/*
* 4 color mode
*/
-static void glue(vga_draw_line2_, DEPTH)(VGAState *s1, uint8_t *d,
+static void glue(vga_draw_line2_, DEPTH)(VGACommonState *s1, uint8_t *d,
const uint8_t *s, int width)
{
uint32_t plane_mask, *palette, data, v;
/*
* 4 color mode, dup2 horizontal
*/
-static void glue(vga_draw_line2d2_, DEPTH)(VGAState *s1, uint8_t *d,
+static void glue(vga_draw_line2d2_, DEPTH)(VGACommonState *s1, uint8_t *d,
const uint8_t *s, int width)
{
uint32_t plane_mask, *palette, data, v;
/*
* 16 color mode
*/
-static void glue(vga_draw_line4_, DEPTH)(VGAState *s1, uint8_t *d,
+static void glue(vga_draw_line4_, DEPTH)(VGACommonState *s1, uint8_t *d,
const uint8_t *s, int width)
{
uint32_t plane_mask, data, v, *palette;
/*
* 16 color mode, dup2 horizontal
*/
-static void glue(vga_draw_line4d2_, DEPTH)(VGAState *s1, uint8_t *d,
+static void glue(vga_draw_line4d2_, DEPTH)(VGACommonState *s1, uint8_t *d,
const uint8_t *s, int width)
{
uint32_t plane_mask, data, v, *palette;
*
* XXX: add plane_mask support (never used in standard VGA modes)
*/
-static void glue(vga_draw_line8d2_, DEPTH)(VGAState *s1, uint8_t *d,
+static void glue(vga_draw_line8d2_, DEPTH)(VGACommonState *s1, uint8_t *d,
const uint8_t *s, int width)
{
uint32_t *palette;
*
* XXX: add plane_mask support (never used in standard VGA modes)
*/
-static void glue(vga_draw_line8_, DEPTH)(VGAState *s1, uint8_t *d,
+static void glue(vga_draw_line8_, DEPTH)(VGACommonState *s1, uint8_t *d,
const uint8_t *s, int width)
{
uint32_t *palette;
/*
* 15 bit color
*/
-static void glue(vga_draw_line15_, PIXEL_NAME)(VGAState *s1, uint8_t *d,
+static void glue(vga_draw_line15_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d,
const uint8_t *s, int width)
{
#if DEPTH == 15 && defined(HOST_WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
/*
* 16 bit color
*/
-static void glue(vga_draw_line16_, PIXEL_NAME)(VGAState *s1, uint8_t *d,
+static void glue(vga_draw_line16_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d,
const uint8_t *s, int width)
{
#if DEPTH == 16 && defined(HOST_WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
/*
* 24 bit color
*/
-static void glue(vga_draw_line24_, PIXEL_NAME)(VGAState *s1, uint8_t *d,
+static void glue(vga_draw_line24_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d,
const uint8_t *s, int width)
{
int w;
/*
* 32 bit color
*/
-static void glue(vga_draw_line32_, PIXEL_NAME)(VGAState *s1, uint8_t *d,
+static void glue(vga_draw_line32_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d,
const uint8_t *s, int width)
{
#if DEPTH == 32 && defined(HOST_WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN) && !defined(BGR_FORMAT)