1 #![allow(non_snake_case, non_camel_case_types, non_upper_case_globals, clashing_extern_declarations, clippy::all)]
2 #[link(name = "windows")]
5 pub struct GameChatMessageOrigin(pub i32);
6 impl GameChatMessageOrigin
{
7 pub const Voice
: Self = Self(0i32);
8 pub const Text
: Self = Self(1i32);
10 impl ::core
::marker
::Copy
for GameChatMessageOrigin {}
11 impl ::core
::clone
::Clone
for GameChatMessageOrigin
{
12 fn clone(&self) -> Self {
16 pub type GameChatMessageReceivedEventArgs
= *mut ::core
::ffi
::c_void
;
17 pub type GameChatOverlay
= *mut ::core
::ffi
::c_void
;
18 pub type GameChatOverlayMessageSource
= *mut ::core
::ffi
::c_void
;
20 pub struct GameChatOverlayPosition(pub i32);
21 impl GameChatOverlayPosition
{
22 pub const BottomCenter
: Self = Self(0i32);
23 pub const BottomLeft
: Self = Self(1i32);
24 pub const BottomRight
: Self = Self(2i32);
25 pub const MiddleRight
: Self = Self(3i32);
26 pub const MiddleLeft
: Self = Self(4i32);
27 pub const TopCenter
: Self = Self(5i32);
28 pub const TopLeft
: Self = Self(6i32);
29 pub const TopRight
: Self = Self(7i32);
31 impl ::core
::marker
::Copy
for GameChatOverlayPosition {}
32 impl ::core
::clone
::Clone
for GameChatOverlayPosition
{
33 fn clone(&self) -> Self {
37 pub type GameUIProviderActivatedEventArgs
= *mut ::core
::ffi
::c_void
;