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1 /*
2 * QEMU SDL display driver
3 *
4 * Copyright (c) 2003 Fabrice Bellard
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
23 */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25
26 #include "qemu-common.h"
27 #include "ui/console.h"
28 #include "ui/input.h"
29 #include "ui/sdl2.h"
30 #include "sysemu/sysemu.h"
31
32 void sdl2_2d_update(DisplayChangeListener *dcl,
33 int x, int y, int w, int h)
34 {
35 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
36 DisplaySurface *surf = qemu_console_surface(dcl->con);
37 SDL_Rect rect;
38
39 assert(!scon->opengl);
40
41 if (!surf) {
42 return;
43 }
44 if (!scon->texture) {
45 return;
46 }
47
48 /*
49 * SDL2 seems to do some double-buffering, and trying to only
50 * update the changed areas results in only one of the two buffers
51 * being updated. Which flickers alot. So lets not try to be
52 * clever do a full update every time ...
53 */
54 #if 0
55 rect.x = x;
56 rect.y = y;
57 rect.w = w;
58 rect.h = h;
59 #else
60 rect.x = 0;
61 rect.y = 0;
62 rect.w = surface_width(surf);
63 rect.h = surface_height(surf);
64 #endif
65
66 SDL_UpdateTexture(scon->texture, NULL, surface_data(surf),
67 surface_stride(surf));
68 SDL_RenderCopy(scon->real_renderer, scon->texture, &rect, &rect);
69 SDL_RenderPresent(scon->real_renderer);
70 }
71
72 void sdl2_2d_switch(DisplayChangeListener *dcl,
73 DisplaySurface *new_surface)
74 {
75 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
76 DisplaySurface *old_surface = scon->surface;
77 int format = 0;
78
79 assert(!scon->opengl);
80
81 scon->surface = new_surface;
82
83 if (scon->texture) {
84 SDL_DestroyTexture(scon->texture);
85 scon->texture = NULL;
86 }
87
88 if (!new_surface) {
89 sdl2_window_destroy(scon);
90 return;
91 }
92
93 if (!scon->real_window) {
94 sdl2_window_create(scon);
95 } else if (old_surface &&
96 ((surface_width(old_surface) != surface_width(new_surface)) ||
97 (surface_height(old_surface) != surface_height(new_surface)))) {
98 sdl2_window_resize(scon);
99 }
100
101 SDL_RenderSetLogicalSize(scon->real_renderer,
102 surface_width(new_surface),
103 surface_height(new_surface));
104
105 switch (surface_format(scon->surface)) {
106 case PIXMAN_x1r5g5b5:
107 format = SDL_PIXELFORMAT_ARGB1555;
108 break;
109 case PIXMAN_r5g6b5:
110 format = SDL_PIXELFORMAT_RGB565;
111 break;
112 case PIXMAN_x8r8g8b8:
113 format = SDL_PIXELFORMAT_ARGB8888;
114 break;
115 case PIXMAN_r8g8b8x8:
116 format = SDL_PIXELFORMAT_RGBA8888;
117 break;
118 default:
119 g_assert_not_reached();
120 }
121 scon->texture = SDL_CreateTexture(scon->real_renderer, format,
122 SDL_TEXTUREACCESS_STREAMING,
123 surface_width(new_surface),
124 surface_height(new_surface));
125 sdl2_2d_redraw(scon);
126 }
127
128 void sdl2_2d_refresh(DisplayChangeListener *dcl)
129 {
130 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
131
132 assert(!scon->opengl);
133 graphic_hw_update(dcl->con);
134 sdl2_poll_events(scon);
135 }
136
137 void sdl2_2d_redraw(struct sdl2_console *scon)
138 {
139 assert(!scon->opengl);
140
141 if (!scon->surface) {
142 return;
143 }
144 sdl2_2d_update(&scon->dcl, 0, 0,
145 surface_width(scon->surface),
146 surface_height(scon->surface));
147 }
148
149 bool sdl2_2d_check_format(DisplayChangeListener *dcl,
150 pixman_format_code_t format)
151 {
152 /*
153 * We let SDL convert for us a few more formats than,
154 * the native ones. Thes are the ones I have tested.
155 */
156 return (format == PIXMAN_x8r8g8b8 ||
157 format == PIXMAN_b8g8r8x8 ||
158 format == PIXMAN_x1r5g5b5 ||
159 format == PIXMAN_r5g6b5);
160 }