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1 /*
2 * GTK UI -- egl opengl code.
3 *
4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget,
5 * which is GtkDrawingArea like widget with opengl rendering support.
6 *
7 * This code handles opengl support on older gtk versions, using egl
8 * to get a opengl context for the X11 window.
9 *
10 * This work is licensed under the terms of the GNU GPL, version 2 or later.
11 * See the COPYING file in the top-level directory.
12 */
13
14 #include "qemu/osdep.h"
15 #include "qemu/main-loop.h"
16
17 #include "trace.h"
18
19 #include "ui/console.h"
20 #include "ui/gtk.h"
21 #include "ui/egl-helpers.h"
22 #include "ui/shader.h"
23
24 #include "sysemu/sysemu.h"
25
26 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout)
27 {
28 if (vc->gfx.scanout_mode == scanout) {
29 return;
30 }
31
32 vc->gfx.scanout_mode = scanout;
33 if (!vc->gfx.scanout_mode) {
34 egl_fb_destroy(&vc->gfx.guest_fb);
35 if (vc->gfx.surface) {
36 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
37 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
38 }
39 }
40 }
41
42 /** DisplayState Callbacks (opengl version) **/
43
44 void gd_egl_init(VirtualConsole *vc)
45 {
46 GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area);
47 if (!gdk_window) {
48 return;
49 }
50
51 Window x11_window = gdk_x11_window_get_xid(gdk_window);
52 if (!x11_window) {
53 return;
54 }
55
56 vc->gfx.ectx = qemu_egl_init_ctx();
57 vc->gfx.esurface = qemu_egl_init_surface_x11
58 (vc->gfx.ectx, (EGLNativeWindowType)x11_window);
59
60 assert(vc->gfx.esurface);
61 }
62
63 void gd_egl_draw(VirtualConsole *vc)
64 {
65 GdkWindow *window;
66 #ifdef CONFIG_GBM
67 QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
68 #endif
69 int ww, wh;
70
71 if (!vc->gfx.gls) {
72 return;
73 }
74
75 window = gtk_widget_get_window(vc->gfx.drawing_area);
76 ww = gdk_window_get_width(window);
77 wh = gdk_window_get_height(window);
78
79 if (vc->gfx.scanout_mode) {
80 #ifdef CONFIG_GBM
81 if (dmabuf) {
82 if (!dmabuf->draw_submitted) {
83 return;
84 } else {
85 dmabuf->draw_submitted = false;
86 }
87 }
88 #endif
89 gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);
90
91 vc->gfx.scale_x = (double)ww / vc->gfx.w;
92 vc->gfx.scale_y = (double)wh / vc->gfx.h;
93
94 glFlush();
95 #ifdef CONFIG_GBM
96 if (dmabuf) {
97 egl_dmabuf_create_fence(dmabuf);
98 if (dmabuf->fence_fd > 0) {
99 qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc);
100 return;
101 }
102 graphic_hw_gl_block(vc->gfx.dcl.con, false);
103 }
104 #endif
105 } else {
106 if (!vc->gfx.ds) {
107 return;
108 }
109 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
110 vc->gfx.esurface, vc->gfx.ectx);
111
112 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
113 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
114
115 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
116
117 vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
118 vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);
119
120 glFlush();
121 }
122
123 graphic_hw_gl_flushed(vc->gfx.dcl.con);
124 }
125
126 void gd_egl_update(DisplayChangeListener *dcl,
127 int x, int y, int w, int h)
128 {
129 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
130
131 if (!vc->gfx.gls || !vc->gfx.ds) {
132 return;
133 }
134
135 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
136 vc->gfx.esurface, vc->gfx.ectx);
137 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
138 vc->gfx.glupdates++;
139 }
140
141 void gd_egl_refresh(DisplayChangeListener *dcl)
142 {
143 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
144
145 vc->gfx.dcl.update_interval = gd_monitor_update_interval(
146 vc->window ? vc->window : vc->gfx.drawing_area);
147
148 if (!vc->gfx.esurface) {
149 gd_egl_init(vc);
150 if (!vc->gfx.esurface) {
151 return;
152 }
153 vc->gfx.gls = qemu_gl_init_shader();
154 if (vc->gfx.ds) {
155 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
156 }
157 }
158
159 graphic_hw_update(dcl->con);
160
161 if (vc->gfx.glupdates) {
162 vc->gfx.glupdates = 0;
163 gtk_egl_set_scanout_mode(vc, false);
164 gd_egl_draw(vc);
165 }
166 }
167
168 void gd_egl_switch(DisplayChangeListener *dcl,
169 DisplaySurface *surface)
170 {
171 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
172 bool resized = true;
173
174 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
175
176 if (vc->gfx.ds &&
177 surface_width(vc->gfx.ds) == surface_width(surface) &&
178 surface_height(vc->gfx.ds) == surface_height(surface)) {
179 resized = false;
180 }
181
182 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
183 vc->gfx.ds = surface;
184 if (vc->gfx.gls) {
185 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
186 }
187
188 if (resized) {
189 gd_update_windowsize(vc);
190 }
191 }
192
193 QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl,
194 QEMUGLParams *params)
195 {
196 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
197
198 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
199 vc->gfx.esurface, vc->gfx.ectx);
200 return qemu_egl_create_context(dcl, params);
201 }
202
203 void gd_egl_scanout_disable(DisplayChangeListener *dcl)
204 {
205 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
206
207 vc->gfx.w = 0;
208 vc->gfx.h = 0;
209 gtk_egl_set_scanout_mode(vc, false);
210 }
211
212 void gd_egl_scanout_texture(DisplayChangeListener *dcl,
213 uint32_t backing_id, bool backing_y_0_top,
214 uint32_t backing_width, uint32_t backing_height,
215 uint32_t x, uint32_t y,
216 uint32_t w, uint32_t h)
217 {
218 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
219
220 vc->gfx.x = x;
221 vc->gfx.y = y;
222 vc->gfx.w = w;
223 vc->gfx.h = h;
224 vc->gfx.y0_top = backing_y_0_top;
225
226 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
227 vc->gfx.esurface, vc->gfx.ectx);
228
229 gtk_egl_set_scanout_mode(vc, true);
230 egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
231 backing_id, false);
232 }
233
234 void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
235 QemuDmaBuf *dmabuf)
236 {
237 #ifdef CONFIG_GBM
238 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
239
240 egl_dmabuf_import_texture(dmabuf);
241 if (!dmabuf->texture) {
242 return;
243 }
244
245 gd_egl_scanout_texture(dcl, dmabuf->texture,
246 false, dmabuf->width, dmabuf->height,
247 0, 0, dmabuf->width, dmabuf->height);
248
249 if (dmabuf->allow_fences) {
250 vc->gfx.guest_fb.dmabuf = dmabuf;
251 }
252 #endif
253 }
254
255 void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl,
256 QemuDmaBuf *dmabuf, bool have_hot,
257 uint32_t hot_x, uint32_t hot_y)
258 {
259 #ifdef CONFIG_GBM
260 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
261
262 if (dmabuf) {
263 egl_dmabuf_import_texture(dmabuf);
264 if (!dmabuf->texture) {
265 return;
266 }
267 egl_fb_setup_for_tex(&vc->gfx.cursor_fb, dmabuf->width, dmabuf->height,
268 dmabuf->texture, false);
269 } else {
270 egl_fb_destroy(&vc->gfx.cursor_fb);
271 }
272 #endif
273 }
274
275 void gd_egl_cursor_position(DisplayChangeListener *dcl,
276 uint32_t pos_x, uint32_t pos_y)
277 {
278 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
279
280 vc->gfx.cursor_x = pos_x * vc->gfx.scale_x;
281 vc->gfx.cursor_y = pos_y * vc->gfx.scale_y;
282 }
283
284 void gd_egl_scanout_flush(DisplayChangeListener *dcl,
285 uint32_t x, uint32_t y, uint32_t w, uint32_t h)
286 {
287 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
288 GdkWindow *window;
289 int ww, wh;
290
291 if (!vc->gfx.scanout_mode) {
292 return;
293 }
294 if (!vc->gfx.guest_fb.framebuffer) {
295 return;
296 }
297
298 eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
299 vc->gfx.esurface, vc->gfx.ectx);
300
301 window = gtk_widget_get_window(vc->gfx.drawing_area);
302 ww = gdk_window_get_width(window);
303 wh = gdk_window_get_height(window);
304 egl_fb_setup_default(&vc->gfx.win_fb, ww, wh);
305 if (vc->gfx.cursor_fb.texture) {
306 egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb,
307 vc->gfx.y0_top);
308 egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb,
309 vc->gfx.y0_top,
310 vc->gfx.cursor_x, vc->gfx.cursor_y,
311 vc->gfx.scale_x, vc->gfx.scale_y);
312 } else {
313 egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top);
314 }
315
316 #ifdef CONFIG_GBM
317 if (vc->gfx.guest_fb.dmabuf) {
318 egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf);
319 }
320 #endif
321
322 eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
323 }
324
325 void gd_egl_flush(DisplayChangeListener *dcl,
326 uint32_t x, uint32_t y, uint32_t w, uint32_t h)
327 {
328 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
329 GtkWidget *area = vc->gfx.drawing_area;
330
331 if (vc->gfx.guest_fb.dmabuf) {
332 graphic_hw_gl_block(vc->gfx.dcl.con, true);
333 vc->gfx.guest_fb.dmabuf->draw_submitted = true;
334 gtk_widget_queue_draw_area(area, x, y, w, h);
335 return;
336 }
337
338 gd_egl_scanout_flush(&vc->gfx.dcl, x, y, w, h);
339 }
340
341 void gtk_egl_init(DisplayGLMode mode)
342 {
343 GdkDisplay *gdk_display = gdk_display_get_default();
344 Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display);
345
346 if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) {
347 return;
348 }
349
350 display_opengl = 1;
351 }
352
353 int gd_egl_make_current(DisplayChangeListener *dcl,
354 QEMUGLContext ctx)
355 {
356 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
357
358 return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
359 vc->gfx.esurface, ctx);
360 }