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1 /*
2 * GTK UI -- glarea opengl code.
3 *
4 * Requires 3.16+ (GtkGLArea widget).
5 *
6 * This work is licensed under the terms of the GNU GPL, version 2 or later.
7 * See the COPYING file in the top-level directory.
8 */
9
10 #include "qemu/osdep.h"
11 #include "qemu/main-loop.h"
12
13 #include "trace.h"
14
15 #include "ui/console.h"
16 #include "ui/gtk.h"
17 #include "ui/egl-helpers.h"
18
19 #include "sysemu/sysemu.h"
20
21 static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc, bool scanout)
22 {
23 if (vc->gfx.scanout_mode == scanout) {
24 return;
25 }
26
27 vc->gfx.scanout_mode = scanout;
28 if (!vc->gfx.scanout_mode) {
29 egl_fb_destroy(&vc->gfx.guest_fb);
30 if (vc->gfx.surface) {
31 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
32 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
33 }
34 }
35 }
36
37 /** DisplayState Callbacks (opengl version) **/
38
39 void gd_gl_area_draw(VirtualConsole *vc)
40 {
41 #ifdef CONFIG_GBM
42 QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
43 #endif
44 int ww, wh, y1, y2;
45
46 if (!vc->gfx.gls) {
47 return;
48 }
49
50 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
51 ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area);
52 wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area);
53
54 if (vc->gfx.scanout_mode) {
55 if (!vc->gfx.guest_fb.framebuffer) {
56 return;
57 }
58
59 #ifdef CONFIG_GBM
60 if (dmabuf) {
61 if (!dmabuf->draw_submitted) {
62 return;
63 } else {
64 dmabuf->draw_submitted = false;
65 }
66 }
67 #endif
68
69 glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.guest_fb.framebuffer);
70 /* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
71
72 glViewport(0, 0, ww, wh);
73 y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
74 y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
75 glBlitFramebuffer(0, y1, vc->gfx.w, y2,
76 0, 0, ww, wh,
77 GL_COLOR_BUFFER_BIT, GL_NEAREST);
78 #ifdef CONFIG_GBM
79 if (dmabuf) {
80 egl_dmabuf_create_sync(dmabuf);
81 }
82 #endif
83 glFlush();
84 #ifdef CONFIG_GBM
85 if (dmabuf) {
86 egl_dmabuf_create_fence(dmabuf);
87 if (dmabuf->fence_fd > 0) {
88 qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc);
89 return;
90 }
91 graphic_hw_gl_block(vc->gfx.dcl.con, false);
92 }
93 #endif
94 } else {
95 if (!vc->gfx.ds) {
96 return;
97 }
98 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
99
100 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
101 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
102 }
103
104 graphic_hw_gl_flushed(vc->gfx.dcl.con);
105 }
106
107 void gd_gl_area_update(DisplayChangeListener *dcl,
108 int x, int y, int w, int h)
109 {
110 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
111
112 if (!vc->gfx.gls || !vc->gfx.ds) {
113 return;
114 }
115
116 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
117 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
118 vc->gfx.glupdates++;
119 }
120
121 void gd_gl_area_refresh(DisplayChangeListener *dcl)
122 {
123 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
124
125 vc->gfx.dcl.update_interval = gd_monitor_update_interval(
126 vc->window ? vc->window : vc->gfx.drawing_area);
127
128 if (!vc->gfx.gls) {
129 if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
130 return;
131 }
132 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
133 vc->gfx.gls = qemu_gl_init_shader();
134 if (vc->gfx.ds) {
135 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
136 }
137 }
138
139 graphic_hw_update(dcl->con);
140
141 if (vc->gfx.glupdates) {
142 vc->gfx.glupdates = 0;
143 gtk_gl_area_set_scanout_mode(vc, false);
144 gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
145 }
146 }
147
148 void gd_gl_area_switch(DisplayChangeListener *dcl,
149 DisplaySurface *surface)
150 {
151 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
152 bool resized = true;
153
154 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
155
156 if (vc->gfx.ds &&
157 surface_width(vc->gfx.ds) == surface_width(surface) &&
158 surface_height(vc->gfx.ds) == surface_height(surface)) {
159 resized = false;
160 }
161
162 if (vc->gfx.gls) {
163 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
164 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
165 surface_gl_create_texture(vc->gfx.gls, surface);
166 }
167 vc->gfx.ds = surface;
168
169 if (resized) {
170 gd_update_windowsize(vc);
171 }
172 }
173
174 QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
175 QEMUGLParams *params)
176 {
177 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
178 GdkWindow *window;
179 GdkGLContext *ctx;
180 GError *err = NULL;
181
182 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
183 window = gtk_widget_get_window(vc->gfx.drawing_area);
184 ctx = gdk_window_create_gl_context(window, &err);
185 if (err) {
186 g_printerr("Create gdk gl context failed: %s\n", err->message);
187 g_error_free(err);
188 return NULL;
189 }
190 gdk_gl_context_set_required_version(ctx,
191 params->major_ver,
192 params->minor_ver);
193 gdk_gl_context_realize(ctx, &err);
194 if (err) {
195 g_printerr("Realize gdk gl context failed: %s\n", err->message);
196 g_error_free(err);
197 g_clear_object(&ctx);
198 return NULL;
199 }
200 return ctx;
201 }
202
203 void gd_gl_area_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
204 {
205 /* FIXME */
206 }
207
208 void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
209 uint32_t backing_id,
210 bool backing_y_0_top,
211 uint32_t backing_width,
212 uint32_t backing_height,
213 uint32_t x, uint32_t y,
214 uint32_t w, uint32_t h)
215 {
216 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
217
218 vc->gfx.x = x;
219 vc->gfx.y = y;
220 vc->gfx.w = w;
221 vc->gfx.h = h;
222 vc->gfx.y0_top = backing_y_0_top;
223
224 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
225
226 if (backing_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
227 gtk_gl_area_set_scanout_mode(vc, false);
228 return;
229 }
230
231 gtk_gl_area_set_scanout_mode(vc, true);
232 egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
233 backing_id, false);
234 }
235
236 void gd_gl_area_scanout_disable(DisplayChangeListener *dcl)
237 {
238 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
239
240 gtk_gl_area_set_scanout_mode(vc, false);
241 }
242
243 void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
244 uint32_t x, uint32_t y, uint32_t w, uint32_t h)
245 {
246 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
247
248 if (vc->gfx.guest_fb.dmabuf) {
249 graphic_hw_gl_block(vc->gfx.dcl.con, true);
250 vc->gfx.guest_fb.dmabuf->draw_submitted = true;
251 }
252 gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
253 }
254
255 void gd_gl_area_scanout_dmabuf(DisplayChangeListener *dcl,
256 QemuDmaBuf *dmabuf)
257 {
258 #ifdef CONFIG_GBM
259 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
260
261 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
262 egl_dmabuf_import_texture(dmabuf);
263 if (!dmabuf->texture) {
264 return;
265 }
266
267 gd_gl_area_scanout_texture(dcl, dmabuf->texture,
268 false, dmabuf->width, dmabuf->height,
269 0, 0, dmabuf->width, dmabuf->height);
270
271 if (dmabuf->allow_fences) {
272 vc->gfx.guest_fb.dmabuf = dmabuf;
273 }
274 #endif
275 }
276
277 void gtk_gl_area_init(void)
278 {
279 display_opengl = 1;
280 }
281
282 int gd_gl_area_make_current(DisplayChangeListener *dcl,
283 QEMUGLContext ctx)
284 {
285 gdk_gl_context_make_current(ctx);
286 return 0;
287 }