};
typedef enum ReplayClockKind ReplayClockKind;
+/* IDs of the checkpoints */
+enum ReplayCheckpoint {
+ CHECKPOINT_CLOCK_WARP,
+ CHECKPOINT_RESET_REQUESTED,
+ CHECKPOINT_SUSPEND_REQUESTED,
+ CHECKPOINT_CLOCK_VIRTUAL,
+ CHECKPOINT_CLOCK_HOST,
+ CHECKPOINT_CLOCK_VIRTUAL_RT,
+ CHECKPOINT_INIT,
+ CHECKPOINT_RESET,
+ CHECKPOINT_COUNT
+};
+typedef enum ReplayCheckpoint ReplayCheckpoint;
+
extern ReplayMode replay_mode;
/* Processing the instructions */
/*! Called when qemu shutdown is requested. */
void replay_shutdown_request(void);
+/*! Should be called at check points in the execution.
+ These check points are skipped, if they were not met.
+ Saves checkpoint in the SAVE mode and validates in the PLAY mode.
+ Returns 0 in PLAY mode if checkpoint was not found.
+ Returns 1 in all other cases. */
+bool replay_checkpoint(ReplayCheckpoint checkpoint);
/* Asynchronous events queue */