static int sharpness = MAX_SHARPNESS/2;
static int whitebal = 3*(MAX_WHITEBAL/4);
-static int spd_to_iface[] = { 1, 0, 3, 2, 4, 5, 6 };
+static const int spd_to_iface[] = { 1, 0, 3, 2, 4, 5, 6 };
/* These FPS speeds are from the windows config box. They are
* indexed on size (0-2) and speed (0-6). Divide by 3 to get the
* real fps.
*/
-static int spd_to_fps[][7] = { { 24, 40, 48, 60, 72, 80, 100 },
+static const int spd_to_fps[][7] = { { 24, 40, 48, 60, 72, 80, 100 },
{ 24, 40, 48, 60, 72, 80, 100 },
{ 18, 30, 36, 45, 54, 60, 75 },
{ 6, 10, 12, 15, 18, 21, 25 } };
u8 cmd;
};
-static struct cam_size camera_sizes[] = { { 160, 120, 0x7 },
+static const struct cam_size camera_sizes[] = { { 160, 120, 0x7 },
{ 160, 136, 0xa },
{ 176, 144, 0x4 },
{ 320, 240, 0x5 } };