return qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL) + TCG_KICK_PERIOD;
}
-/* Kick the currently round-robin scheduled vCPU */
-static void qemu_cpu_kick_rr_cpu(void)
+/* Kick the currently round-robin scheduled vCPU to next */
+static void qemu_cpu_kick_rr_next_cpu(void)
{
CPUState *cpu;
do {
} while (cpu != atomic_mb_read(&tcg_current_rr_cpu));
}
+/* Kick all RR vCPUs */
+static void qemu_cpu_kick_rr_cpus(void)
+{
+ CPUState *cpu;
+
+ CPU_FOREACH(cpu) {
+ cpu_exit(cpu);
+ };
+}
+
static void do_nothing(CPUState *cpu, run_on_cpu_data unused)
{
}
static void kick_tcg_thread(void *opaque)
{
timer_mod(tcg_kick_vcpu_timer, qemu_tcg_next_kick());
- qemu_cpu_kick_rr_cpu();
+ qemu_cpu_kick_rr_next_cpu();
}
static void start_tcg_kick_timer(void)
{
qemu_cond_broadcast(cpu->halt_cond);
if (tcg_enabled()) {
- cpu_exit(cpu);
- /* NOP unless doing single-thread RR */
- qemu_cpu_kick_rr_cpu();
+ if (qemu_tcg_mttcg_enabled()) {
+ cpu_exit(cpu);
+ } else {
+ qemu_cpu_kick_rr_cpus();
+ }
} else {
if (hax_enabled()) {
/*