int native_cpu_disable(void);
int common_cpu_die(unsigned int cpu);
void native_cpu_die(unsigned int cpu);
+void hlt_play_dead(void);
void native_play_dead(void);
void play_dead_common(void);
void wbinvd_on_cpu(int cpu);
#elif defined(CONFIG_X86_64_SMP)
#define raw_smp_processor_id() (this_cpu_read(cpu_number))
-#define stack_smp_processor_id() \
-({ \
- struct thread_info *ti; \
- __asm__("andq %%rsp,%0; ":"=r" (ti) : "0" (CURRENT_MASK)); \
- ti->cpu; \
-})
#define safe_smp_processor_id() smp_processor_id()
#endif