- int buttons = 0;
-
- if (state & SDL_BUTTON(SDL_BUTTON_LEFT)) {
- buttons |= MOUSE_EVENT_LBUTTON;
- }
- if (state & SDL_BUTTON(SDL_BUTTON_RIGHT)) {
- buttons |= MOUSE_EVENT_RBUTTON;
- }
- if (state & SDL_BUTTON(SDL_BUTTON_MIDDLE)) {
- buttons |= MOUSE_EVENT_MBUTTON;
+ static uint32_t bmap[INPUT_BUTTON__MAX] = {
+ [INPUT_BUTTON_LEFT] = SDL_BUTTON(SDL_BUTTON_LEFT),
+ [INPUT_BUTTON_MIDDLE] = SDL_BUTTON(SDL_BUTTON_MIDDLE),
+ [INPUT_BUTTON_RIGHT] = SDL_BUTTON(SDL_BUTTON_RIGHT),
+ [INPUT_BUTTON_WHEEL_UP] = SDL_BUTTON(SDL_BUTTON_WHEELUP),
+ [INPUT_BUTTON_WHEEL_DOWN] = SDL_BUTTON(SDL_BUTTON_WHEELDOWN),
+ };
+ static uint32_t prev_state;
+
+ if (prev_state != state) {
+ qemu_input_update_buttons(dcl->con, bmap, prev_state, state);
+ prev_state = state;