* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
- * You should have received a copy of the GNU General Public License
- * along with Quagga; see the file COPYING. If not, write to the Free
- * Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
- * 02111-1307, USA.
+ * You should have received a copy of the GNU General Public License along
+ * with this program; see the file COPYING; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* A simple bit array implementation to allocate and free IDs. An example
* @N: number of bits to start with, which equates to how many
* IDs can be allocated.
*/
-#define bf_init(v, N) \
- do { \
- (v).n = 0; \
- (v).m = ((N) / WORD_SIZE + 1); \
- (v).data = calloc(1, ((v).m * sizeof(word_t))); \
- } while (0)
+#define bf_init(v, N) \
+ do { \
+ (v).n = 0; \
+ (v).m = ((N) / WORD_SIZE + 1); \
+ (v).data = calloc(1, ((v).m * sizeof(word_t))); \
+ } while (0)
/**
* allocate and assign an id from bitfield v.
*/
-#define bf_assign_index(v, id) \
- do { \
- bf_find_bit(v, id); \
- bf_set_bit(v, id); \
- } while (0)
+#define bf_assign_index(v, id) \
+ do { \
+ bf_find_bit(v, id); \
+ bf_set_bit(v, id); \
+ } while (0)
-/**
+/*
+ * allocate and assign 0th bit in the bitfiled.
+ */
+#define bf_assign_zero_index(v) \
+ do { \
+ int id = 0; \
+ bf_assign_index(v, id); \
+ } while (0)
+
+/*
* return an id to bitfield v
*/
-#define bf_release_index(v, id) \
- (v).data[bf_index(id)] &= ~(1 << (bf_offset(id)))
+#define bf_release_index(v, id) \
+ (v).data[bf_index(id)] &= ~(1 << (bf_offset(id)))
+
+/*
+ * return 0th index back to bitfield
+ */
+#define bf_release_zero_index(v) bf_release_index(v, 0)
#define bf_index(b) ((b) / WORD_SIZE)
#define bf_offset(b) ((b) % WORD_SIZE)
* Set a bit in the array. If it fills up that word and we are
* out of words, extend it by one more word.
*/
-#define bf_set_bit(v, b) \
- do { \
- size_t w = bf_index(b); \
- (v).data[w] |= 1 << (bf_offset(b)); \
- (v).n += ((v).data[w] == WORD_MAX); \
- if ((v).n == (v).m) { \
- (v).m = (v).m + 1; \
- (v).data = realloc((v).data, (v).m * sizeof(word_t)); \
- } \
- } while (0)
+#define bf_set_bit(v, b) \
+ do { \
+ size_t w = bf_index(b); \
+ (v).data[w] |= 1 << (bf_offset(b)); \
+ (v).n += ((v).data[w] == WORD_MAX); \
+ if ((v).n == (v).m) { \
+ (v).m = (v).m + 1; \
+ (v).data = realloc((v).data, (v).m * sizeof(word_t)); \
+ } \
+ } while (0)
/* Find a clear bit in v and assign it to b. */
-#define bf_find_bit(v, b) \
- do { \
- word_t word = 0; \
- unsigned int w, sh; \
- for (w = 0; w <= (v).n; w++) { \
- if ((word = (v).data[w]) != WORD_MAX) break; \
- } \
- (b) = ((word & 0xFFFF) == 0xFFFF) << 4; word >>= (b); \
- sh = ((word & 0xFF) == 0xFF) << 3; word >>= sh; (b) |= sh; \
- sh = ((word & 0xF) == 0xF) << 2; word >>= sh; (b) |= sh; \
- sh = ((word & 0x3) == 0x3) << 1; word >>= sh; (b) |= sh; \
- sh = ((word & 0x1) == 0x1) << 0; word >>= sh; (b) |= sh; \
- (b) += (w * WORD_SIZE); \
- } while (0)
+#define bf_find_bit(v, b) \
+ do { \
+ word_t word = 0; \
+ unsigned int w, sh; \
+ for (w = 0; w <= (v).n; w++) { \
+ if ((word = (v).data[w]) != WORD_MAX) \
+ break; \
+ } \
+ (b) = ((word & 0xFFFF) == 0xFFFF) << 4; \
+ word >>= (b); \
+ sh = ((word & 0xFF) == 0xFF) << 3; \
+ word >>= sh; \
+ (b) |= sh; \
+ sh = ((word & 0xF) == 0xF) << 2; \
+ word >>= sh; \
+ (b) |= sh; \
+ sh = ((word & 0x3) == 0x3) << 1; \
+ word >>= sh; \
+ (b) |= sh; \
+ sh = ((word & 0x1) == 0x1) << 0; \
+ word >>= sh; \
+ (b) |= sh; \
+ (b) += (w * WORD_SIZE); \
+ } while (0)
+
+/*
+ * Free the allocated memory for data
+ * @v: an instance of bitfield_t struct.
+ */
+#define bf_free(v) \
+ do { \
+ if ((v).data) { \
+ free((v).data); \
+ } \
+ } while (0)
#endif