+ egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
+ backing_id, false);
+}
+
+void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
+ QemuDmaBuf *dmabuf)
+{
+#ifdef CONFIG_GBM
+ egl_dmabuf_import_texture(dmabuf);
+ if (!dmabuf->texture) {
+ return;
+ }
+
+ gd_egl_scanout_texture(dcl, dmabuf->texture,
+ false, dmabuf->width, dmabuf->height,
+ 0, 0, dmabuf->width, dmabuf->height);
+#endif
+}
+
+void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl,
+ QemuDmaBuf *dmabuf, bool have_hot,
+ uint32_t hot_x, uint32_t hot_y)
+{
+#ifdef CONFIG_GBM
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ if (dmabuf) {
+ egl_dmabuf_import_texture(dmabuf);
+ if (!dmabuf->texture) {
+ return;
+ }
+ egl_fb_setup_for_tex(&vc->gfx.cursor_fb, dmabuf->width, dmabuf->height,
+ dmabuf->texture, false);
+ } else {
+ egl_fb_destroy(&vc->gfx.cursor_fb);