case INPUT_EVENT_KIND_BTN:
if (evt->u.btn->down) {
s->mouse_buttons |= bmap[evt->u.btn->button];
- if (evt->u.btn->button == INPUT_BUTTON_WHEELUP) {
+ if (evt->u.btn->button == INPUT_BUTTON_WHEEL_UP) {
s->mouse_dz--;
- } else if (evt->u.btn->button == INPUT_BUTTON_WHEELDOWN) {
+ } else if (evt->u.btn->button == INPUT_BUTTON_WHEEL_DOWN) {
s->mouse_dz++;
}
} else {