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1 /*
2 * GTK UI -- egl opengl code.
3 *
4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget,
5 * which is GtkDrawingArea like widget with opengl rendering support.
6 *
7 * This code handles opengl support on older gtk versions, using egl
8 * to get a opengl context for the X11 window.
9 *
10 * This work is licensed under the terms of the GNU GPL, version 2 or later.
11 * See the COPYING file in the top-level directory.
12 */
13
14 #include "qemu/osdep.h"
15 #include "qemu/main-loop.h"
16
17 #include "trace.h"
18
19 #include "ui/console.h"
20 #include "ui/gtk.h"
21 #include "ui/egl-helpers.h"
22 #include "ui/shader.h"
23
24 #include "sysemu/sysemu.h"
25
26 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout)
27 {
28 if (vc->gfx.scanout_mode == scanout) {
29 return;
30 }
31
32 vc->gfx.scanout_mode = scanout;
33 if (!vc->gfx.scanout_mode) {
34 egl_fb_destroy(&vc->gfx.guest_fb);
35 if (vc->gfx.surface) {
36 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
37 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
38 }
39 }
40 }
41
42 /** DisplayState Callbacks (opengl version) **/
43
44 void gd_egl_init(VirtualConsole *vc)
45 {
46 GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area);
47 if (!gdk_window) {
48 return;
49 }
50
51 Window x11_window = gdk_x11_window_get_xid(gdk_window);
52 if (!x11_window) {
53 return;
54 }
55
56 vc->gfx.ectx = qemu_egl_init_ctx();
57 vc->gfx.esurface = qemu_egl_init_surface_x11
58 (vc->gfx.ectx, (EGLNativeWindowType)x11_window);
59
60 assert(vc->gfx.esurface);
61 }
62
63 void gd_egl_draw(VirtualConsole *vc)
64 {
65 GdkWindow *window;
66 #ifdef CONFIG_GBM
67 QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
68 #endif
69 int ww, wh;
70
71 if (!vc->gfx.gls) {
72 return;
73 }
74
75 window = gtk_widget_get_window(vc->gfx.drawing_area);
76 ww = gdk_window_get_width(window);
77 wh = gdk_window_get_height(window);
78
79 if (vc->gfx.scanout_mode) {
80 #ifdef CONFIG_GBM
81 if (dmabuf) {
82 if (!dmabuf->draw_submitted) {
83 return;
84 } else {
85 dmabuf->draw_submitted = false;
86 }
87 }
88 #endif
89 gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);
90
91 vc->gfx.scale_x = (double)ww / vc->gfx.w;
92 vc->gfx.scale_y = (double)wh / vc->gfx.h;
93
94 glFlush();
95 #ifdef CONFIG_GBM
96 if (dmabuf) {
97 egl_dmabuf_create_fence(dmabuf);
98 if (dmabuf->fence_fd > 0) {
99 qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc);
100 return;
101 }
102 graphic_hw_gl_block(vc->gfx.dcl.con, false);
103 }
104 #endif
105 } else {
106 if (!vc->gfx.ds) {
107 return;
108 }
109 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
110 vc->gfx.esurface, vc->gfx.ectx);
111
112 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
113 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
114
115 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
116
117 vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
118 vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);
119
120 glFlush();
121 }
122 }
123
124 void gd_egl_update(DisplayChangeListener *dcl,
125 int x, int y, int w, int h)
126 {
127 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
128
129 if (!vc->gfx.gls || !vc->gfx.ds) {
130 return;
131 }
132
133 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
134 vc->gfx.esurface, vc->gfx.ectx);
135 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
136 vc->gfx.glupdates++;
137 }
138
139 void gd_egl_refresh(DisplayChangeListener *dcl)
140 {
141 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
142
143 gd_update_monitor_refresh_rate(
144 vc, vc->window ? vc->window : vc->gfx.drawing_area);
145
146 if (!vc->gfx.esurface) {
147 gd_egl_init(vc);
148 if (!vc->gfx.esurface) {
149 return;
150 }
151 vc->gfx.gls = qemu_gl_init_shader();
152 if (vc->gfx.ds) {
153 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
154 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
155 }
156 #ifdef CONFIG_GBM
157 if (vc->gfx.guest_fb.dmabuf) {
158 egl_dmabuf_release_texture(vc->gfx.guest_fb.dmabuf);
159 gd_egl_scanout_dmabuf(dcl, vc->gfx.guest_fb.dmabuf);
160 }
161 #endif
162 }
163
164 graphic_hw_update(dcl->con);
165
166 if (vc->gfx.glupdates) {
167 vc->gfx.glupdates = 0;
168 gtk_egl_set_scanout_mode(vc, false);
169 gd_egl_draw(vc);
170 }
171 }
172
173 void gd_egl_switch(DisplayChangeListener *dcl,
174 DisplaySurface *surface)
175 {
176 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
177 bool resized = true;
178
179 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
180
181 if (vc->gfx.ds &&
182 surface_width(vc->gfx.ds) == surface_width(surface) &&
183 surface_height(vc->gfx.ds) == surface_height(surface)) {
184 resized = false;
185 }
186 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
187 vc->gfx.esurface, vc->gfx.ectx);
188
189 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
190 vc->gfx.ds = surface;
191 if (vc->gfx.gls) {
192 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
193 }
194
195 if (resized) {
196 gd_update_windowsize(vc);
197 }
198
199 eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
200 EGL_NO_CONTEXT);
201 }
202
203 QEMUGLContext gd_egl_create_context(DisplayGLCtx *dgc,
204 QEMUGLParams *params)
205 {
206 VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);
207
208 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
209 vc->gfx.esurface, vc->gfx.ectx);
210 return qemu_egl_create_context(dgc, params);
211 }
212
213 void gd_egl_scanout_disable(DisplayChangeListener *dcl)
214 {
215 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
216
217 vc->gfx.w = 0;
218 vc->gfx.h = 0;
219 gtk_egl_set_scanout_mode(vc, false);
220 }
221
222 void gd_egl_scanout_texture(DisplayChangeListener *dcl,
223 uint32_t backing_id, bool backing_y_0_top,
224 uint32_t backing_width, uint32_t backing_height,
225 uint32_t x, uint32_t y,
226 uint32_t w, uint32_t h)
227 {
228 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
229
230 vc->gfx.x = x;
231 vc->gfx.y = y;
232 vc->gfx.w = w;
233 vc->gfx.h = h;
234 vc->gfx.y0_top = backing_y_0_top;
235
236 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
237 vc->gfx.esurface, vc->gfx.ectx);
238
239 gtk_egl_set_scanout_mode(vc, true);
240 egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
241 backing_id, false);
242 }
243
244 void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
245 QemuDmaBuf *dmabuf)
246 {
247 #ifdef CONFIG_GBM
248 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
249
250 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
251 vc->gfx.esurface, vc->gfx.ectx);
252
253 egl_dmabuf_import_texture(dmabuf);
254 if (!dmabuf->texture) {
255 return;
256 }
257
258 gd_egl_scanout_texture(dcl, dmabuf->texture,
259 false, dmabuf->width, dmabuf->height,
260 0, 0, dmabuf->width, dmabuf->height);
261
262 if (dmabuf->allow_fences) {
263 vc->gfx.guest_fb.dmabuf = dmabuf;
264 }
265 #endif
266 }
267
268 void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl,
269 QemuDmaBuf *dmabuf, bool have_hot,
270 uint32_t hot_x, uint32_t hot_y)
271 {
272 #ifdef CONFIG_GBM
273 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
274
275 if (dmabuf) {
276 egl_dmabuf_import_texture(dmabuf);
277 if (!dmabuf->texture) {
278 return;
279 }
280 egl_fb_setup_for_tex(&vc->gfx.cursor_fb, dmabuf->width, dmabuf->height,
281 dmabuf->texture, false);
282 } else {
283 egl_fb_destroy(&vc->gfx.cursor_fb);
284 }
285 #endif
286 }
287
288 void gd_egl_cursor_position(DisplayChangeListener *dcl,
289 uint32_t pos_x, uint32_t pos_y)
290 {
291 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
292
293 vc->gfx.cursor_x = pos_x * vc->gfx.scale_x;
294 vc->gfx.cursor_y = pos_y * vc->gfx.scale_y;
295 }
296
297 void gd_egl_scanout_flush(DisplayChangeListener *dcl,
298 uint32_t x, uint32_t y, uint32_t w, uint32_t h)
299 {
300 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
301 GdkWindow *window;
302 int ww, wh;
303
304 if (!vc->gfx.scanout_mode) {
305 return;
306 }
307 if (!vc->gfx.guest_fb.framebuffer) {
308 return;
309 }
310
311 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
312 vc->gfx.esurface, vc->gfx.ectx);
313
314 window = gtk_widget_get_window(vc->gfx.drawing_area);
315 ww = gdk_window_get_width(window);
316 wh = gdk_window_get_height(window);
317 egl_fb_setup_default(&vc->gfx.win_fb, ww, wh);
318 if (vc->gfx.cursor_fb.texture) {
319 egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb,
320 vc->gfx.y0_top);
321 egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb,
322 vc->gfx.y0_top,
323 vc->gfx.cursor_x, vc->gfx.cursor_y,
324 vc->gfx.scale_x, vc->gfx.scale_y);
325 } else {
326 egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top);
327 }
328
329 #ifdef CONFIG_GBM
330 if (vc->gfx.guest_fb.dmabuf) {
331 egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf);
332 }
333 #endif
334
335 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
336 }
337
338 void gd_egl_flush(DisplayChangeListener *dcl,
339 uint32_t x, uint32_t y, uint32_t w, uint32_t h)
340 {
341 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
342 GtkWidget *area = vc->gfx.drawing_area;
343
344 if (vc->gfx.guest_fb.dmabuf && !vc->gfx.guest_fb.dmabuf->draw_submitted) {
345 graphic_hw_gl_block(vc->gfx.dcl.con, true);
346 vc->gfx.guest_fb.dmabuf->draw_submitted = true;
347 gtk_widget_queue_draw_area(area, x, y, w, h);
348 return;
349 }
350
351 gd_egl_scanout_flush(&vc->gfx.dcl, x, y, w, h);
352 }
353
354 void gtk_egl_init(DisplayGLMode mode)
355 {
356 GdkDisplay *gdk_display = gdk_display_get_default();
357 Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display);
358
359 if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) {
360 return;
361 }
362
363 display_opengl = 1;
364 }
365
366 int gd_egl_make_current(DisplayGLCtx *dgc,
367 QEMUGLContext ctx)
368 {
369 VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);
370
371 return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
372 vc->gfx.esurface, ctx);
373 }