#ifndef __AMDGPU_RING_H__
#define __AMDGPU_RING_H__
+#include <drm/amdgpu_drm.h>
#include "gpu_scheduler.h"
/* max number of rings */
struct amdgpu_ring;
struct amdgpu_ib;
struct amdgpu_cs_parser;
+struct amdgpu_job;
/*
* Fences.
void amdgpu_fence_driver_suspend(struct amdgpu_device *adev);
void amdgpu_fence_driver_resume(struct amdgpu_device *adev);
int amdgpu_fence_emit(struct amdgpu_ring *ring, struct dma_fence **fence);
+int amdgpu_fence_emit_polling(struct amdgpu_ring *ring, uint32_t *s);
void amdgpu_fence_process(struct amdgpu_ring *ring);
int amdgpu_fence_wait_empty(struct amdgpu_ring *ring);
+signed long amdgpu_fence_wait_polling(struct amdgpu_ring *ring,
+ uint32_t wait_seq,
+ signed long timeout);
unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring);
/*
void (*emit_rreg)(struct amdgpu_ring *ring, uint32_t reg);
void (*emit_wreg)(struct amdgpu_ring *ring, uint32_t reg, uint32_t val);
void (*emit_tmz)(struct amdgpu_ring *ring, bool start);
+ /* priority functions */
+ void (*set_priority) (struct amdgpu_ring *ring,
+ enum amd_sched_priority priority);
};
struct amdgpu_ring {
volatile u32 *cond_exe_cpu_addr;
unsigned vm_inv_eng;
bool has_compute_vm_bug;
+
+ atomic_t num_jobs[AMD_SCHED_PRIORITY_MAX];
+ struct mutex priority_mutex;
+ /* protected by priority_mutex */
+ int priority;
+
#if defined(CONFIG_DEBUG_FS)
struct dentry *ent;
#endif
void amdgpu_ring_generic_pad_ib(struct amdgpu_ring *ring, struct amdgpu_ib *ib);
void amdgpu_ring_commit(struct amdgpu_ring *ring);
void amdgpu_ring_undo(struct amdgpu_ring *ring);
+void amdgpu_ring_priority_get(struct amdgpu_ring *ring,
+ enum amd_sched_priority priority);
+void amdgpu_ring_priority_put(struct amdgpu_ring *ring,
+ enum amd_sched_priority priority);
int amdgpu_ring_init(struct amdgpu_device *adev, struct amdgpu_ring *ring,
unsigned ring_size, struct amdgpu_irq_src *irq_src,
unsigned irq_type);
void amdgpu_ring_fini(struct amdgpu_ring *ring);
-int amdgpu_ring_lru_get(struct amdgpu_device *adev, int type, int *blacklist,
- int num_blacklist, struct amdgpu_ring **ring);
+int amdgpu_ring_lru_get(struct amdgpu_device *adev, int type,
+ int *blacklist, int num_blacklist,
+ bool lru_pipe_order, struct amdgpu_ring **ring);
void amdgpu_ring_lru_touch(struct amdgpu_device *adev, struct amdgpu_ring *ring);
static inline void amdgpu_ring_clear_ring(struct amdgpu_ring *ring)
{