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1 /*
2 * QEMU SDL display driver
3 *
4 * Copyright (c) 2003 Fabrice Bellard
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
23 */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25
26 #include "qemu/osdep.h"
27 #include "qemu-common.h"
28 #include "ui/console.h"
29 #include "ui/input.h"
30 #include "ui/sdl2.h"
31 #include "sysemu/sysemu.h"
32
33 static int sdl2_num_outputs;
34 static struct sdl2_console *sdl2_console;
35 static DisplayOptions *opts;
36
37 static SDL_Surface *guest_sprite_surface;
38 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
39
40 static int gui_saved_grab;
41 static int gui_fullscreen;
42 static int gui_key_modifier_pressed;
43 static int gui_keysym;
44 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
45 static SDL_Cursor *sdl_cursor_normal;
46 static SDL_Cursor *sdl_cursor_hidden;
47 static int absolute_enabled;
48 static int guest_cursor;
49 static int guest_x, guest_y;
50 static SDL_Cursor *guest_sprite;
51 static Notifier mouse_mode_notifier;
52
53 #define SDL2_REFRESH_INTERVAL_BUSY 10
54 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
55 / SDL2_REFRESH_INTERVAL_BUSY + 1)
56
57 static void sdl_update_caption(struct sdl2_console *scon);
58
59 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
60 {
61 int i;
62 for (i = 0; i < sdl2_num_outputs; i++) {
63 if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
64 return &sdl2_console[i];
65 }
66 }
67 return NULL;
68 }
69
70 void sdl2_window_create(struct sdl2_console *scon)
71 {
72 int flags = 0;
73
74 if (!scon->surface) {
75 return;
76 }
77 assert(!scon->real_window);
78
79 if (gui_fullscreen) {
80 flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
81 } else {
82 flags |= SDL_WINDOW_RESIZABLE;
83 }
84 if (scon->hidden) {
85 flags |= SDL_WINDOW_HIDDEN;
86 }
87
88 scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
89 SDL_WINDOWPOS_UNDEFINED,
90 surface_width(scon->surface),
91 surface_height(scon->surface),
92 flags);
93 scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
94 if (scon->opengl) {
95 scon->winctx = SDL_GL_GetCurrentContext();
96 }
97 sdl_update_caption(scon);
98 }
99
100 void sdl2_window_destroy(struct sdl2_console *scon)
101 {
102 if (!scon->real_window) {
103 return;
104 }
105
106 SDL_DestroyRenderer(scon->real_renderer);
107 scon->real_renderer = NULL;
108 SDL_DestroyWindow(scon->real_window);
109 scon->real_window = NULL;
110 }
111
112 void sdl2_window_resize(struct sdl2_console *scon)
113 {
114 if (!scon->real_window) {
115 return;
116 }
117
118 SDL_SetWindowSize(scon->real_window,
119 surface_width(scon->surface),
120 surface_height(scon->surface));
121 }
122
123 static void sdl2_redraw(struct sdl2_console *scon)
124 {
125 if (scon->opengl) {
126 #ifdef CONFIG_OPENGL
127 sdl2_gl_redraw(scon);
128 #endif
129 } else {
130 sdl2_2d_redraw(scon);
131 }
132 }
133
134 static void sdl_update_caption(struct sdl2_console *scon)
135 {
136 char win_title[1024];
137 char icon_title[1024];
138 const char *status = "";
139
140 if (!runstate_is_running()) {
141 status = " [Stopped]";
142 } else if (gui_grab) {
143 if (alt_grab) {
144 status = " - Press Ctrl-Alt-Shift-G to exit grab";
145 } else if (ctrl_grab) {
146 status = " - Press Right-Ctrl-G to exit grab";
147 } else {
148 status = " - Press Ctrl-Alt-G to exit grab";
149 }
150 }
151
152 if (qemu_name) {
153 snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
154 scon->idx, status);
155 snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
156 } else {
157 snprintf(win_title, sizeof(win_title), "QEMU%s", status);
158 snprintf(icon_title, sizeof(icon_title), "QEMU");
159 }
160
161 if (scon->real_window) {
162 SDL_SetWindowTitle(scon->real_window, win_title);
163 }
164 }
165
166 static void sdl_hide_cursor(void)
167 {
168 if (!cursor_hide) {
169 return;
170 }
171
172 SDL_ShowCursor(SDL_DISABLE);
173 SDL_SetCursor(sdl_cursor_hidden);
174
175 if (!qemu_input_is_absolute()) {
176 SDL_SetRelativeMouseMode(SDL_TRUE);
177 }
178 }
179
180 static void sdl_show_cursor(void)
181 {
182 if (!cursor_hide) {
183 return;
184 }
185
186 if (!qemu_input_is_absolute()) {
187 SDL_SetRelativeMouseMode(SDL_FALSE);
188 }
189
190 if (guest_cursor &&
191 (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
192 SDL_SetCursor(guest_sprite);
193 } else {
194 SDL_SetCursor(sdl_cursor_normal);
195 }
196
197 SDL_ShowCursor(SDL_ENABLE);
198 }
199
200 static void sdl_grab_start(struct sdl2_console *scon)
201 {
202 QemuConsole *con = scon ? scon->dcl.con : NULL;
203
204 if (!con || !qemu_console_is_graphic(con)) {
205 return;
206 }
207 /*
208 * If the application is not active, do not try to enter grab state. This
209 * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
210 * application (SDL bug).
211 */
212 if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
213 return;
214 }
215 if (guest_cursor) {
216 SDL_SetCursor(guest_sprite);
217 if (!qemu_input_is_absolute() && !absolute_enabled) {
218 SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
219 }
220 } else {
221 sdl_hide_cursor();
222 }
223 SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
224 gui_grab = 1;
225 sdl_update_caption(scon);
226 }
227
228 static void sdl_grab_end(struct sdl2_console *scon)
229 {
230 SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
231 gui_grab = 0;
232 sdl_show_cursor();
233 sdl_update_caption(scon);
234 }
235
236 static void absolute_mouse_grab(struct sdl2_console *scon)
237 {
238 int mouse_x, mouse_y;
239 int scr_w, scr_h;
240 SDL_GetMouseState(&mouse_x, &mouse_y);
241 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
242 if (mouse_x > 0 && mouse_x < scr_w - 1 &&
243 mouse_y > 0 && mouse_y < scr_h - 1) {
244 sdl_grab_start(scon);
245 }
246 }
247
248 static void sdl_mouse_mode_change(Notifier *notify, void *data)
249 {
250 if (qemu_input_is_absolute()) {
251 if (!absolute_enabled) {
252 absolute_enabled = 1;
253 SDL_SetRelativeMouseMode(SDL_FALSE);
254 absolute_mouse_grab(&sdl2_console[0]);
255 }
256 } else if (absolute_enabled) {
257 if (!gui_fullscreen) {
258 sdl_grab_end(&sdl2_console[0]);
259 }
260 absolute_enabled = 0;
261 }
262 }
263
264 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
265 int x, int y, int state)
266 {
267 static uint32_t bmap[INPUT_BUTTON__MAX] = {
268 [INPUT_BUTTON_LEFT] = SDL_BUTTON(SDL_BUTTON_LEFT),
269 [INPUT_BUTTON_MIDDLE] = SDL_BUTTON(SDL_BUTTON_MIDDLE),
270 [INPUT_BUTTON_RIGHT] = SDL_BUTTON(SDL_BUTTON_RIGHT),
271 };
272 static uint32_t prev_state;
273
274 if (prev_state != state) {
275 qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
276 prev_state = state;
277 }
278
279 if (qemu_input_is_absolute()) {
280 qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X,
281 x, 0, surface_width(scon->surface));
282 qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y,
283 y, 0, surface_height(scon->surface));
284 } else {
285 if (guest_cursor) {
286 x -= guest_x;
287 y -= guest_y;
288 guest_x += x;
289 guest_y += y;
290 dx = x;
291 dy = y;
292 }
293 qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
294 qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
295 }
296 qemu_input_event_sync();
297 }
298
299 static void toggle_full_screen(struct sdl2_console *scon)
300 {
301 gui_fullscreen = !gui_fullscreen;
302 if (gui_fullscreen) {
303 SDL_SetWindowFullscreen(scon->real_window,
304 SDL_WINDOW_FULLSCREEN_DESKTOP);
305 gui_saved_grab = gui_grab;
306 sdl_grab_start(scon);
307 } else {
308 if (!gui_saved_grab) {
309 sdl_grab_end(scon);
310 }
311 SDL_SetWindowFullscreen(scon->real_window, 0);
312 }
313 sdl2_redraw(scon);
314 }
315
316 static int get_mod_state(void)
317 {
318 SDL_Keymod mod = SDL_GetModState();
319
320 if (alt_grab) {
321 return (mod & (gui_grab_code | KMOD_LSHIFT)) ==
322 (gui_grab_code | KMOD_LSHIFT);
323 } else if (ctrl_grab) {
324 return (mod & KMOD_RCTRL) == KMOD_RCTRL;
325 } else {
326 return (mod & gui_grab_code) == gui_grab_code;
327 }
328 }
329
330 static void handle_keydown(SDL_Event *ev)
331 {
332 int win;
333 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
334
335 gui_key_modifier_pressed = get_mod_state();
336
337 if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
338 switch (ev->key.keysym.scancode) {
339 case SDL_SCANCODE_2:
340 case SDL_SCANCODE_3:
341 case SDL_SCANCODE_4:
342 case SDL_SCANCODE_5:
343 case SDL_SCANCODE_6:
344 case SDL_SCANCODE_7:
345 case SDL_SCANCODE_8:
346 case SDL_SCANCODE_9:
347 if (gui_grab) {
348 sdl_grab_end(scon);
349 }
350
351 win = ev->key.keysym.scancode - SDL_SCANCODE_1;
352 if (win < sdl2_num_outputs) {
353 sdl2_console[win].hidden = !sdl2_console[win].hidden;
354 if (sdl2_console[win].real_window) {
355 if (sdl2_console[win].hidden) {
356 SDL_HideWindow(sdl2_console[win].real_window);
357 } else {
358 SDL_ShowWindow(sdl2_console[win].real_window);
359 }
360 }
361 gui_keysym = 1;
362 }
363 break;
364 case SDL_SCANCODE_F:
365 toggle_full_screen(scon);
366 gui_keysym = 1;
367 break;
368 case SDL_SCANCODE_G:
369 gui_keysym = 1;
370 if (!gui_grab) {
371 sdl_grab_start(scon);
372 } else if (!gui_fullscreen) {
373 sdl_grab_end(scon);
374 }
375 break;
376 case SDL_SCANCODE_U:
377 sdl2_window_destroy(scon);
378 sdl2_window_create(scon);
379 if (!scon->opengl) {
380 /* re-create scon->texture */
381 sdl2_2d_switch(&scon->dcl, scon->surface);
382 }
383 gui_keysym = 1;
384 break;
385 #if 0
386 case SDL_SCANCODE_KP_PLUS:
387 case SDL_SCANCODE_KP_MINUS:
388 if (!gui_fullscreen) {
389 int scr_w, scr_h;
390 int width, height;
391 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
392
393 width = MAX(scr_w + (ev->key.keysym.scancode ==
394 SDL_SCANCODE_KP_PLUS ? 50 : -50),
395 160);
396 height = (surface_height(scon->surface) * width) /
397 surface_width(scon->surface);
398 fprintf(stderr, "%s: scale to %dx%d\n",
399 __func__, width, height);
400 sdl_scale(scon, width, height);
401 sdl2_redraw(scon);
402 gui_keysym = 1;
403 }
404 #endif
405 default:
406 break;
407 }
408 }
409 if (!gui_keysym) {
410 sdl2_process_key(scon, &ev->key);
411 }
412 }
413
414 static void handle_keyup(SDL_Event *ev)
415 {
416 int mod_state;
417 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
418
419 scon->ignore_hotkeys = false;
420
421 if (!alt_grab) {
422 mod_state = (ev->key.keysym.mod & gui_grab_code);
423 } else {
424 mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT));
425 }
426 if (!mod_state && gui_key_modifier_pressed) {
427 gui_key_modifier_pressed = 0;
428 gui_keysym = 0;
429 }
430 if (!gui_keysym) {
431 sdl2_process_key(scon, &ev->key);
432 }
433 }
434
435 static void handle_textinput(SDL_Event *ev)
436 {
437 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
438 QemuConsole *con = scon ? scon->dcl.con : NULL;
439
440 if (qemu_console_is_graphic(con)) {
441 return;
442 }
443 kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
444 }
445
446 static void handle_mousemotion(SDL_Event *ev)
447 {
448 int max_x, max_y;
449 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
450
451 if (!qemu_console_is_graphic(scon->dcl.con)) {
452 return;
453 }
454
455 if (qemu_input_is_absolute() || absolute_enabled) {
456 int scr_w, scr_h;
457 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
458 max_x = scr_w - 1;
459 max_y = scr_h - 1;
460 if (gui_grab && !gui_fullscreen
461 && (ev->motion.x == 0 || ev->motion.y == 0 ||
462 ev->motion.x == max_x || ev->motion.y == max_y)) {
463 sdl_grab_end(scon);
464 }
465 if (!gui_grab &&
466 (ev->motion.x > 0 && ev->motion.x < max_x &&
467 ev->motion.y > 0 && ev->motion.y < max_y)) {
468 sdl_grab_start(scon);
469 }
470 }
471 if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
472 sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
473 ev->motion.x, ev->motion.y, ev->motion.state);
474 }
475 }
476
477 static void handle_mousebutton(SDL_Event *ev)
478 {
479 int buttonstate = SDL_GetMouseState(NULL, NULL);
480 SDL_MouseButtonEvent *bev;
481 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
482
483 if (!qemu_console_is_graphic(scon->dcl.con)) {
484 return;
485 }
486
487 bev = &ev->button;
488 if (!gui_grab && !qemu_input_is_absolute()) {
489 if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
490 /* start grabbing all events */
491 sdl_grab_start(scon);
492 }
493 } else {
494 if (ev->type == SDL_MOUSEBUTTONDOWN) {
495 buttonstate |= SDL_BUTTON(bev->button);
496 } else {
497 buttonstate &= ~SDL_BUTTON(bev->button);
498 }
499 sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
500 }
501 }
502
503 static void handle_mousewheel(SDL_Event *ev)
504 {
505 struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
506 SDL_MouseWheelEvent *wev = &ev->wheel;
507 InputButton btn;
508
509 if (!qemu_console_is_graphic(scon->dcl.con)) {
510 return;
511 }
512
513 if (wev->y > 0) {
514 btn = INPUT_BUTTON_WHEEL_UP;
515 } else if (wev->y < 0) {
516 btn = INPUT_BUTTON_WHEEL_DOWN;
517 } else {
518 return;
519 }
520
521 qemu_input_queue_btn(scon->dcl.con, btn, true);
522 qemu_input_event_sync();
523 qemu_input_queue_btn(scon->dcl.con, btn, false);
524 qemu_input_event_sync();
525 }
526
527 static void handle_windowevent(SDL_Event *ev)
528 {
529 struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
530 bool allow_close = true;
531
532 if (!scon) {
533 return;
534 }
535
536 switch (ev->window.event) {
537 case SDL_WINDOWEVENT_RESIZED:
538 {
539 QemuUIInfo info;
540 memset(&info, 0, sizeof(info));
541 info.width = ev->window.data1;
542 info.height = ev->window.data2;
543 dpy_set_ui_info(scon->dcl.con, &info);
544 }
545 sdl2_redraw(scon);
546 break;
547 case SDL_WINDOWEVENT_EXPOSED:
548 sdl2_redraw(scon);
549 break;
550 case SDL_WINDOWEVENT_FOCUS_GAINED:
551 case SDL_WINDOWEVENT_ENTER:
552 if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
553 absolute_mouse_grab(scon);
554 }
555 /* If a new console window opened using a hotkey receives the
556 * focus, SDL sends another KEYDOWN event to the new window,
557 * closing the console window immediately after.
558 *
559 * Work around this by ignoring further hotkey events until a
560 * key is released.
561 */
562 scon->ignore_hotkeys = get_mod_state();
563 break;
564 case SDL_WINDOWEVENT_FOCUS_LOST:
565 if (gui_grab && !gui_fullscreen) {
566 sdl_grab_end(scon);
567 }
568 break;
569 case SDL_WINDOWEVENT_RESTORED:
570 update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
571 break;
572 case SDL_WINDOWEVENT_MINIMIZED:
573 update_displaychangelistener(&scon->dcl, 500);
574 break;
575 case SDL_WINDOWEVENT_CLOSE:
576 if (qemu_console_is_graphic(scon->dcl.con)) {
577 if (opts->has_window_close && !opts->window_close) {
578 allow_close = false;
579 }
580 if (allow_close) {
581 no_shutdown = 0;
582 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
583 }
584 } else {
585 SDL_HideWindow(scon->real_window);
586 scon->hidden = true;
587 }
588 break;
589 case SDL_WINDOWEVENT_SHOWN:
590 scon->hidden = false;
591 break;
592 case SDL_WINDOWEVENT_HIDDEN:
593 scon->hidden = true;
594 break;
595 }
596 }
597
598 void sdl2_poll_events(struct sdl2_console *scon)
599 {
600 SDL_Event ev1, *ev = &ev1;
601 bool allow_close = true;
602 int idle = 1;
603
604 if (scon->last_vm_running != runstate_is_running()) {
605 scon->last_vm_running = runstate_is_running();
606 sdl_update_caption(scon);
607 }
608
609 while (SDL_PollEvent(ev)) {
610 switch (ev->type) {
611 case SDL_KEYDOWN:
612 idle = 0;
613 handle_keydown(ev);
614 break;
615 case SDL_KEYUP:
616 idle = 0;
617 handle_keyup(ev);
618 break;
619 case SDL_TEXTINPUT:
620 idle = 0;
621 handle_textinput(ev);
622 break;
623 case SDL_QUIT:
624 if (opts->has_window_close && !opts->window_close) {
625 allow_close = false;
626 }
627 if (allow_close) {
628 no_shutdown = 0;
629 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
630 }
631 break;
632 case SDL_MOUSEMOTION:
633 idle = 0;
634 handle_mousemotion(ev);
635 break;
636 case SDL_MOUSEBUTTONDOWN:
637 case SDL_MOUSEBUTTONUP:
638 idle = 0;
639 handle_mousebutton(ev);
640 break;
641 case SDL_MOUSEWHEEL:
642 idle = 0;
643 handle_mousewheel(ev);
644 break;
645 case SDL_WINDOWEVENT:
646 handle_windowevent(ev);
647 break;
648 default:
649 break;
650 }
651 }
652
653 if (idle) {
654 if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
655 scon->idle_counter++;
656 if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
657 scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
658 }
659 }
660 } else {
661 scon->idle_counter = 0;
662 scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
663 }
664 }
665
666 static void sdl_mouse_warp(DisplayChangeListener *dcl,
667 int x, int y, int on)
668 {
669 struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
670
671 if (!qemu_console_is_graphic(scon->dcl.con)) {
672 return;
673 }
674
675 if (on) {
676 if (!guest_cursor) {
677 sdl_show_cursor();
678 }
679 if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
680 SDL_SetCursor(guest_sprite);
681 if (!qemu_input_is_absolute() && !absolute_enabled) {
682 SDL_WarpMouseInWindow(scon->real_window, x, y);
683 }
684 }
685 } else if (gui_grab) {
686 sdl_hide_cursor();
687 }
688 guest_cursor = on;
689 guest_x = x, guest_y = y;
690 }
691
692 static void sdl_mouse_define(DisplayChangeListener *dcl,
693 QEMUCursor *c)
694 {
695
696 if (guest_sprite) {
697 SDL_FreeCursor(guest_sprite);
698 }
699
700 if (guest_sprite_surface) {
701 SDL_FreeSurface(guest_sprite_surface);
702 }
703
704 guest_sprite_surface =
705 SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
706 0xff0000, 0x00ff00, 0xff, 0xff000000);
707
708 if (!guest_sprite_surface) {
709 fprintf(stderr, "Failed to make rgb surface from %p\n", c);
710 return;
711 }
712 guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
713 c->hot_x, c->hot_y);
714 if (!guest_sprite) {
715 fprintf(stderr, "Failed to make color cursor from %p\n", c);
716 return;
717 }
718 if (guest_cursor &&
719 (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
720 SDL_SetCursor(guest_sprite);
721 }
722 }
723
724 static void sdl_cleanup(void)
725 {
726 if (guest_sprite) {
727 SDL_FreeCursor(guest_sprite);
728 }
729 SDL_QuitSubSystem(SDL_INIT_VIDEO);
730 }
731
732 static const DisplayChangeListenerOps dcl_2d_ops = {
733 .dpy_name = "sdl2-2d",
734 .dpy_gfx_update = sdl2_2d_update,
735 .dpy_gfx_switch = sdl2_2d_switch,
736 .dpy_gfx_check_format = sdl2_2d_check_format,
737 .dpy_refresh = sdl2_2d_refresh,
738 .dpy_mouse_set = sdl_mouse_warp,
739 .dpy_cursor_define = sdl_mouse_define,
740 };
741
742 #ifdef CONFIG_OPENGL
743 static const DisplayChangeListenerOps dcl_gl_ops = {
744 .dpy_name = "sdl2-gl",
745 .dpy_gfx_update = sdl2_gl_update,
746 .dpy_gfx_switch = sdl2_gl_switch,
747 .dpy_gfx_check_format = console_gl_check_format,
748 .dpy_refresh = sdl2_gl_refresh,
749 .dpy_mouse_set = sdl_mouse_warp,
750 .dpy_cursor_define = sdl_mouse_define,
751
752 .dpy_gl_ctx_create = sdl2_gl_create_context,
753 .dpy_gl_ctx_destroy = sdl2_gl_destroy_context,
754 .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
755 .dpy_gl_ctx_get_current = sdl2_gl_get_current_context,
756 .dpy_gl_scanout_disable = sdl2_gl_scanout_disable,
757 .dpy_gl_scanout_texture = sdl2_gl_scanout_texture,
758 .dpy_gl_update = sdl2_gl_scanout_flush,
759 };
760 #endif
761
762 void sdl_display_early_init(DisplayOptions *o)
763 {
764 assert(o->type == DISPLAY_TYPE_SDL);
765 if (o->has_gl && o->gl) {
766 #ifdef CONFIG_OPENGL
767 display_opengl = 1;
768 #endif
769 }
770 }
771
772 void sdl_display_init(DisplayState *ds, DisplayOptions *o)
773 {
774 int flags;
775 uint8_t data = 0;
776 char *filename;
777 int i;
778 SDL_SysWMinfo info;
779
780 assert(o->type == DISPLAY_TYPE_SDL);
781 opts = o;
782
783 #ifdef __linux__
784 /* on Linux, SDL may use fbcon|directfb|svgalib when run without
785 * accessible $DISPLAY to open X11 window. This is often the case
786 * when qemu is run using sudo. But in this case, and when actually
787 * run in X11 environment, SDL fights with X11 for the video card,
788 * making current display unavailable, often until reboot.
789 * So make x11 the default SDL video driver if this variable is unset.
790 * This is a bit hackish but saves us from bigger problem.
791 * Maybe it's a good idea to fix this in SDL instead.
792 */
793 setenv("SDL_VIDEODRIVER", "x11", 0);
794 #endif
795
796 flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
797 if (SDL_Init(flags)) {
798 fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
799 SDL_GetError());
800 exit(1);
801 }
802 SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
803 memset(&info, 0, sizeof(info));
804 SDL_VERSION(&info.version);
805
806 for (i = 0;; i++) {
807 QemuConsole *con = qemu_console_lookup_by_index(i);
808 if (!con) {
809 break;
810 }
811 }
812 sdl2_num_outputs = i;
813 if (sdl2_num_outputs == 0) {
814 return;
815 }
816 sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
817 for (i = 0; i < sdl2_num_outputs; i++) {
818 QemuConsole *con = qemu_console_lookup_by_index(i);
819 assert(con != NULL);
820 if (!qemu_console_is_graphic(con)) {
821 sdl2_console[i].hidden = true;
822 }
823 sdl2_console[i].idx = i;
824 #ifdef CONFIG_OPENGL
825 sdl2_console[i].opengl = display_opengl;
826 sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
827 #else
828 sdl2_console[i].opengl = 0;
829 sdl2_console[i].dcl.ops = &dcl_2d_ops;
830 #endif
831 sdl2_console[i].dcl.con = con;
832 register_displaychangelistener(&sdl2_console[i].dcl);
833
834 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
835 if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
836 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
837 qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
838 #elif defined(SDL_VIDEO_DRIVER_X11)
839 qemu_console_set_window_id(con, info.info.x11.window);
840 #endif
841 }
842 #endif
843 }
844
845 /* Load a 32x32x4 image. White pixels are transparent. */
846 filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
847 if (filename) {
848 SDL_Surface *image = SDL_LoadBMP(filename);
849 if (image) {
850 uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
851 SDL_SetColorKey(image, SDL_TRUE, colorkey);
852 SDL_SetWindowIcon(sdl2_console[0].real_window, image);
853 }
854 g_free(filename);
855 }
856
857 if (opts->has_full_screen && opts->full_screen) {
858 gui_fullscreen = 1;
859 sdl_grab_start(0);
860 }
861
862 mouse_mode_notifier.notify = sdl_mouse_mode_change;
863 qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
864
865 gui_grab = 0;
866
867 sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
868 sdl_cursor_normal = SDL_GetCursor();
869
870 atexit(sdl_cleanup);
871 }