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1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef _TOOLS_LINUX_BITOPS_H_
3 #define _TOOLS_LINUX_BITOPS_H_
4
5 #include <asm/types.h>
6 #include <limits.h>
7 #ifndef __WORDSIZE
8 #define __WORDSIZE (__SIZEOF_LONG__ * 8)
9 #endif
10
11 #ifndef BITS_PER_LONG
12 # define BITS_PER_LONG __WORDSIZE
13 #endif
14 #include <linux/bits.h>
15 #include <linux/compiler.h>
16
17 #define BITS_TO_LONGS(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE * sizeof(long))
18 #define BITS_TO_U64(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE * sizeof(u64))
19 #define BITS_TO_U32(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE * sizeof(u32))
20 #define BITS_TO_BYTES(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE)
21
22 extern unsigned int __sw_hweight8(unsigned int w);
23 extern unsigned int __sw_hweight16(unsigned int w);
24 extern unsigned int __sw_hweight32(unsigned int w);
25 extern unsigned long __sw_hweight64(__u64 w);
26
27 /*
28 * Include this here because some architectures need generic_ffs/fls in
29 * scope
30 *
31 * XXX: this needs to be asm/bitops.h, when we get to per arch optimizations
32 */
33 #include <asm-generic/bitops.h>
34
35 #define for_each_set_bit(bit, addr, size) \
36 for ((bit) = find_first_bit((addr), (size)); \
37 (bit) < (size); \
38 (bit) = find_next_bit((addr), (size), (bit) + 1))
39
40 #define for_each_clear_bit(bit, addr, size) \
41 for ((bit) = find_first_zero_bit((addr), (size)); \
42 (bit) < (size); \
43 (bit) = find_next_zero_bit((addr), (size), (bit) + 1))
44
45 /* same as for_each_set_bit() but use bit as value to start with */
46 #define for_each_set_bit_from(bit, addr, size) \
47 for ((bit) = find_next_bit((addr), (size), (bit)); \
48 (bit) < (size); \
49 (bit) = find_next_bit((addr), (size), (bit) + 1))
50
51 static inline unsigned long hweight_long(unsigned long w)
52 {
53 return sizeof(w) == 4 ? hweight32(w) : hweight64(w);
54 }
55
56 static inline unsigned fls_long(unsigned long l)
57 {
58 if (sizeof(l) == 4)
59 return fls(l);
60 return fls64(l);
61 }
62
63 /**
64 * rol32 - rotate a 32-bit value left
65 * @word: value to rotate
66 * @shift: bits to roll
67 */
68 static inline __u32 rol32(__u32 word, unsigned int shift)
69 {
70 return (word << shift) | (word >> ((-shift) & 31));
71 }
72
73 #endif