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1 //===-- RegAllocBasic.cpp - Basic Register Allocator ----------------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines the RABasic function pass, which provides a minimal
11 // implementation of the basic register allocator.
12 //
13 //===----------------------------------------------------------------------===//
14
15 #include "llvm/CodeGen/Passes.h"
16 #include "AllocationOrder.h"
17 #include "LiveDebugVariables.h"
18 #include "RegAllocBase.h"
19 #include "Spiller.h"
20 #include "llvm/Analysis/AliasAnalysis.h"
21 #include "llvm/CodeGen/CalcSpillWeights.h"
22 #include "llvm/CodeGen/LiveIntervalAnalysis.h"
23 #include "llvm/CodeGen/LiveRangeEdit.h"
24 #include "llvm/CodeGen/LiveRegMatrix.h"
25 #include "llvm/CodeGen/LiveStackAnalysis.h"
26 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
27 #include "llvm/CodeGen/MachineFunctionPass.h"
28 #include "llvm/CodeGen/MachineInstr.h"
29 #include "llvm/CodeGen/MachineLoopInfo.h"
30 #include "llvm/CodeGen/MachineRegisterInfo.h"
31 #include "llvm/CodeGen/RegAllocRegistry.h"
32 #include "llvm/CodeGen/VirtRegMap.h"
33 #include "llvm/PassAnalysisSupport.h"
34 #include "llvm/Support/Debug.h"
35 #include "llvm/Support/raw_ostream.h"
36 #include "llvm/Target/TargetRegisterInfo.h"
37 #include <cstdlib>
38 #include <queue>
39
40 using namespace llvm;
41
42 #define DEBUG_TYPE "regalloc"
43
44 static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator",
45 createBasicRegisterAllocator);
46
47 namespace {
48 struct CompSpillWeight {
49 bool operator()(LiveInterval *A, LiveInterval *B) const {
50 return A->weight < B->weight;
51 }
52 };
53 }
54
55 namespace {
56 /// RABasic provides a minimal implementation of the basic register allocation
57 /// algorithm. It prioritizes live virtual registers by spill weight and spills
58 /// whenever a register is unavailable. This is not practical in production but
59 /// provides a useful baseline both for measuring other allocators and comparing
60 /// the speed of the basic algorithm against other styles of allocators.
61 class RABasic : public MachineFunctionPass, public RegAllocBase
62 {
63 // context
64 MachineFunction *MF;
65
66 // state
67 std::unique_ptr<Spiller> SpillerInstance;
68 std::priority_queue<LiveInterval*, std::vector<LiveInterval*>,
69 CompSpillWeight> Queue;
70
71 // Scratch space. Allocated here to avoid repeated malloc calls in
72 // selectOrSplit().
73 BitVector UsableRegs;
74
75 public:
76 RABasic();
77
78 /// Return the pass name.
79 const char* getPassName() const override {
80 return "Basic Register Allocator";
81 }
82
83 /// RABasic analysis usage.
84 void getAnalysisUsage(AnalysisUsage &AU) const override;
85
86 void releaseMemory() override;
87
88 Spiller &spiller() override { return *SpillerInstance; }
89
90 void enqueue(LiveInterval *LI) override {
91 Queue.push(LI);
92 }
93
94 LiveInterval *dequeue() override {
95 if (Queue.empty())
96 return nullptr;
97 LiveInterval *LI = Queue.top();
98 Queue.pop();
99 return LI;
100 }
101
102 unsigned selectOrSplit(LiveInterval &VirtReg,
103 SmallVectorImpl<unsigned> &SplitVRegs) override;
104
105 /// Perform register allocation.
106 bool runOnMachineFunction(MachineFunction &mf) override;
107
108 // Helper for spilling all live virtual registers currently unified under preg
109 // that interfere with the most recently queried lvr. Return true if spilling
110 // was successful, and append any new spilled/split intervals to splitLVRs.
111 bool spillInterferences(LiveInterval &VirtReg, unsigned PhysReg,
112 SmallVectorImpl<unsigned> &SplitVRegs);
113
114 static char ID;
115 };
116
117 char RABasic::ID = 0;
118
119 } // end anonymous namespace
120
121 RABasic::RABasic(): MachineFunctionPass(ID) {
122 initializeLiveDebugVariablesPass(*PassRegistry::getPassRegistry());
123 initializeLiveIntervalsPass(*PassRegistry::getPassRegistry());
124 initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
125 initializeRegisterCoalescerPass(*PassRegistry::getPassRegistry());
126 initializeMachineSchedulerPass(*PassRegistry::getPassRegistry());
127 initializeLiveStacksPass(*PassRegistry::getPassRegistry());
128 initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
129 initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
130 initializeVirtRegMapPass(*PassRegistry::getPassRegistry());
131 initializeLiveRegMatrixPass(*PassRegistry::getPassRegistry());
132 }
133
134 void RABasic::getAnalysisUsage(AnalysisUsage &AU) const {
135 AU.setPreservesCFG();
136 AU.addRequired<AliasAnalysis>();
137 AU.addPreserved<AliasAnalysis>();
138 AU.addRequired<LiveIntervals>();
139 AU.addPreserved<LiveIntervals>();
140 AU.addPreserved<SlotIndexes>();
141 AU.addRequired<LiveDebugVariables>();
142 AU.addPreserved<LiveDebugVariables>();
143 AU.addRequired<LiveStacks>();
144 AU.addPreserved<LiveStacks>();
145 AU.addRequired<MachineBlockFrequencyInfo>();
146 AU.addPreserved<MachineBlockFrequencyInfo>();
147 AU.addRequiredID(MachineDominatorsID);
148 AU.addPreservedID(MachineDominatorsID);
149 AU.addRequired<MachineLoopInfo>();
150 AU.addPreserved<MachineLoopInfo>();
151 AU.addRequired<VirtRegMap>();
152 AU.addPreserved<VirtRegMap>();
153 AU.addRequired<LiveRegMatrix>();
154 AU.addPreserved<LiveRegMatrix>();
155 MachineFunctionPass::getAnalysisUsage(AU);
156 }
157
158 void RABasic::releaseMemory() {
159 SpillerInstance.reset();
160 }
161
162
163 // Spill or split all live virtual registers currently unified under PhysReg
164 // that interfere with VirtReg. The newly spilled or split live intervals are
165 // returned by appending them to SplitVRegs.
166 bool RABasic::spillInterferences(LiveInterval &VirtReg, unsigned PhysReg,
167 SmallVectorImpl<unsigned> &SplitVRegs) {
168 // Record each interference and determine if all are spillable before mutating
169 // either the union or live intervals.
170 SmallVector<LiveInterval*, 8> Intfs;
171
172 // Collect interferences assigned to any alias of the physical register.
173 for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
174 LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units);
175 Q.collectInterferingVRegs();
176 if (Q.seenUnspillableVReg())
177 return false;
178 for (unsigned i = Q.interferingVRegs().size(); i; --i) {
179 LiveInterval *Intf = Q.interferingVRegs()[i - 1];
180 if (!Intf->isSpillable() || Intf->weight > VirtReg.weight)
181 return false;
182 Intfs.push_back(Intf);
183 }
184 }
185 DEBUG(dbgs() << "spilling " << TRI->getName(PhysReg) <<
186 " interferences with " << VirtReg << "\n");
187 assert(!Intfs.empty() && "expected interference");
188
189 // Spill each interfering vreg allocated to PhysReg or an alias.
190 for (unsigned i = 0, e = Intfs.size(); i != e; ++i) {
191 LiveInterval &Spill = *Intfs[i];
192
193 // Skip duplicates.
194 if (!VRM->hasPhys(Spill.reg))
195 continue;
196
197 // Deallocate the interfering vreg by removing it from the union.
198 // A LiveInterval instance may not be in a union during modification!
199 Matrix->unassign(Spill);
200
201 // Spill the extracted interval.
202 LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM);
203 spiller().spill(LRE);
204 }
205 return true;
206 }
207
208 // Driver for the register assignment and splitting heuristics.
209 // Manages iteration over the LiveIntervalUnions.
210 //
211 // This is a minimal implementation of register assignment and splitting that
212 // spills whenever we run out of registers.
213 //
214 // selectOrSplit can only be called once per live virtual register. We then do a
215 // single interference test for each register the correct class until we find an
216 // available register. So, the number of interference tests in the worst case is
217 // |vregs| * |machineregs|. And since the number of interference tests is
218 // minimal, there is no value in caching them outside the scope of
219 // selectOrSplit().
220 unsigned RABasic::selectOrSplit(LiveInterval &VirtReg,
221 SmallVectorImpl<unsigned> &SplitVRegs) {
222 // Populate a list of physical register spill candidates.
223 SmallVector<unsigned, 8> PhysRegSpillCands;
224
225 // Check for an available register in this class.
226 AllocationOrder Order(VirtReg.reg, *VRM, RegClassInfo);
227 while (unsigned PhysReg = Order.next()) {
228 // Check for interference in PhysReg
229 switch (Matrix->checkInterference(VirtReg, PhysReg)) {
230 case LiveRegMatrix::IK_Free:
231 // PhysReg is available, allocate it.
232 return PhysReg;
233
234 case LiveRegMatrix::IK_VirtReg:
235 // Only virtual registers in the way, we may be able to spill them.
236 PhysRegSpillCands.push_back(PhysReg);
237 continue;
238
239 default:
240 // RegMask or RegUnit interference.
241 continue;
242 }
243 }
244
245 // Try to spill another interfering reg with less spill weight.
246 for (SmallVectorImpl<unsigned>::iterator PhysRegI = PhysRegSpillCands.begin(),
247 PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) {
248 if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs))
249 continue;
250
251 assert(!Matrix->checkInterference(VirtReg, *PhysRegI) &&
252 "Interference after spill.");
253 // Tell the caller to allocate to this newly freed physical register.
254 return *PhysRegI;
255 }
256
257 // No other spill candidates were found, so spill the current VirtReg.
258 DEBUG(dbgs() << "spilling: " << VirtReg << '\n');
259 if (!VirtReg.isSpillable())
260 return ~0u;
261 LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM);
262 spiller().spill(LRE);
263
264 // The live virtual register requesting allocation was spilled, so tell
265 // the caller not to allocate anything during this round.
266 return 0;
267 }
268
269 bool RABasic::runOnMachineFunction(MachineFunction &mf) {
270 DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n"
271 << "********** Function: "
272 << mf.getName() << '\n');
273
274 MF = &mf;
275 RegAllocBase::init(getAnalysis<VirtRegMap>(),
276 getAnalysis<LiveIntervals>(),
277 getAnalysis<LiveRegMatrix>());
278
279 calculateSpillWeightsAndHints(*LIS, *MF,
280 getAnalysis<MachineLoopInfo>(),
281 getAnalysis<MachineBlockFrequencyInfo>());
282
283 SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM));
284
285 allocatePhysRegs();
286
287 // Diagnostic output before rewriting
288 DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n");
289
290 releaseMemory();
291 return true;
292 }
293
294 FunctionPass* llvm::createBasicRegisterAllocator()
295 {
296 return new RABasic();
297 }