#define AMDGPU_GEM_DOMAIN_GDS 0x8
#define AMDGPU_GEM_DOMAIN_GWS 0x10
#define AMDGPU_GEM_DOMAIN_OA 0x20
+#define AMDGPU_GEM_DOMAIN_MASK (AMDGPU_GEM_DOMAIN_CPU | \
+ AMDGPU_GEM_DOMAIN_GTT | \
+ AMDGPU_GEM_DOMAIN_VRAM | \
+ AMDGPU_GEM_DOMAIN_GDS | \
+ AMDGPU_GEM_DOMAIN_GWS | \
+ AMDGPU_GEM_DOMAIN_OA)
/* Flag that CPU access will be required for the case of VRAM domain */
#define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED (1 << 0)
/* Preempt flag, IB should set Pre_enb bit if PREEMPT flag detected */
#define AMDGPU_IB_FLAG_PREEMPT (1<<2)
+/* The IB fence should do the L2 writeback but not invalidate any shader
+ * caches (L2/vL1/sL1/I$). */
+#define AMDGPU_IB_FLAG_TC_WB_NOT_INVALIDATE (1 << 3)
+
struct drm_amdgpu_cs_chunk_ib {
__u32 _pad;
/** AMDGPU_IB_FLAG_* */