]> git.proxmox.com Git - mirror_qemu.git/blob - ui/vnc-jobs.c
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[mirror_qemu.git] / ui / vnc-jobs.c
1 /*
2 * QEMU VNC display driver
3 *
4 * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws>
5 * Copyright (C) 2006 Fabrice Bellard
6 * Copyright (C) 2009 Red Hat, Inc
7 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a copy
10 * of this software and associated documentation files (the "Software"), to deal
11 * in the Software without restriction, including without limitation the rights
12 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13 * copies of the Software, and to permit persons to whom the Software is
14 * furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included in
17 * all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 * THE SOFTWARE.
26 */
27
28
29 #include "vnc.h"
30 #include "vnc-jobs.h"
31 #include "qemu/sockets.h"
32 #include "block/aio.h"
33
34 /*
35 * Locking:
36 *
37 * There are three levels of locking:
38 * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?)
39 * - VncDisplay global lock: mainly used for framebuffer updates to avoid
40 * screen corruption if the framebuffer is updated
41 * while the worker is doing something.
42 * - VncState::output lock: used to make sure the output buffer is not corrupted
43 * if two threads try to write on it at the same time
44 *
45 * While the VNC worker thread is working, the VncDisplay global lock is held
46 * to avoid screen corruption (this does not block vnc_refresh() because it
47 * uses trylock()) but the output lock is not held because the thread works on
48 * its own output buffer.
49 * When the encoding job is done, the worker thread will hold the output lock
50 * and copy its output buffer in vs->output.
51 */
52
53 struct VncJobQueue {
54 QemuCond cond;
55 QemuMutex mutex;
56 QemuThread thread;
57 Buffer buffer;
58 bool exit;
59 QTAILQ_HEAD(, VncJob) jobs;
60 };
61
62 typedef struct VncJobQueue VncJobQueue;
63
64 /*
65 * We use a single global queue, but most of the functions are
66 * already reentrant, so we can easily add more than one encoding thread
67 */
68 static VncJobQueue *queue;
69
70 static void vnc_lock_queue(VncJobQueue *queue)
71 {
72 qemu_mutex_lock(&queue->mutex);
73 }
74
75 static void vnc_unlock_queue(VncJobQueue *queue)
76 {
77 qemu_mutex_unlock(&queue->mutex);
78 }
79
80 VncJob *vnc_job_new(VncState *vs)
81 {
82 VncJob *job = g_malloc0(sizeof(VncJob));
83
84 job->vs = vs;
85 vnc_lock_queue(queue);
86 QLIST_INIT(&job->rectangles);
87 vnc_unlock_queue(queue);
88 return job;
89 }
90
91 int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h)
92 {
93 VncRectEntry *entry = g_malloc0(sizeof(VncRectEntry));
94
95 entry->rect.x = x;
96 entry->rect.y = y;
97 entry->rect.w = w;
98 entry->rect.h = h;
99
100 vnc_lock_queue(queue);
101 QLIST_INSERT_HEAD(&job->rectangles, entry, next);
102 vnc_unlock_queue(queue);
103 return 1;
104 }
105
106 void vnc_job_push(VncJob *job)
107 {
108 vnc_lock_queue(queue);
109 if (queue->exit || QLIST_EMPTY(&job->rectangles)) {
110 g_free(job);
111 } else {
112 QTAILQ_INSERT_TAIL(&queue->jobs, job, next);
113 qemu_cond_broadcast(&queue->cond);
114 }
115 vnc_unlock_queue(queue);
116 }
117
118 static bool vnc_has_job_locked(VncState *vs)
119 {
120 VncJob *job;
121
122 QTAILQ_FOREACH(job, &queue->jobs, next) {
123 if (job->vs == vs || !vs) {
124 return true;
125 }
126 }
127 return false;
128 }
129
130 bool vnc_has_job(VncState *vs)
131 {
132 bool ret;
133
134 vnc_lock_queue(queue);
135 ret = vnc_has_job_locked(vs);
136 vnc_unlock_queue(queue);
137 return ret;
138 }
139
140 void vnc_jobs_clear(VncState *vs)
141 {
142 VncJob *job, *tmp;
143
144 vnc_lock_queue(queue);
145 QTAILQ_FOREACH_SAFE(job, &queue->jobs, next, tmp) {
146 if (job->vs == vs || !vs) {
147 QTAILQ_REMOVE(&queue->jobs, job, next);
148 }
149 }
150 vnc_unlock_queue(queue);
151 }
152
153 void vnc_jobs_join(VncState *vs)
154 {
155 vnc_lock_queue(queue);
156 while (vnc_has_job_locked(vs)) {
157 qemu_cond_wait(&queue->cond, &queue->mutex);
158 }
159 vnc_unlock_queue(queue);
160 vnc_jobs_consume_buffer(vs);
161 }
162
163 void vnc_jobs_consume_buffer(VncState *vs)
164 {
165 bool flush;
166
167 vnc_lock_output(vs);
168 if (vs->jobs_buffer.offset) {
169 vnc_write(vs, vs->jobs_buffer.buffer, vs->jobs_buffer.offset);
170 buffer_reset(&vs->jobs_buffer);
171 }
172 flush = vs->csock != -1 && vs->abort != true;
173 vnc_unlock_output(vs);
174
175 if (flush) {
176 vnc_flush(vs);
177 }
178 }
179
180 /*
181 * Copy data for local use
182 */
183 static void vnc_async_encoding_start(VncState *orig, VncState *local)
184 {
185 local->vnc_encoding = orig->vnc_encoding;
186 local->features = orig->features;
187 local->vd = orig->vd;
188 local->lossy_rect = orig->lossy_rect;
189 local->write_pixels = orig->write_pixels;
190 local->client_pf = orig->client_pf;
191 local->client_be = orig->client_be;
192 local->tight = orig->tight;
193 local->zlib = orig->zlib;
194 local->hextile = orig->hextile;
195 local->zrle = orig->zrle;
196 local->output = queue->buffer;
197 local->csock = -1; /* Don't do any network work on this thread */
198
199 buffer_reset(&local->output);
200 }
201
202 static void vnc_async_encoding_end(VncState *orig, VncState *local)
203 {
204 orig->tight = local->tight;
205 orig->zlib = local->zlib;
206 orig->hextile = local->hextile;
207 orig->zrle = local->zrle;
208 orig->lossy_rect = local->lossy_rect;
209
210 queue->buffer = local->output;
211 }
212
213 static int vnc_worker_thread_loop(VncJobQueue *queue)
214 {
215 VncJob *job;
216 VncRectEntry *entry, *tmp;
217 VncState vs;
218 int n_rectangles;
219 int saved_offset;
220
221 vnc_lock_queue(queue);
222 while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) {
223 qemu_cond_wait(&queue->cond, &queue->mutex);
224 }
225 /* Here job can only be NULL if queue->exit is true */
226 job = QTAILQ_FIRST(&queue->jobs);
227 vnc_unlock_queue(queue);
228
229 if (queue->exit) {
230 return -1;
231 }
232
233 vnc_lock_output(job->vs);
234 if (job->vs->csock == -1 || job->vs->abort == true) {
235 vnc_unlock_output(job->vs);
236 goto disconnected;
237 }
238 vnc_unlock_output(job->vs);
239
240 /* Make a local copy of vs and switch output buffers */
241 vnc_async_encoding_start(job->vs, &vs);
242
243 /* Start sending rectangles */
244 n_rectangles = 0;
245 vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE);
246 vnc_write_u8(&vs, 0);
247 saved_offset = vs.output.offset;
248 vnc_write_u16(&vs, 0);
249
250 vnc_lock_display(job->vs->vd);
251 QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) {
252 int n;
253
254 if (job->vs->csock == -1) {
255 vnc_unlock_display(job->vs->vd);
256 /* Copy persistent encoding data */
257 vnc_async_encoding_end(job->vs, &vs);
258 goto disconnected;
259 }
260
261 n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y,
262 entry->rect.w, entry->rect.h);
263
264 if (n >= 0) {
265 n_rectangles += n;
266 }
267 g_free(entry);
268 }
269 vnc_unlock_display(job->vs->vd);
270
271 /* Put n_rectangles at the beginning of the message */
272 vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF;
273 vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF;
274
275 vnc_lock_output(job->vs);
276 if (job->vs->csock != -1) {
277 buffer_reserve(&job->vs->jobs_buffer, vs.output.offset);
278 buffer_append(&job->vs->jobs_buffer, vs.output.buffer,
279 vs.output.offset);
280 /* Copy persistent encoding data */
281 vnc_async_encoding_end(job->vs, &vs);
282
283 qemu_bh_schedule(job->vs->bh);
284 } else {
285 /* Copy persistent encoding data */
286 vnc_async_encoding_end(job->vs, &vs);
287 }
288 vnc_unlock_output(job->vs);
289
290 disconnected:
291 vnc_lock_queue(queue);
292 QTAILQ_REMOVE(&queue->jobs, job, next);
293 vnc_unlock_queue(queue);
294 qemu_cond_broadcast(&queue->cond);
295 g_free(job);
296 return 0;
297 }
298
299 static VncJobQueue *vnc_queue_init(void)
300 {
301 VncJobQueue *queue = g_malloc0(sizeof(VncJobQueue));
302
303 qemu_cond_init(&queue->cond);
304 qemu_mutex_init(&queue->mutex);
305 QTAILQ_INIT(&queue->jobs);
306 return queue;
307 }
308
309 static void vnc_queue_clear(VncJobQueue *q)
310 {
311 qemu_cond_destroy(&queue->cond);
312 qemu_mutex_destroy(&queue->mutex);
313 buffer_free(&queue->buffer);
314 g_free(q);
315 queue = NULL; /* Unset global queue */
316 }
317
318 static void *vnc_worker_thread(void *arg)
319 {
320 VncJobQueue *queue = arg;
321
322 qemu_thread_get_self(&queue->thread);
323
324 while (!vnc_worker_thread_loop(queue)) ;
325 vnc_queue_clear(queue);
326 return NULL;
327 }
328
329 static bool vnc_worker_thread_running(void)
330 {
331 return queue; /* Check global queue */
332 }
333
334 void vnc_start_worker_thread(void)
335 {
336 VncJobQueue *q;
337
338 if (vnc_worker_thread_running())
339 return ;
340
341 q = vnc_queue_init();
342 qemu_thread_create(&q->thread, "vnc_worker", vnc_worker_thread, q,
343 QEMU_THREAD_DETACHED);
344 queue = q; /* Set global queue */
345 }