struct rb_node rbnode; /* used in netem & tcp stack */
};
struct sock *sk;
- struct net_device *dev;
+ union {
+ struct net_device *dev;
+ /* Some protocols might use this space to store information,
+ * while device pointer would be NULL.
+ * UDP receive path is one user.
+ */
+ unsigned long dev_scratch;
+ };
/*
* This is the control buffer. It is free to use for every
* layer. Please put your private variables there. If you
}
void __skb_get_hash(struct sk_buff *skb);
-u32 __skb_get_hash_symmetric(struct sk_buff *skb);
+u32 __skb_get_hash_symmetric(const struct sk_buff *skb);
u32 skb_get_poff(const struct sk_buff *skb);
u32 __skb_get_poff(const struct sk_buff *skb, void *data,
const struct flow_keys *keys, int hlen);
return skb->len - skb->data_len;
}
-static inline int skb_pagelen(const struct sk_buff *skb)
+static inline unsigned int skb_pagelen(const struct sk_buff *skb)
{
- int i, len = 0;
+ unsigned int i, len = 0;
- for (i = (int)skb_shinfo(skb)->nr_frags - 1; i >= 0; i--)
+ for (i = skb_shinfo(skb)->nr_frags - 1; (int)i >= 0; i--)
len += skb_frag_size(&skb_shinfo(skb)->frags[i]);
return len + skb_headlen(skb);
}
return __pskb_pull_tail(skb, len - skb_headlen(skb)) != NULL;
}
+void skb_condense(struct sk_buff *skb);
+
/**
* skb_headroom - bytes at buffer head
* @skb: buffer to check
int __skb_wait_for_more_packets(struct sock *sk, int *err, long *timeo_p,
const struct sk_buff *skb);
struct sk_buff *__skb_try_recv_datagram(struct sock *sk, unsigned flags,
+ void (*destructor)(struct sock *sk,
+ struct sk_buff *skb),
int *peeked, int *off, int *err,
struct sk_buff **last);
struct sk_buff *__skb_recv_datagram(struct sock *sk, unsigned flags,
+ void (*destructor)(struct sock *sk,
+ struct sk_buff *skb),
int *peeked, int *off, int *err);
struct sk_buff *skb_recv_datagram(struct sock *sk, unsigned flags, int noblock,
int *err);