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Merge tag 'block-pull-request' of https://gitlab.com/stefanha/qemu into staging
[mirror_qemu.git] / ui / gtk-egl.c
1 /*
2 * GTK UI -- egl opengl code.
3 *
4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget,
5 * which is GtkDrawingArea like widget with opengl rendering support.
6 *
7 * This code handles opengl support on older gtk versions, using egl
8 * to get a opengl context for the X11 window.
9 *
10 * This work is licensed under the terms of the GNU GPL, version 2 or later.
11 * See the COPYING file in the top-level directory.
12 */
13
14 #include "qemu/osdep.h"
15 #include "qemu/main-loop.h"
16 #include "qemu/error-report.h"
17
18 #include "trace.h"
19
20 #include "ui/console.h"
21 #include "ui/gtk.h"
22 #include "ui/egl-helpers.h"
23 #include "ui/shader.h"
24
25 #include "sysemu/sysemu.h"
26
27 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout)
28 {
29 if (vc->gfx.scanout_mode == scanout) {
30 return;
31 }
32
33 vc->gfx.scanout_mode = scanout;
34 if (!vc->gfx.scanout_mode) {
35 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
36 vc->gfx.esurface, vc->gfx.ectx);
37 egl_fb_destroy(&vc->gfx.guest_fb);
38 if (vc->gfx.surface) {
39 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
40 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
41 }
42 }
43 }
44
45 /** DisplayState Callbacks (opengl version) **/
46
47 void gd_egl_init(VirtualConsole *vc)
48 {
49 GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area);
50 if (!gdk_window) {
51 return;
52 }
53
54 Window x11_window = gdk_x11_window_get_xid(gdk_window);
55 if (!x11_window) {
56 return;
57 }
58
59 vc->gfx.ectx = qemu_egl_init_ctx();
60 vc->gfx.esurface = qemu_egl_init_surface_x11
61 (vc->gfx.ectx, (EGLNativeWindowType)x11_window);
62
63 assert(vc->gfx.esurface);
64 }
65
66 void gd_egl_draw(VirtualConsole *vc)
67 {
68 GdkWindow *window;
69 #ifdef CONFIG_GBM
70 QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
71 #endif
72 int ww, wh;
73
74 if (!vc->gfx.gls) {
75 return;
76 }
77
78 window = gtk_widget_get_window(vc->gfx.drawing_area);
79 ww = gdk_window_get_width(window);
80 wh = gdk_window_get_height(window);
81
82 if (vc->gfx.scanout_mode) {
83 #ifdef CONFIG_GBM
84 if (dmabuf) {
85 if (!dmabuf->draw_submitted) {
86 return;
87 } else {
88 dmabuf->draw_submitted = false;
89 }
90 }
91 #endif
92 gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);
93
94 vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
95 vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);
96
97 glFlush();
98 #ifdef CONFIG_GBM
99 if (dmabuf) {
100 egl_dmabuf_create_fence(dmabuf);
101 if (dmabuf->fence_fd > 0) {
102 qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc);
103 return;
104 }
105 graphic_hw_gl_block(vc->gfx.dcl.con, false);
106 }
107 #endif
108 } else {
109 if (!vc->gfx.ds) {
110 return;
111 }
112 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
113 vc->gfx.esurface, vc->gfx.ectx);
114
115 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
116 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
117
118 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
119
120 vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
121 vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);
122
123 glFlush();
124 }
125 }
126
127 void gd_egl_update(DisplayChangeListener *dcl,
128 int x, int y, int w, int h)
129 {
130 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
131
132 if (!vc->gfx.gls || !vc->gfx.ds) {
133 return;
134 }
135
136 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
137 vc->gfx.esurface, vc->gfx.ectx);
138 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
139 vc->gfx.glupdates++;
140 eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE,
141 EGL_NO_SURFACE, EGL_NO_CONTEXT);
142 }
143
144 void gd_egl_refresh(DisplayChangeListener *dcl)
145 {
146 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
147
148 gd_update_monitor_refresh_rate(
149 vc, vc->window ? vc->window : vc->gfx.drawing_area);
150
151 if (vc->gfx.guest_fb.dmabuf && vc->gfx.guest_fb.dmabuf->draw_submitted) {
152 return;
153 }
154
155 if (!vc->gfx.esurface) {
156 gd_egl_init(vc);
157 if (!vc->gfx.esurface) {
158 return;
159 }
160 vc->gfx.gls = qemu_gl_init_shader();
161 if (vc->gfx.ds) {
162 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
163 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
164 }
165 #ifdef CONFIG_GBM
166 if (vc->gfx.guest_fb.dmabuf) {
167 egl_dmabuf_release_texture(vc->gfx.guest_fb.dmabuf);
168 gd_egl_scanout_dmabuf(dcl, vc->gfx.guest_fb.dmabuf);
169 }
170 #endif
171 }
172
173 graphic_hw_update(dcl->con);
174
175 if (vc->gfx.glupdates) {
176 vc->gfx.glupdates = 0;
177 gtk_egl_set_scanout_mode(vc, false);
178 gd_egl_draw(vc);
179 }
180 }
181
182 void gd_egl_switch(DisplayChangeListener *dcl,
183 DisplaySurface *surface)
184 {
185 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
186 bool resized = true;
187
188 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
189
190 if (vc->gfx.ds &&
191 surface_width(vc->gfx.ds) == surface_width(surface) &&
192 surface_height(vc->gfx.ds) == surface_height(surface)) {
193 resized = false;
194 }
195 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
196 vc->gfx.esurface, vc->gfx.ectx);
197
198 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
199 vc->gfx.ds = surface;
200 if (vc->gfx.gls) {
201 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
202 }
203
204 if (resized) {
205 gd_update_windowsize(vc);
206 }
207
208 eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
209 EGL_NO_CONTEXT);
210 }
211
212 QEMUGLContext gd_egl_create_context(DisplayGLCtx *dgc,
213 QEMUGLParams *params)
214 {
215 VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);
216
217 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
218 vc->gfx.esurface, vc->gfx.ectx);
219 return qemu_egl_create_context(dgc, params);
220 }
221
222 void gd_egl_scanout_disable(DisplayChangeListener *dcl)
223 {
224 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
225
226 vc->gfx.w = 0;
227 vc->gfx.h = 0;
228 gtk_egl_set_scanout_mode(vc, false);
229 }
230
231 void gd_egl_scanout_texture(DisplayChangeListener *dcl,
232 uint32_t backing_id, bool backing_y_0_top,
233 uint32_t backing_width, uint32_t backing_height,
234 uint32_t x, uint32_t y,
235 uint32_t w, uint32_t h,
236 void *d3d_tex2d)
237 {
238 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
239
240 vc->gfx.x = x;
241 vc->gfx.y = y;
242 vc->gfx.w = w;
243 vc->gfx.h = h;
244 vc->gfx.y0_top = backing_y_0_top;
245
246 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
247 vc->gfx.esurface, vc->gfx.ectx);
248
249 egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
250 backing_id, false);
251 }
252
253 void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
254 QemuDmaBuf *dmabuf)
255 {
256 #ifdef CONFIG_GBM
257 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
258
259 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
260 vc->gfx.esurface, vc->gfx.ectx);
261
262 egl_dmabuf_import_texture(dmabuf);
263 if (!dmabuf->texture) {
264 return;
265 }
266
267 gd_egl_scanout_texture(dcl, dmabuf->texture,
268 dmabuf->y0_top,
269 dmabuf->backing_width, dmabuf->backing_height,
270 dmabuf->x, dmabuf->y, dmabuf->width,
271 dmabuf->height, NULL);
272
273 if (dmabuf->allow_fences) {
274 vc->gfx.guest_fb.dmabuf = dmabuf;
275 }
276 #endif
277 }
278
279 void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl,
280 QemuDmaBuf *dmabuf, bool have_hot,
281 uint32_t hot_x, uint32_t hot_y)
282 {
283 #ifdef CONFIG_GBM
284 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
285
286 if (dmabuf) {
287 egl_dmabuf_import_texture(dmabuf);
288 if (!dmabuf->texture) {
289 return;
290 }
291 egl_fb_setup_for_tex(&vc->gfx.cursor_fb,
292 dmabuf->backing_width, dmabuf->backing_height,
293 dmabuf->texture, false);
294 } else {
295 egl_fb_destroy(&vc->gfx.cursor_fb);
296 }
297 #endif
298 }
299
300 void gd_egl_cursor_position(DisplayChangeListener *dcl,
301 uint32_t pos_x, uint32_t pos_y)
302 {
303 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
304
305 vc->gfx.cursor_x = pos_x * vc->gfx.scale_x;
306 vc->gfx.cursor_y = pos_y * vc->gfx.scale_y;
307 }
308
309 void gd_egl_scanout_flush(DisplayChangeListener *dcl,
310 uint32_t x, uint32_t y, uint32_t w, uint32_t h)
311 {
312 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
313 GdkWindow *window;
314 int ww, wh;
315
316 if (!vc->gfx.scanout_mode) {
317 return;
318 }
319 if (!vc->gfx.guest_fb.framebuffer) {
320 return;
321 }
322
323 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
324 vc->gfx.esurface, vc->gfx.ectx);
325
326 window = gtk_widget_get_window(vc->gfx.drawing_area);
327 ww = gdk_window_get_width(window);
328 wh = gdk_window_get_height(window);
329 egl_fb_setup_default(&vc->gfx.win_fb, ww, wh);
330 if (vc->gfx.cursor_fb.texture) {
331 egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb,
332 vc->gfx.y0_top);
333 egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb,
334 vc->gfx.y0_top,
335 vc->gfx.cursor_x, vc->gfx.cursor_y,
336 vc->gfx.scale_x, vc->gfx.scale_y);
337 } else {
338 egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top);
339 }
340
341 #ifdef CONFIG_GBM
342 if (vc->gfx.guest_fb.dmabuf) {
343 egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf);
344 }
345 #endif
346
347 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
348 }
349
350 void gd_egl_flush(DisplayChangeListener *dcl,
351 uint32_t x, uint32_t y, uint32_t w, uint32_t h)
352 {
353 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
354 GtkWidget *area = vc->gfx.drawing_area;
355
356 if (vc->gfx.guest_fb.dmabuf && !vc->gfx.guest_fb.dmabuf->draw_submitted) {
357 graphic_hw_gl_block(vc->gfx.dcl.con, true);
358 vc->gfx.guest_fb.dmabuf->draw_submitted = true;
359 gtk_egl_set_scanout_mode(vc, true);
360 gtk_widget_queue_draw_area(area, x, y, w, h);
361 return;
362 }
363
364 gd_egl_scanout_flush(&vc->gfx.dcl, x, y, w, h);
365 }
366
367 void gtk_egl_init(DisplayGLMode mode)
368 {
369 GdkDisplay *gdk_display = gdk_display_get_default();
370 Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display);
371
372 if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) {
373 return;
374 }
375
376 display_opengl = 1;
377 }
378
379 int gd_egl_make_current(DisplayGLCtx *dgc,
380 QEMUGLContext ctx)
381 {
382 VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);
383
384 if (!eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
385 vc->gfx.esurface, ctx)) {
386 error_report("egl: eglMakeCurrent failed: %s", qemu_egl_get_error_string());
387 return -1;
388 }
389
390 return 0;
391 }