+ slub_debug [MM, SLUB]
+ Enabling slub_debug allows one to determine the culprit
+ if slab objects become corrupted. Enabling slub_debug
+ creates guard zones around objects and poisons objects
+ when not in use. Also tracks the last alloc / free.
+ For more information see Documentation/vm/slub.txt.
+
+ slub_max_order= [MM, SLUB]
+ Determines the maximum allowed order for slabs. Setting
+ this too high may cause fragmentation.
+ For more information see Documentation/vm/slub.txt.
+
+ slub_min_objects= [MM, SLUB]
+ The minimum objects per slab. SLUB will increase the
+ slab order up to slub_max_order to generate a
+ sufficiently big slab to satisfy the number of objects.
+ The higher the number of objects the smaller the overhead
+ of tracking slabs.
+ For more information see Documentation/vm/slub.txt.
+
+ slub_min_order= [MM, SLUB]
+ Determines the mininum page order for slabs. Must be
+ lower than slub_max_order
+ For more information see Documentation/vm/slub.txt.
+
+ slub_nomerge [MM, SLUB]
+ Disable merging of slabs of similar size. May be
+ necessary if there is some reason to distinguish
+ allocs to different slabs.
+ For more information see Documentation/vm/slub.txt.
+