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1 // The Computer Language Benchmarks Game
2 // http://benchmarksgame.alioth.debian.org/
3 //
4 // contributed by the Rust Project Developers
5
6 // Copyright (c) 2013-2014 The Rust Project Developers
7 //
8 // All rights reserved.
9 //
10 // Redistribution and use in source and binary forms, with or without
11 // modification, are permitted provided that the following conditions
12 // are met:
13 //
14 // - Redistributions of source code must retain the above copyright
15 // notice, this list of conditions and the following disclaimer.
16 //
17 // - Redistributions in binary form must reproduce the above copyright
18 // notice, this list of conditions and the following disclaimer in
19 // the documentation and/or other materials provided with the
20 // distribution.
21 //
22 // - Neither the name of "The Computer Language Benchmarks Game" nor
23 // the name of "The Computer Language Shootout Benchmarks" nor the
24 // names of its contributors may be used to endorse or promote
25 // products derived from this software without specific prior
26 // written permission.
27 //
28 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
29 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
30 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
31 // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
32 // COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
33 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
34 // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
35 // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
36 // HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
37 // STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
38 // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
39 // OF THE POSSIBILITY OF SUCH DAMAGE.
40
41 // no-pretty-expanded FIXME #15189
42
43 #![feature(iter_cmp)]
44
45 use std::sync::Arc;
46 use std::sync::mpsc::channel;
47 use std::thread;
48
49 //
50 // Utilities.
51 //
52
53 // returns an infinite iterator of repeated applications of f to x,
54 // i.e. [x, f(x), f(f(x)), ...], as haskell iterate function.
55 fn iterate<T, F>(x: T, f: F) -> Iterate<T, F> where F: FnMut(&T) -> T {
56 Iterate {f: f, next: x}
57 }
58 struct Iterate<T, F> where F: FnMut(&T) -> T {
59 f: F,
60 next: T
61 }
62 impl<T, F> Iterator for Iterate<T, F> where F: FnMut(&T) -> T {
63 type Item = T;
64
65 fn next(&mut self) -> Option<T> {
66 let mut res = (self.f)(&self.next);
67 std::mem::swap(&mut res, &mut self.next);
68 Some(res)
69 }
70 }
71
72 // a linked list using borrowed next.
73 enum List<'a, T:'a> {
74 Nil,
75 Cons(T, &'a List<'a, T>)
76 }
77 struct ListIterator<'a, T:'a> {
78 cur: &'a List<'a, T>
79 }
80 impl<'a, T> List<'a, T> {
81 fn iter(&'a self) -> ListIterator<'a, T> {
82 ListIterator{cur: self}
83 }
84 }
85 impl<'a, T> Iterator for ListIterator<'a, T> {
86 type Item = &'a T;
87
88 fn next(&mut self) -> Option<&'a T> {
89 match *self.cur {
90 List::Nil => None,
91 List::Cons(ref elt, next) => {
92 self.cur = next;
93 Some(elt)
94 }
95 }
96 }
97 }
98
99 //
100 // preprocess
101 //
102
103 // Takes a pieces p on the form [(y1, x1), (y2, x2), ...] and returns
104 // every possible transformations (the 6 rotations with their
105 // corresponding mirrored piece), with, as minimum coordinates, (0,
106 // 0). If all is false, only generate half of the possibilities (used
107 // to break the symmetry of the board).
108 fn transform(piece: Vec<(i32, i32)> , all: bool) -> Vec<Vec<(i32, i32)>> {
109 let mut res: Vec<Vec<(i32, i32)>> =
110 // rotations
111 iterate(piece, |rot| rot.iter().map(|&(y, x)| (x + y, -y)).collect())
112 .take(if all {6} else {3})
113 // mirror
114 .flat_map(|cur_piece| {
115 iterate(cur_piece, |mir| mir.iter().map(|&(y, x)| (x, y)).collect())
116 .take(2)
117 }).collect();
118
119 // translating to (0, 0) as minimum coordinates.
120 for cur_piece in &mut res {
121 let (dy, dx) = *cur_piece.iter().min_by(|e| *e).unwrap();
122 for &mut (ref mut y, ref mut x) in cur_piece {
123 *y -= dy; *x -= dx;
124 }
125 }
126
127 res
128 }
129
130 // A mask is a piece somewhere on the board. It is represented as a
131 // u64: for i in the first 50 bits, m[i] = 1 if the cell at (i/5, i%5)
132 // is occupied. m[50 + id] = 1 if the identifier of the piece is id.
133
134 // Takes a piece with minimum coordinate (0, 0) (as generated by
135 // transform). Returns the corresponding mask if p translated by (dy,
136 // dx) is on the board.
137 fn mask(dy: i32, dx: i32, id: usize, p: &Vec<(i32, i32)>) -> Option<u64> {
138 let mut m = 1 << (50 + id);
139 for &(y, x) in p {
140 let x = x + dx + (y + (dy % 2)) / 2;
141 if x < 0 || x > 4 {return None;}
142 let y = y + dy;
143 if y < 0 || y > 9 {return None;}
144 m |= 1 << (y * 5 + x) as usize;
145 }
146 Some(m)
147 }
148
149 // Makes every possible masks. masks[i][id] correspond to every
150 // possible masks for piece with identifier id with minimum coordinate
151 // (i/5, i%5).
152 fn make_masks() -> Vec<Vec<Vec<u64> > > {
153 let pieces = vec!(
154 vec!((0,0),(0,1),(0,2),(0,3),(1,3)),
155 vec!((0,0),(0,2),(0,3),(1,0),(1,1)),
156 vec!((0,0),(0,1),(0,2),(1,2),(2,1)),
157 vec!((0,0),(0,1),(0,2),(1,1),(2,1)),
158 vec!((0,0),(0,2),(1,0),(1,1),(2,1)),
159 vec!((0,0),(0,1),(0,2),(1,1),(1,2)),
160 vec!((0,0),(0,1),(1,1),(1,2),(2,1)),
161 vec!((0,0),(0,1),(0,2),(1,0),(1,2)),
162 vec!((0,0),(0,1),(0,2),(1,2),(1,3)),
163 vec!((0,0),(0,1),(0,2),(0,3),(1,2)));
164
165 // To break the central symmetry of the problem, every
166 // transformation must be taken except for one piece (piece 3
167 // here).
168 let transforms: Vec<Vec<Vec<(i32, i32)>>> =
169 pieces.into_iter().enumerate()
170 .map(|(id, p)| transform(p, id != 3))
171 .collect();
172
173 (0..50).map(|yx| {
174 transforms.iter().enumerate().map(|(id, t)| {
175 t.iter().filter_map(|p| mask(yx / 5, yx % 5, id, p)).collect()
176 }).collect()
177 }).collect()
178 }
179
180 // Check if all coordinates can be covered by an unused piece and that
181 // all unused piece can be placed on the board.
182 fn is_board_unfeasible(board: u64, masks: &Vec<Vec<Vec<u64>>>) -> bool {
183 let mut coverable = board;
184 for (i, masks_at) in masks.iter().enumerate() {
185 if board & 1 << i != 0 { continue; }
186 for (cur_id, pos_masks) in masks_at.iter().enumerate() {
187 if board & 1 << (50 + cur_id) != 0 { continue; }
188 for &cur_m in pos_masks {
189 if cur_m & board != 0 { continue; }
190 coverable |= cur_m;
191 // if every coordinates can be covered and every
192 // piece can be used.
193 if coverable == (1 << 60) - 1 { return false; }
194 }
195 }
196 if coverable & 1 << i == 0 { return true; }
197 }
198 true
199 }
200
201 // Filter the masks that we can prove to result to unfeasible board.
202 fn filter_masks(masks: &mut Vec<Vec<Vec<u64>>>) {
203 for i in 0..masks.len() {
204 for j in 0..(*masks)[i].len() {
205 masks[i][j] =
206 (*masks)[i][j].iter().cloned()
207 .filter(|&m| !is_board_unfeasible(m, masks))
208 .collect();
209 }
210 }
211 }
212
213 // Gets the identifier of a mask.
214 fn get_id(m: u64) -> u8 {
215 for id in 0..10 {
216 if m & (1 << (id + 50) as usize) != 0 {return id;}
217 }
218 panic!("{:016x} does not have a valid identifier", m);
219 }
220
221 // Converts a list of mask to a Vec<u8>.
222 fn to_vec(raw_sol: &List<u64>) -> Vec<u8> {
223 let mut sol = vec![b'.'; 50];
224 for &m in raw_sol.iter() {
225 let id = '0' as u8 + get_id(m);
226 for i in 0..50 {
227 if m & 1 << i != 0 {
228 sol[i] = id;
229 }
230 }
231 }
232 sol
233 }
234
235 // Prints a solution in Vec<u8> form.
236 fn print_sol(sol: &Vec<u8>) {
237 for (i, c) in sol.iter().enumerate() {
238 if (i) % 5 == 0 { println!(""); }
239 if (i + 5) % 10 == 0 { print!(" "); }
240 print!("{} ", *c as char);
241 }
242 println!("");
243 }
244
245 // The data managed during the search
246 struct Data {
247 // Number of solution found.
248 nb: isize,
249 // Lexicographically minimal solution found.
250 min: Vec<u8>,
251 // Lexicographically maximal solution found.
252 max: Vec<u8>
253 }
254 impl Data {
255 fn new() -> Data {
256 Data {nb: 0, min: vec!(), max: vec!()}
257 }
258 fn reduce_from(&mut self, other: Data) {
259 self.nb += other.nb;
260 let Data { min: min, max: max, ..} = other;
261 if min < self.min { self.min = min; }
262 if max > self.max { self.max = max; }
263 }
264 }
265
266 // Records a new found solution. Returns false if the search must be
267 // stopped.
268 fn handle_sol(raw_sol: &List<u64>, data: &mut Data) {
269 // because we break the symmetry, 2 solutions correspond to a call
270 // to this method: the normal solution, and the same solution in
271 // reverse order, i.e. the board rotated by half a turn.
272 data.nb += 2;
273 let sol1 = to_vec(raw_sol);
274 let sol2: Vec<u8> = sol1.iter().rev().cloned().collect();
275
276 if data.nb == 2 {
277 data.min = sol1.clone();
278 data.max = sol1.clone();
279 }
280
281 if sol1 < data.min {data.min = sol1;}
282 else if sol1 > data.max {data.max = sol1;}
283 if sol2 < data.min {data.min = sol2;}
284 else if sol2 > data.max {data.max = sol2;}
285 }
286
287 fn search(
288 masks: &Vec<Vec<Vec<u64>>>,
289 board: u64,
290 mut i: usize,
291 cur: List<u64>,
292 data: &mut Data)
293 {
294 // Search for the lesser empty coordinate.
295 while board & (1 << i) != 0 && i < 50 {i += 1;}
296 // the board is full: a solution is found.
297 if i >= 50 {return handle_sol(&cur, data);}
298 let masks_at = &masks[i];
299
300 // for every unused piece
301 for id in (0..10).filter(|&id| board & (1 << (id + 50)) == 0) {
302 // for each mask that fits on the board
303 for m in masks_at[id].iter().filter(|&m| board & *m == 0) {
304 // This check is too costly.
305 //if is_board_unfeasible(board | m, masks) {continue;}
306 search(masks, board | *m, i + 1, List::Cons(*m, &cur), data);
307 }
308 }
309 }
310
311 fn par_search(masks: Vec<Vec<Vec<u64>>>) -> Data {
312 let masks = Arc::new(masks);
313 let (tx, rx) = channel();
314
315 // launching the search in parallel on every masks at minimum
316 // coordinate (0,0)
317 for m in (*masks)[0].iter().flat_map(|masks_pos| masks_pos) {
318 let masks = masks.clone();
319 let tx = tx.clone();
320 let m = *m;
321 thread::spawn(move|| {
322 let mut data = Data::new();
323 search(&*masks, m, 1, List::Cons(m, &List::Nil), &mut data);
324 tx.send(data).unwrap();
325 });
326 }
327
328 // collecting the results
329 drop(tx);
330 let mut data = rx.recv().unwrap();
331 for d in rx.iter() { data.reduce_from(d); }
332 data
333 }
334
335 fn main () {
336 let mut masks = make_masks();
337 filter_masks(&mut masks);
338 let data = par_search(masks);
339 println!("{} solutions found", data.nb);
340 print_sol(&data.min);
341 print_sol(&data.max);
342 println!("");
343 }