if (deadline < 0) {
static bool notified;
if (!icount_sleep && !notified) {
- error_report("WARNING: icount sleep disabled and no active timers");
+ warn_report("icount sleep disabled and no active timers");
notified = true;
}
return;
sleeptime_ns = (long)(throttle_ratio * CPU_THROTTLE_TIMESLICE_NS);
qemu_mutex_unlock_iothread();
- atomic_set(&cpu->throttle_thread_scheduled, 0);
g_usleep(sleeptime_ns / 1000); /* Convert ns to us for usleep call */
qemu_mutex_lock_iothread();
+ atomic_set(&cpu->throttle_thread_scheduled, 0);
}
static void cpu_throttle_timer_tick(void *opaque)
}
}
+void cpu_synchronize_all_pre_loadvm(void)
+{
+ CPUState *cpu;
+
+ CPU_FOREACH(cpu) {
+ cpu_synchronize_pre_loadvm(cpu);
+ }
+}
+
static int do_vm_stop(RunState state)
{
int ret = 0;
CPUState *cpu = arg;
rcu_register_thread();
+ tcg_register_thread();
qemu_mutex_lock_iothread();
qemu_thread_get_self(cpu->thread);
g_assert(!use_icount);
rcu_register_thread();
+ tcg_register_thread();
qemu_mutex_lock_iothread();
qemu_thread_get_self(cpu->thread);
char thread_name[VCPU_THREAD_NAME_SIZE];
static QemuCond *single_tcg_halt_cond;
static QemuThread *single_tcg_cpu_thread;
+ static int tcg_region_inited;
+
+ /*
+ * Initialize TCG regions--once. Now is a good time, because:
+ * (1) TCG's init context, prologue and target globals have been set up.
+ * (2) qemu_tcg_mttcg_enabled() works now (TCG init code runs before the
+ * -accel flag is processed, so the check doesn't work then).
+ */
+ if (!tcg_region_inited) {
+ tcg_region_inited = 1;
+ tcg_region_init();
+ }
if (qemu_tcg_mttcg_enabled() || !single_tcg_cpu_thread) {
cpu->thread = g_malloc0(sizeof(QemuThread));
/* If the target cpu hasn't set up any address spaces itself,
* give it the default one.
*/
- AddressSpace *as = address_space_init_shareable(cpu->memory,
- "cpu-memory");
+ AddressSpace *as = g_new0(AddressSpace, 1);
+
+ address_space_init(as, cpu->memory, "cpu-memory");
cpu->num_ases = 1;
cpu_address_space_init(cpu, as, 0);
}