BUG();
}
- ret = i915_gem_object_pin(obj, alignment);
+ ret = i915_gem_object_pin(obj, alignment, true);
if (ret)
return ret;
* framebuffer compression. For simplicity, we always install
* a fence as the cost is not that onerous.
*/
- if (obj_priv->fence_reg == I915_FENCE_REG_NONE &&
- obj_priv->tiling_mode != I915_TILING_NONE) {
+ if (obj_priv->tiling_mode != I915_TILING_NONE) {
ret = i915_gem_object_get_fence_reg(obj, false);
if (ret)
goto err_unpin;
static void intel_clear_scanline_wait(struct drm_device *dev)
{
struct drm_i915_private *dev_priv = dev->dev_private;
+ struct intel_ring_buffer *ring;
u32 tmp;
if (IS_GEN2(dev))
/* Can't break the hang on i8xx */
return;
- tmp = I915_READ(PRB0_CTL);
- if (tmp & RING_WAIT) {
- I915_WRITE(PRB0_CTL, tmp);
- POSTING_READ(PRB0_CTL);
- }
+ ring = &dev_priv->render_ring;
+ tmp = I915_READ_CTL(ring);
+ if (tmp & RING_WAIT)
+ I915_WRITE_CTL(ring, tmp);
}
static void intel_crtc_wait_for_pending_flips(struct drm_crtc *crtc)
/* we only need to pin inside GTT if cursor is non-phy */
mutex_lock(&dev->struct_mutex);
if (!dev_priv->info->cursor_needs_physical) {
- ret = i915_gem_object_pin(bo, PAGE_SIZE);
+ ret = i915_gem_object_pin(bo, PAGE_SIZE, true);
if (ret) {
DRM_ERROR("failed to pin cursor bo\n");
goto fail_locked;
if (ret)
goto cleanup_objs;
- /* Block clients from rendering to the new back buffer until
- * the flip occurs and the object is no longer visible.
- */
- atomic_add(1 << intel_crtc->plane,
- &to_intel_bo(work->old_fb_obj)->pending_flip);
-
- work->pending_flip_obj = obj;
- obj_priv = to_intel_bo(obj);
-
if (IS_GEN3(dev) || IS_GEN2(dev)) {
u32 flip_mask;
/* Can't queue multiple flips, so wait for the previous
* one to finish before executing the next.
*/
- BEGIN_LP_RING(2);
+ ret = BEGIN_LP_RING(2);
+ if (ret)
+ goto cleanup_objs;
+
if (intel_crtc->plane)
flip_mask = MI_WAIT_FOR_PLANE_B_FLIP;
else
ADVANCE_LP_RING();
}
+ work->pending_flip_obj = obj;
+ obj_priv = to_intel_bo(obj);
+
work->enable_stall_check = true;
/* Offset into the new buffer for cases of shared fbs between CRTCs */
offset = crtc->y * fb->pitch + crtc->x * fb->bits_per_pixel/8;
- BEGIN_LP_RING(4);
- switch(INTEL_INFO(dev)->gen) {
+ ret = BEGIN_LP_RING(4);
+ if (ret)
+ goto cleanup_objs;
+
+ /* Block clients from rendering to the new back buffer until
+ * the flip occurs and the object is no longer visible.
+ */
+ atomic_add(1 << intel_crtc->plane,
+ &to_intel_bo(work->old_fb_obj)->pending_flip);
+
+ switch (INTEL_INFO(dev)->gen) {
case 2:
OUT_RING(MI_DISPLAY_FLIP |
MI_DISPLAY_FLIP_PLANE(intel_crtc->plane));
}
mutex_lock(&dev->struct_mutex);
- ret = i915_gem_object_pin(ctx, 4096);
+ ret = i915_gem_object_pin(ctx, 4096, true);
if (ret) {
DRM_ERROR("failed to pin power context: %d\n", ret);
goto err_unref;
ILK_DPFC_DIS2 |
ILK_CLK_FBC);
}
+
+ I915_WRITE(ILK_DISPLAY_CHICKEN2,
+ I915_READ(ILK_DISPLAY_CHICKEN2) |
+ ILK_ELPIN_409_SELECT);
+
+ if (IS_GEN5(dev)) {
+ I915_WRITE(_3D_CHICKEN2,
+ _3D_CHICKEN2_WM_READ_PIPELINED << 16 |
+ _3D_CHICKEN2_WM_READ_PIPELINED);
+ }
return;
} else if (IS_G4X(dev)) {
uint32_t dspclk_gate;
struct drm_i915_gem_object *obj_priv;
obj_priv = to_intel_bo(dev_priv->renderctx);
if (obj_priv) {
- BEGIN_LP_RING(4);
- OUT_RING(MI_SET_CONTEXT);
- OUT_RING(obj_priv->gtt_offset |
- MI_MM_SPACE_GTT |
- MI_SAVE_EXT_STATE_EN |
- MI_RESTORE_EXT_STATE_EN |
- MI_RESTORE_INHIBIT);
- OUT_RING(MI_NOOP);
- OUT_RING(MI_FLUSH);
- ADVANCE_LP_RING();
+ if (BEGIN_LP_RING(4) == 0) {
+ OUT_RING(MI_SET_CONTEXT);
+ OUT_RING(obj_priv->gtt_offset |
+ MI_MM_SPACE_GTT |
+ MI_SAVE_EXT_STATE_EN |
+ MI_RESTORE_EXT_STATE_EN |
+ MI_RESTORE_INHIBIT);
+ OUT_RING(MI_NOOP);
+ OUT_RING(MI_FLUSH);
+ ADVANCE_LP_RING();
+ }
}
} else
DRM_DEBUG_KMS("Failed to allocate render context."