Loop over all of the PHI nodes, looking for a canonical indvar.
159 for (BasicBlock::iterator I
= H
->begin(); isa
<PHINode
>(I
); ++I
) {
160 PHINode
*PN
= cast
<PHINode
>(I
);
161 if (ConstantInt
*CI
=
162 dyn_cast
<ConstantInt
>(PN
->getIncomingValueForBlock(Incoming
)))
163 if (CI
->isNullValue())
164 if (Instruction
*Inc
=
165 dyn_cast
<Instruction
>(PN
->getIncomingValueForBlock(Backedge
)))
166 if (Inc
->getOpcode() == Instruction::Add
&&
167 Inc
->getOperand(0) == PN
)
168 if (ConstantInt
*CI
= dyn_cast
<ConstantInt
>(Inc
->getOperand(1)))
169 if (CI
->equalsInt(1))
175 /// isLCSSAForm - Return true if the Loop is in LCSSA form
176 bool Loop::isLCSSAForm(DominatorTree
&DT
) const {
177 // Sort the blocks vector so that we can use binary search to do quick
179 SmallPtrSet
<BasicBlock
*, 16> LoopBBs(block_begin(), block_end());
181 for (block_iterator BI
= block_begin(), E
= block_end(); BI
!= E
; ++BI
) {
182 BasicBlock
*BB
= *BI
;
183 for (BasicBlock::iterator I
= BB
->begin(), E
= BB
->end(); I
!= E
;++I
)
184 for (Value::use_iterator UI
= I
->use_begin(), E
= I
->use_end(); UI
!= E
;
187 BasicBlock
*UserBB
= cast
<Instruction
>(U
)->getParent();
188 if (PHINode
*P
= dyn_cast
<PHINode
>(U
))
189 UserBB
= P
->getIncomingBlock(UI
);
191 // Check the current block, as a fast-path, before checking whether
192 // the use is anywhere in the loop. Most values are used in the same
193 // block they are defined in. Also, blocks not reachable from the
194 // entry are special; uses in them don't need to go through PHIs.
196 !LoopBBs
.count(UserBB
) &&
197 DT
.isReachableFromEntry(UserBB
))
205 /// isLoopSimplifyForm - Return true if the Loop is in the form that
206 /// the LoopSimplify form transforms loops to, which is sometimes called
208 bool Loop::isLoopSimplifyForm() const {
209 // Normal-form loops have a preheader, a single backedge, and all of their
210 // exits have all their predecessors inside the loop.
211 return getLoopPreheader() && getLoopLatch() && hasDedicatedExits();
214 /// isSafeToClone - Return true if the loop body is safe to clone in practice.
215 /// Routines that reform the loop CFG and split edges often fail on indirectbr.
216 bool Loop::isSafeToClone() const {
217 // Return false if any loop blocks contain indirectbrs, or there are any calls
218 // to noduplicate functions.
219 for (Loop::block_iterator I
= block_begin(), E
= block_end(); I
!= E
; ++I
) {
220 if (isa
<IndirectBrInst
>((*I
)->getTerminator())) {
222 } else if (const InvokeInst
*II
= dyn_cast
<InvokeInst
>((*I
)->getTerminator())) {
223 if (II
->hasFnAttr(Attribute::NoDuplicate
))
227 for (BasicBlock::iterator BI
= (*I
)->begin(), BE
= (*I
)->end(); BI
!= BE
; ++BI
) {
228 if (const CallInst
*CI
= dyn_cast
<CallInst
>(BI
)) {
229 if (CI
->hasFnAttr(Attribute::NoDuplicate
))
237 bool Loop::isAnnotatedParallel() const {
239 BasicBlock
*latch
= getLoopLatch();
243 MDNode
*desiredLoopIdMetadata
=
244 latch
->getTerminator()->getMetadata("llvm.loop.parallel");
246 if (!desiredLoopIdMetadata
)
249 // The loop branch contains the parallel loop metadata. In order to ensure
250 // that any parallel-loop-unaware optimization pass hasn't added loop-carried
251 // dependencies (thus converted the loop back to a sequential loop), check
252 // that all the memory instructions in the loop contain parallelism metadata
253 // that point to the same unique "loop id metadata" the loop branch does.
254 for (block_iterator BB
= block_begin(), BE
= block_end(); BB
!= BE
; ++BB
) {
255 for (BasicBlock::iterator II
= (*BB
)->begin(), EE
= (*BB
)->end();
258 if (!II
->mayReadOrWriteMemory())
261 if (!II
->getMetadata("llvm.mem.parallel_loop_access"))
264 // The memory instruction can refer to the loop identifier metadata
265 // directly or indirectly through another list metadata (in case of
266 // nested parallel loops). The loop identifier metadata refers to
267 // itself so we can check both cases with the same routine.
269 dyn_cast
<MDNode
>(II
->getMetadata("llvm.mem.parallel_loop_access"));
270 bool loopIdMDFound
= false;
271 for (unsigned i
= 0, e
= loopIdMD
->getNumOperands(); i
< e
; ++i
) {
272 if (loopIdMD
->getOperand(i
) == desiredLoopIdMetadata
) {
273 loopIdMDFound
= true;
286 /// hasDedicatedExits - Return true if no exit block for the loop
287 /// has a predecessor that is outside the loop.
288 bool Loop::hasDedicatedExits() const {
289 // Sort the blocks vector so that we can use binary search to do quick
291 SmallPtrSet
<BasicBlock
*, 16> LoopBBs(block_begin(), block_end());
292 // Each predecessor of each exit block of a normal loop is contained
294 SmallVector
<BasicBlock
*, 4> ExitBlocks
;
295 getExitBlocks(ExitBlocks
);
296 for (unsigned i
= 0, e
= ExitBlocks
.size(); i
!= e
; ++i
)
297 for (pred_iterator PI
= pred_begin(ExitBlocks
[i
]),
298 PE
= pred_end(ExitBlocks
[i
]); PI
!= PE
; ++PI
)
299 if (!LoopBBs
.count(*PI
))
301 // All the requirements are met.
305 /// getUniqueExitBlocks - Return all unique successor blocks of this loop.
306 /// These are the blocks _outside of the current loop_ which are branched to.
307 /// This assumes that loop exits are in canonical form.
310 Loop::getUniqueExitBlocks(SmallVectorImpl
<BasicBlock
*> &ExitBlocks
) const {
311 assert(hasDedicatedExits() &&
312 "getUniqueExitBlocks assumes the loop has canonical form exits!");
314 // Sort the blocks vector so that we can use binary search to do quick
316 SmallVector
<BasicBlock
*, 128> LoopBBs(block_begin(), block_end());
317 std::sort(LoopBBs
.begin(), LoopBBs
.end());
319 SmallVector
<BasicBlock
*, 32> switchExitBlocks
;
321 for (block_iterator BI
= block_begin(), BE
= block_end(); BI
!= BE
; ++BI
) {
323 BasicBlock
*current
= *BI
;
324 switchExitBlocks
.clear();
326 for (succ_iterator I
= succ_begin(*BI
), E
= succ_end(*BI
); I
!= E
; ++I
) {
327 // If block is inside the loop then it is not a exit block.
328 if (std::binary_search(LoopBBs
.begin(), LoopBBs
.end(), *I
))
331 pred_iterator PI
= pred_begin(*I
);
332 BasicBlock
*firstPred
= *PI
;
334 // If current basic block is this exit block's first predecessor
335 // then only insert exit block in to the output ExitBlocks vector.
336 // This ensures that same exit block is not inserted twice into
337 // ExitBlocks vector.
338 if (current
!= firstPred
)
341 // If a terminator has more then two successors, for example SwitchInst,
342 // then it is possible that there are multiple edges from current block
343 // to one exit block.
344 if (std::distance(succ_begin(current
), succ_end(current
)) <= 2) {
345 ExitBlocks
.push_back(*I
);
349 // In case of multiple edges from current block to exit block, collect
350 // only one edge in ExitBlocks. Use switchExitBlocks to keep track of
352 if (std::find(switchExitBlocks
.begin(), switchExitBlocks
.end(), *I
)
353 == switchExitBlocks
.end()) {
354 switchExitBlocks
.push_back(*I
);
355 ExitBlocks
.push_back(*I
);
361 /// getUniqueExitBlock - If getUniqueExitBlocks would return exactly one
362 /// block, return that block. Otherwise return null.
363 BasicBlock
*Loop::getUniqueExitBlock() const {
364 SmallVector
<BasicBlock
*, 8> UniqueExitBlocks
;
365 getUniqueExitBlocks(UniqueExitBlocks
);
366 if (UniqueExitBlocks
.size() == 1)
367 return UniqueExitBlocks
[0];
371 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
372 void Loop::dump() const {
377 //===----------------------------------------------------------------------===//
378 // UnloopUpdater implementation
382 /// Find the new parent loop for all blocks within the "unloop" whose last
383 /// backedges has just been removed.
384 class UnloopUpdater
{
390 // Map unloop's immediate subloops to their nearest reachable parents. Nested
391 // loops within these subloops will not change parents. However, an immediate
392 // subloop's new parent will be the nearest loop reachable from either its own
393 // exits *or* any of its nested loop's exits.
394 DenseMap
<Loop
*, Loop
*> SubloopParents
;
396 // Flag the presence of an irreducible backedge whose destination is a block
397 // directly contained by the original unloop.
401 UnloopUpdater(Loop
*UL
, LoopInfo
*LInfo
) :
402 Unloop(UL
), LI(LInfo
), DFS(UL
), FoundIB(false) {}
404 void updateBlockParents();
406 void removeBlocksFromAncestors();
408 void updateSubloopParents();
411 Loop
*getNearestLoop(BasicBlock
*BB
, Loop
*BBLoop
);
413 } // end anonymous namespace
415 /// updateBlockParents - Update the parent loop for all blocks that are directly
416 /// contained within the original "unloop".
417 void UnloopUpdater::updateBlockParents() {
418 if (Unloop
->getNumBlocks()) {
419 // Perform a post order CFG traversal of all blocks within this loop,
420 // propagating the nearest loop from sucessors to predecessors.
421 LoopBlocksTraversal
Traversal(DFS
, LI
);
422 for (LoopBlocksTraversal::POTIterator POI
= Traversal
.begin(),
423 POE
= Traversal
.end(); POI
!= POE
; ++POI
) {
425 Loop
*L
= LI
->getLoopFor(*POI
);
426 Loop
*NL
= getNearestLoop(*POI
, L
);
429 // For reducible loops, NL is now an ancestor of Unloop.
430 assert((NL
!= Unloop
&& (!NL
|| NL
->contains(Unloop
))) &&
431 "uninitialized successor");
432 LI
->changeLoopFor(*POI
, NL
);
435 // Or the current block is part of a subloop, in which case its parent
437 assert((FoundIB
|| Unloop
->contains(L
)) && "uninitialized successor");
441 // Each irreducible loop within the unloop induces a round of iteration using
442 // the DFS result cached by Traversal.
443 bool Changed
= FoundIB
;
444 for (unsigned NIters
= 0; Changed
; ++NIters
) {
445 assert(NIters
< Unloop
->getNumBlocks() && "runaway iterative algorithm");
447 // Iterate over the postorder list of blocks, propagating the nearest loop
448 // from successors to predecessors as before.
450 for (LoopBlocksDFS::POIterator POI
= DFS
.beginPostorder(),
451 POE
= DFS
.endPostorder(); POI
!= POE
; ++POI
) {
453 Loop
*L
= LI
->getLoopFor(*POI
);
454 Loop
*NL
= getNearestLoop(*POI
, L
);
456 assert(NL
!= Unloop
&& (!NL
|| NL
->contains(Unloop
)) &&
457 "uninitialized successor");
458 LI
->changeLoopFor(*POI
, NL
);
465 /// removeBlocksFromAncestors - Remove unloop's blocks from all ancestors below
466 /// their new parents.
467 void UnloopUpdater::removeBlocksFromAncestors() {
468 // Remove all unloop's blocks (including those in nested subloops) from
469 // ancestors below the new parent loop.
470 for (Loop::block_iterator BI
= Unloop
->block_begin(),
471 BE
= Unloop
->block_end(); BI
!= BE
; ++BI
) {
472 Loop
*OuterParent
= LI
->getLoopFor(*BI
);
473 if (Unloop
->contains(OuterParent
)) {
474 while (OuterParent
->getParentLoop() != Unloop
)
475 OuterParent
= OuterParent
->getParentLoop();
476 OuterParent
= SubloopParents
[OuterParent
];
478 // Remove blocks from former Ancestors except Unloop itself which will be
480 for (Loop
*OldParent
= Unloop
->getParentLoop(); OldParent
!= OuterParent
;
481 OldParent
= OldParent
->getParentLoop()) {
482 assert(OldParent
&& "new loop is not an ancestor of the original");
483 OldParent
->removeBlockFromLoop(*BI
);
488 /// updateSubloopParents - Update the parent loop for all subloops directly
489 /// nested within unloop.
490 void UnloopUpdater::updateSubloopParents() {
491 while (!Unloop
->empty()) {
492 Loop
*Subloop
= *llvm::prior(Unloop
->end());
493 Unloop
->removeChildLoop(llvm::prior(Unloop
->end()));
495 assert(SubloopParents
.count(Subloop
) && "DFS failed to visit subloop");
496 if (Loop
*Parent
= SubloopParents
[Subloop
])
497 Parent
->addChildLoop(Subloop
);
499 LI
->addTopLevelLoop(Subloop
);
503 /// getNearestLoop - Return the nearest parent loop among this block's
504 /// successors. If a successor is a subloop header, consider its parent to be
505 /// the nearest parent of the subloop's exits.
507 /// For subloop blocks, simply update SubloopParents and return NULL.
508 Loop
*UnloopUpdater::getNearestLoop(BasicBlock
*BB
, Loop
*BBLoop
) {
510 // Initially for blocks directly contained by Unloop, NearLoop == Unloop and
511 // is considered uninitialized.
512 Loop
*NearLoop
= BBLoop
;
515 if (NearLoop
!= Unloop
&& Unloop
->contains(NearLoop
)) {
517 // Find the subloop ancestor that is directly contained within Unloop.
518 while (Subloop
->getParentLoop() != Unloop
) {
519 Subloop
= Subloop
->getParentLoop();
520 assert(Subloop
&& "subloop is not an ancestor of the original loop");
522 // Get the current nearest parent of the Subloop exits, initially Unloop.
524 SubloopParents
.insert(std::make_pair(Subloop
, Unloop
)).first
->second
;
527 succ_iterator I
= succ_begin(BB
), E
= succ_end(BB
);
529 assert(!Subloop
&& "subloop blocks must have a successor");
530 NearLoop
= 0; // unloop blocks may now exit the function.
532 for (; I
!= E
; ++I
) {
534 continue; // self loops are uninteresting
536 Loop
*L
= LI
->getLoopFor(*I
);
538 // This successor has not been processed. This path must lead to an
539 // irreducible backedge.
540 assert((FoundIB
|| !DFS
.hasPostorder(*I
)) && "should have seen IB");
543 if (L
!= Unloop
&& Unloop
->contains(L
)) {
544 // Successor is in a subloop.
546 continue; // Branching within subloops. Ignore it.
548 // BB branches from the original into a subloop header.
549 assert(L
->getParentLoop() == Unloop
&& "cannot skip into nested loops");
551 // Get the current nearest parent of the Subloop's exits.
552 L
= SubloopParents
[L
];
553 // L could be Unloop if the only exit was an irreducible backedge.
558 // Handle critical edges from Unloop into a sibling loop.
559 if (L
&& !L
->contains(Unloop
)) {
560 L
= L
->getParentLoop();
562 // Remember the nearest parent loop among successors or subloop exits.
563 if (NearLoop
== Unloop
|| !NearLoop
|| NearLoop
->contains(L
))
567 SubloopParents
[Subloop
] = NearLoop
;
573 //===----------------------------------------------------------------------===//
574 // LoopInfo implementation
576 bool LoopInfo::runOnFunction(Function
&) {
578 LI
.Analyze(getAnalysis
<DominatorTree
>().getBase());
582 /// updateUnloop - The last backedge has been removed from a loop--now the
583 /// "unloop". Find a new parent for the blocks contained within unloop and
584 /// update the loop tree. We don't necessarily have valid dominators at this
585 /// point, but LoopInfo is still valid except for the removal of this loop.
587 /// Note that Unloop may now be an empty loop. Calling Loop::getHeader without
588 /// checking first is illegal.
589 void LoopInfo::updateUnloop(Loop
*Unloop
) {
591 // First handle the special case of no parent loop to simplify the algorithm.
592 if (!Unloop
->getParentLoop()) {
593 // Since BBLoop had no parent, Unloop blocks are no longer in a loop.
594 for (Loop::block_iterator I
= Unloop
->block_begin(),
595 E
= Unloop
->block_end(); I
!= E
; ++I
) {
597 // Don't reparent blocks in subloops.
598 if (getLoopFor(*I
) != Unloop
)
601 // Blocks no longer have a parent but are still referenced by Unloop until
602 // the Unloop object is deleted.
603 LI
.changeLoopFor(*I
, 0);
606 // Remove the loop from the top-level LoopInfo object.
607 for (LoopInfo::iterator I
= LI
.begin();; ++I
) {
608 assert(I
!= LI
.end() && "Couldn't find loop");
615 // Move all of the subloops to the top-level.
616 while (!Unloop
->empty())
617 LI
.addTopLevelLoop(Unloop
->removeChildLoop(llvm::prior(Unloop
->end())));
622 // Update the parent loop for all blocks within the loop. Blocks within
623 // subloops will not change parents.
624 UnloopUpdater
Updater(Unloop
, this);
625 Updater
.updateBlockParents();
627 // Remove blocks from former ancestor loops.
628 Updater
.removeBlocksFromAncestors();
630 // Add direct subloops as children in their new parent loop.
631 Updater
.updateSubloopParents();
633 // Remove unloop from its parent loop.
634 Loop
*ParentLoop
= Unloop
->getParentLoop();
635 for (Loop::iterator I
= ParentLoop
->begin();; ++I
) {
636 assert(I
!= ParentLoop
->end() && "Couldn't find loop");
638 ParentLoop
->removeChildLoop(I
);
644 void LoopInfo::verifyAnalysis() const {
645 // LoopInfo is a FunctionPass, but verifying every loop in the function
646 // each time verifyAnalysis is called is very expensive. The
647 // -verify-loop-info option can enable this. In order to perform some
648 // checking by default, LoopPass has been taught to call verifyLoop
649 // manually during loop pass sequences.
651 if (!VerifyLoopInfo
) return;
653 DenseSet
<const Loop
*> Loops
;
654 for (iterator I
= begin(), E
= end(); I
!= E
; ++I
) {
655 assert(!(*I
)->getParentLoop() && "Top-level loop has a parent!");
656 (*I
)->verifyLoopNest(&Loops
);
659 // Verify that blocks are mapped to valid loops.
660 for (DenseMap
<BasicBlock
*, Loop
*>::const_iterator I
= LI
.BBMap
.begin(),
661 E
= LI
.BBMap
.end(); I
!= E
; ++I
) {
662 assert(Loops
.count(I
->second
) && "orphaned loop");
663 assert(I
->second
->contains(I
->first
) && "orphaned block");
667 void LoopInfo::getAnalysisUsage(AnalysisUsage
&AU
) const {
668 AU
.setPreservesAll();
669 AU
.addRequired
<DominatorTree
>();
672 void LoopInfo::print(raw_ostream
&OS
, const Module
*) const {
676 //===----------------------------------------------------------------------===//
677 // LoopBlocksDFS implementation
680 /// Traverse the loop blocks and store the DFS result.
681 /// Useful for clients that just want the final DFS result and don't need to
682 /// visit blocks during the initial traversal.
683 void LoopBlocksDFS::perform(LoopInfo
*LI
) {
684 LoopBlocksTraversal
Traversal(*this, LI
);
685 for (LoopBlocksTraversal::POTIterator POI
= Traversal
.begin(),
686 POE
= Traversal
.end(); POI
!= POE
; ++POI
) ;