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1 /*
2 * GTK UI -- egl opengl code.
3 *
4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget,
5 * which is GtkDrawingArea like widget with opengl rendering support.
6 *
7 * This code handles opengl support on older gtk versions, using egl
8 * to get a opengl context for the X11 window.
9 *
10 * This work is licensed under the terms of the GNU GPL, version 2 or later.
11 * See the COPYING file in the top-level directory.
12 */
13
14 #include "qemu/osdep.h"
15 #include "qemu/main-loop.h"
16 #include "qemu/error-report.h"
17
18 #include "trace.h"
19
20 #include "ui/console.h"
21 #include "ui/gtk.h"
22 #include "ui/egl-helpers.h"
23 #include "ui/shader.h"
24
25 #include "sysemu/sysemu.h"
26
27 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout)
28 {
29 if (vc->gfx.scanout_mode == scanout) {
30 return;
31 }
32
33 vc->gfx.scanout_mode = scanout;
34 if (!vc->gfx.scanout_mode) {
35 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
36 vc->gfx.esurface, vc->gfx.ectx);
37 egl_fb_destroy(&vc->gfx.guest_fb);
38 if (vc->gfx.surface) {
39 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
40 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
41 }
42 }
43 }
44
45 /** DisplayState Callbacks (opengl version) **/
46
47 void gd_egl_init(VirtualConsole *vc)
48 {
49 GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area);
50 if (!gdk_window) {
51 return;
52 }
53
54 Window x11_window = gdk_x11_window_get_xid(gdk_window);
55 if (!x11_window) {
56 return;
57 }
58
59 vc->gfx.ectx = qemu_egl_init_ctx();
60 vc->gfx.esurface = qemu_egl_init_surface_x11
61 (vc->gfx.ectx, (EGLNativeWindowType)x11_window);
62
63 assert(vc->gfx.esurface);
64 }
65
66 void gd_egl_draw(VirtualConsole *vc)
67 {
68 GdkWindow *window;
69 #ifdef CONFIG_GBM
70 QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
71 #endif
72 int ww, wh;
73
74 if (!vc->gfx.gls) {
75 return;
76 }
77
78 window = gtk_widget_get_window(vc->gfx.drawing_area);
79 ww = gdk_window_get_width(window);
80 wh = gdk_window_get_height(window);
81
82 if (vc->gfx.scanout_mode) {
83 #ifdef CONFIG_GBM
84 if (dmabuf) {
85 if (!dmabuf->draw_submitted) {
86 return;
87 } else {
88 dmabuf->draw_submitted = false;
89 }
90 }
91 #endif
92 gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);
93
94 vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
95 vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);
96
97 glFlush();
98 #ifdef CONFIG_GBM
99 if (dmabuf) {
100 egl_dmabuf_create_fence(dmabuf);
101 if (dmabuf->fence_fd > 0) {
102 qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc);
103 return;
104 }
105 graphic_hw_gl_block(vc->gfx.dcl.con, false);
106 }
107 #endif
108 } else {
109 if (!vc->gfx.ds) {
110 return;
111 }
112 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
113 vc->gfx.esurface, vc->gfx.ectx);
114
115 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
116 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
117
118 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
119
120 vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
121 vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);
122
123 glFlush();
124 }
125 }
126
127 void gd_egl_update(DisplayChangeListener *dcl,
128 int x, int y, int w, int h)
129 {
130 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
131
132 if (!vc->gfx.gls || !vc->gfx.ds) {
133 return;
134 }
135
136 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
137 vc->gfx.esurface, vc->gfx.ectx);
138 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
139 vc->gfx.glupdates++;
140 eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE,
141 EGL_NO_SURFACE, EGL_NO_CONTEXT);
142 }
143
144 void gd_egl_refresh(DisplayChangeListener *dcl)
145 {
146 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
147
148 gd_update_monitor_refresh_rate(
149 vc, vc->window ? vc->window : vc->gfx.drawing_area);
150
151 if (!vc->gfx.esurface) {
152 gd_egl_init(vc);
153 if (!vc->gfx.esurface) {
154 return;
155 }
156 vc->gfx.gls = qemu_gl_init_shader();
157 if (vc->gfx.ds) {
158 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
159 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
160 }
161 #ifdef CONFIG_GBM
162 if (vc->gfx.guest_fb.dmabuf) {
163 egl_dmabuf_release_texture(vc->gfx.guest_fb.dmabuf);
164 gd_egl_scanout_dmabuf(dcl, vc->gfx.guest_fb.dmabuf);
165 }
166 #endif
167 }
168
169 graphic_hw_update(dcl->con);
170
171 if (vc->gfx.glupdates) {
172 vc->gfx.glupdates = 0;
173 gtk_egl_set_scanout_mode(vc, false);
174 gd_egl_draw(vc);
175 }
176 }
177
178 void gd_egl_switch(DisplayChangeListener *dcl,
179 DisplaySurface *surface)
180 {
181 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
182 bool resized = true;
183
184 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
185
186 if (vc->gfx.ds &&
187 surface_width(vc->gfx.ds) == surface_width(surface) &&
188 surface_height(vc->gfx.ds) == surface_height(surface)) {
189 resized = false;
190 }
191 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
192 vc->gfx.esurface, vc->gfx.ectx);
193
194 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
195 vc->gfx.ds = surface;
196 if (vc->gfx.gls) {
197 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
198 }
199
200 if (resized) {
201 gd_update_windowsize(vc);
202 }
203
204 eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
205 EGL_NO_CONTEXT);
206 }
207
208 QEMUGLContext gd_egl_create_context(DisplayGLCtx *dgc,
209 QEMUGLParams *params)
210 {
211 VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);
212
213 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
214 vc->gfx.esurface, vc->gfx.ectx);
215 return qemu_egl_create_context(dgc, params);
216 }
217
218 void gd_egl_scanout_disable(DisplayChangeListener *dcl)
219 {
220 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
221
222 vc->gfx.w = 0;
223 vc->gfx.h = 0;
224 gtk_egl_set_scanout_mode(vc, false);
225 }
226
227 void gd_egl_scanout_texture(DisplayChangeListener *dcl,
228 uint32_t backing_id, bool backing_y_0_top,
229 uint32_t backing_width, uint32_t backing_height,
230 uint32_t x, uint32_t y,
231 uint32_t w, uint32_t h,
232 void *d3d_tex2d)
233 {
234 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
235
236 vc->gfx.x = x;
237 vc->gfx.y = y;
238 vc->gfx.w = w;
239 vc->gfx.h = h;
240 vc->gfx.y0_top = backing_y_0_top;
241
242 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
243 vc->gfx.esurface, vc->gfx.ectx);
244
245 gtk_egl_set_scanout_mode(vc, true);
246 egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
247 backing_id, false);
248 }
249
250 void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
251 QemuDmaBuf *dmabuf)
252 {
253 #ifdef CONFIG_GBM
254 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
255
256 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
257 vc->gfx.esurface, vc->gfx.ectx);
258
259 egl_dmabuf_import_texture(dmabuf);
260 if (!dmabuf->texture) {
261 return;
262 }
263
264 gd_egl_scanout_texture(dcl, dmabuf->texture,
265 dmabuf->y0_top, dmabuf->width, dmabuf->height,
266 dmabuf->x, dmabuf->y, dmabuf->scanout_width,
267 dmabuf->scanout_height, NULL);
268
269 if (dmabuf->allow_fences) {
270 vc->gfx.guest_fb.dmabuf = dmabuf;
271 }
272 #endif
273 }
274
275 void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl,
276 QemuDmaBuf *dmabuf, bool have_hot,
277 uint32_t hot_x, uint32_t hot_y)
278 {
279 #ifdef CONFIG_GBM
280 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
281
282 if (dmabuf) {
283 egl_dmabuf_import_texture(dmabuf);
284 if (!dmabuf->texture) {
285 return;
286 }
287 egl_fb_setup_for_tex(&vc->gfx.cursor_fb, dmabuf->width, dmabuf->height,
288 dmabuf->texture, false);
289 } else {
290 egl_fb_destroy(&vc->gfx.cursor_fb);
291 }
292 #endif
293 }
294
295 void gd_egl_cursor_position(DisplayChangeListener *dcl,
296 uint32_t pos_x, uint32_t pos_y)
297 {
298 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
299
300 vc->gfx.cursor_x = pos_x * vc->gfx.scale_x;
301 vc->gfx.cursor_y = pos_y * vc->gfx.scale_y;
302 }
303
304 void gd_egl_scanout_flush(DisplayChangeListener *dcl,
305 uint32_t x, uint32_t y, uint32_t w, uint32_t h)
306 {
307 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
308 GdkWindow *window;
309 int ww, wh;
310
311 if (!vc->gfx.scanout_mode) {
312 return;
313 }
314 if (!vc->gfx.guest_fb.framebuffer) {
315 return;
316 }
317
318 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
319 vc->gfx.esurface, vc->gfx.ectx);
320
321 window = gtk_widget_get_window(vc->gfx.drawing_area);
322 ww = gdk_window_get_width(window);
323 wh = gdk_window_get_height(window);
324 egl_fb_setup_default(&vc->gfx.win_fb, ww, wh);
325 if (vc->gfx.cursor_fb.texture) {
326 egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb,
327 vc->gfx.y0_top);
328 egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb,
329 vc->gfx.y0_top,
330 vc->gfx.cursor_x, vc->gfx.cursor_y,
331 vc->gfx.scale_x, vc->gfx.scale_y);
332 } else {
333 egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top);
334 }
335
336 #ifdef CONFIG_GBM
337 if (vc->gfx.guest_fb.dmabuf) {
338 egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf);
339 }
340 #endif
341
342 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
343 }
344
345 void gd_egl_flush(DisplayChangeListener *dcl,
346 uint32_t x, uint32_t y, uint32_t w, uint32_t h)
347 {
348 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
349 GtkWidget *area = vc->gfx.drawing_area;
350
351 if (vc->gfx.guest_fb.dmabuf && !vc->gfx.guest_fb.dmabuf->draw_submitted) {
352 graphic_hw_gl_block(vc->gfx.dcl.con, true);
353 vc->gfx.guest_fb.dmabuf->draw_submitted = true;
354 gtk_widget_queue_draw_area(area, x, y, w, h);
355 return;
356 }
357
358 gd_egl_scanout_flush(&vc->gfx.dcl, x, y, w, h);
359 }
360
361 void gtk_egl_init(DisplayGLMode mode)
362 {
363 GdkDisplay *gdk_display = gdk_display_get_default();
364 Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display);
365
366 if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) {
367 return;
368 }
369
370 display_opengl = 1;
371 }
372
373 int gd_egl_make_current(DisplayGLCtx *dgc,
374 QEMUGLContext ctx)
375 {
376 VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);
377
378 if (!eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
379 vc->gfx.esurface, ctx)) {
380 error_report("egl: eglMakeCurrent failed: %s", qemu_egl_get_error_string());
381 return -1;
382 }
383
384 return 0;
385 }