* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
-#ifndef _SYS_TREE_H_
+#ifndef _SYS_TREE_H_
#define _SYS_TREE_H_
/*
* The maximum height of a red-black tree is 2lg (n+1).
*/
-#define SPLAY_HEAD(name, type) \
-struct name { \
- struct type *sph_root; /* root of the tree */ \
-}
+#define SPLAY_HEAD(name, type) \
+ struct name { \
+ struct type *sph_root; /* root of the tree */ \
+ }
-#define SPLAY_INITIALIZER(root) \
- { NULL }
+#define SPLAY_INITIALIZER(root) \
+ { \
+ NULL \
+ }
-#define SPLAY_INIT(root) do { \
- (root)->sph_root = NULL; \
-} while (0)
+#define SPLAY_INIT(root) \
+ do { \
+ (root)->sph_root = NULL; \
+ } while (0)
-#define SPLAY_ENTRY(type) \
-struct { \
- struct type *spe_left; /* left element */ \
- struct type *spe_right; /* right element */ \
-}
+#define SPLAY_ENTRY(type) \
+ struct { \
+ struct type *spe_left; /* left element */ \
+ struct type *spe_right; /* right element */ \
+ }
#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
-#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
- SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
- SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
- (head)->sph_root = tmp; \
-} while (0)
-
-#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
- SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
- SPLAY_LEFT(tmp, field) = (head)->sph_root; \
- (head)->sph_root = tmp; \
-} while (0)
-
-#define SPLAY_LINKLEFT(head, tmp, field) do { \
- SPLAY_LEFT(tmp, field) = (head)->sph_root; \
- tmp = (head)->sph_root; \
- (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
-} while (0)
-
-#define SPLAY_LINKRIGHT(head, tmp, field) do { \
- SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
- tmp = (head)->sph_root; \
- (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
-} while (0)
-
-#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
- SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
- SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
- SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
- SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
-} while (0)
+#define SPLAY_ROTATE_RIGHT(head, tmp, field) \
+ do { \
+ SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
+ SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
+ (head)->sph_root = tmp; \
+ } while (0)
+
+#define SPLAY_ROTATE_LEFT(head, tmp, field) \
+ do { \
+ SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
+ SPLAY_LEFT(tmp, field) = (head)->sph_root; \
+ (head)->sph_root = tmp; \
+ } while (0)
+
+#define SPLAY_LINKLEFT(head, tmp, field) \
+ do { \
+ SPLAY_LEFT(tmp, field) = (head)->sph_root; \
+ tmp = (head)->sph_root; \
+ (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
+ } while (0)
+
+#define SPLAY_LINKRIGHT(head, tmp, field) \
+ do { \
+ SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
+ tmp = (head)->sph_root; \
+ (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
+ } while (0)
+
+#define SPLAY_ASSEMBLE(head, node, left, right, field) \
+ do { \
+ SPLAY_RIGHT(left, field) = \
+ SPLAY_LEFT((head)->sph_root, field); \
+ SPLAY_LEFT(right, field) = \
+ SPLAY_RIGHT((head)->sph_root, field); \
+ SPLAY_LEFT((head)->sph_root, field) = \
+ SPLAY_RIGHT(node, field); \
+ SPLAY_RIGHT((head)->sph_root, field) = \
+ SPLAY_LEFT(node, field); \
+ } while (0)
/* Generates prototypes and inline functions */
-#define SPLAY_PROTOTYPE(name, type, field, cmp) \
-void name##_SPLAY(struct name *, struct type *); \
-void name##_SPLAY_MINMAX(struct name *, int); \
-struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
-struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
- \
-/* Finds the node with the same key as elm */ \
-static __inline struct type * \
-name##_SPLAY_FIND(struct name *head, struct type *elm) \
-{ \
- if (SPLAY_EMPTY(head)) \
- return(NULL); \
- name##_SPLAY(head, elm); \
- if ((cmp)(elm, (head)->sph_root) == 0) \
- return (head->sph_root); \
- return (NULL); \
-} \
- \
-static __inline struct type * \
-name##_SPLAY_NEXT(struct name *head, struct type *elm) \
-{ \
- name##_SPLAY(head, elm); \
- if (SPLAY_RIGHT(elm, field) != NULL) { \
- elm = SPLAY_RIGHT(elm, field); \
- while (SPLAY_LEFT(elm, field) != NULL) { \
- elm = SPLAY_LEFT(elm, field); \
- } \
- } else \
- elm = NULL; \
- return (elm); \
-} \
- \
-static __inline struct type * \
-name##_SPLAY_MIN_MAX(struct name *head, int val) \
-{ \
- name##_SPLAY_MINMAX(head, val); \
- return (SPLAY_ROOT(head)); \
-}
+#define SPLAY_PROTOTYPE(name, type, field, cmp) \
+ void name##_SPLAY(struct name *, struct type *); \
+ void name##_SPLAY_MINMAX(struct name *, int); \
+ struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
+ struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
+ \
+ /* Finds the node with the same key as elm */ \
+ static __inline struct type *name##_SPLAY_FIND(struct name *head, \
+ struct type *elm) \
+ { \
+ if (SPLAY_EMPTY(head)) \
+ return (NULL); \
+ name##_SPLAY(head, elm); \
+ if ((cmp)(elm, (head)->sph_root) == 0) \
+ return (head->sph_root); \
+ return (NULL); \
+ } \
+ \
+ static __inline struct type *name##_SPLAY_NEXT(struct name *head, \
+ struct type *elm) \
+ { \
+ name##_SPLAY(head, elm); \
+ if (SPLAY_RIGHT(elm, field) != NULL) { \
+ elm = SPLAY_RIGHT(elm, field); \
+ while (SPLAY_LEFT(elm, field) != NULL) { \
+ elm = SPLAY_LEFT(elm, field); \
+ } \
+ } else \
+ elm = NULL; \
+ return (elm); \
+ } \
+ \
+ static __inline struct type *name##_SPLAY_MIN_MAX(struct name *head, \
+ int val) \
+ { \
+ name##_SPLAY_MINMAX(head, val); \
+ return (SPLAY_ROOT(head)); \
+ }
/* Main splay operation.
* Moves node close to the key of elm to top
*/
-#define SPLAY_GENERATE(name, type, field, cmp) \
-struct type * \
-name##_SPLAY_INSERT(struct name *head, struct type *elm) \
-{ \
- if (SPLAY_EMPTY(head)) { \
- SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
- } else { \
- int __comp; \
- name##_SPLAY(head, elm); \
- __comp = (cmp)(elm, (head)->sph_root); \
- if(__comp < 0) { \
- SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
- SPLAY_RIGHT(elm, field) = (head)->sph_root; \
- SPLAY_LEFT((head)->sph_root, field) = NULL; \
- } else if (__comp > 0) { \
- SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
- SPLAY_LEFT(elm, field) = (head)->sph_root; \
- SPLAY_RIGHT((head)->sph_root, field) = NULL; \
- } else \
- return ((head)->sph_root); \
- } \
- (head)->sph_root = (elm); \
- return (NULL); \
-} \
- \
-struct type * \
-name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
-{ \
- struct type *__tmp; \
- if (SPLAY_EMPTY(head)) \
- return (NULL); \
- name##_SPLAY(head, elm); \
- if ((cmp)(elm, (head)->sph_root) == 0) { \
- if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
- (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
- } else { \
- __tmp = SPLAY_RIGHT((head)->sph_root, field); \
- (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
- name##_SPLAY(head, elm); \
- SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
- } \
- return (elm); \
- } \
- return (NULL); \
-} \
- \
-void \
-name##_SPLAY(struct name *head, struct type *elm) \
-{ \
- struct type __node, *__left, *__right, *__tmp; \
- int __comp; \
-\
- SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
- __left = __right = &__node; \
-\
- while ((__comp = (cmp)(elm, (head)->sph_root))) { \
- if (__comp < 0) { \
- __tmp = SPLAY_LEFT((head)->sph_root, field); \
- if (__tmp == NULL) \
- break; \
- if ((cmp)(elm, __tmp) < 0){ \
- SPLAY_ROTATE_RIGHT(head, __tmp, field); \
- if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
- break; \
- } \
- SPLAY_LINKLEFT(head, __right, field); \
- } else if (__comp > 0) { \
- __tmp = SPLAY_RIGHT((head)->sph_root, field); \
- if (__tmp == NULL) \
- break; \
- if ((cmp)(elm, __tmp) > 0){ \
- SPLAY_ROTATE_LEFT(head, __tmp, field); \
- if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
- break; \
- } \
- SPLAY_LINKRIGHT(head, __left, field); \
- } \
- } \
- SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
-} \
- \
-/* Splay with either the minimum or the maximum element \
- * Used to find minimum or maximum element in tree. \
- */ \
-void name##_SPLAY_MINMAX(struct name *head, int __comp) \
-{ \
- struct type __node, *__left, *__right, *__tmp; \
-\
- SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
- __left = __right = &__node; \
-\
- while (1) { \
- if (__comp < 0) { \
- __tmp = SPLAY_LEFT((head)->sph_root, field); \
- if (__tmp == NULL) \
- break; \
- if (__comp < 0){ \
- SPLAY_ROTATE_RIGHT(head, __tmp, field); \
- if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
- break; \
- } \
- SPLAY_LINKLEFT(head, __right, field); \
- } else if (__comp > 0) { \
- __tmp = SPLAY_RIGHT((head)->sph_root, field); \
- if (__tmp == NULL) \
- break; \
- if (__comp > 0) { \
- SPLAY_ROTATE_LEFT(head, __tmp, field); \
- if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
- break; \
- } \
- SPLAY_LINKRIGHT(head, __left, field); \
- } \
- } \
- SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
-}
+#define SPLAY_GENERATE(name, type, field, cmp) \
+ struct type *name##_SPLAY_INSERT(struct name *head, struct type *elm) \
+ { \
+ if (SPLAY_EMPTY(head)) { \
+ SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = \
+ NULL; \
+ } else { \
+ int __comp; \
+ name##_SPLAY(head, elm); \
+ __comp = (cmp)(elm, (head)->sph_root); \
+ if (__comp < 0) { \
+ SPLAY_LEFT(elm, field) = \
+ SPLAY_LEFT((head)->sph_root, field); \
+ SPLAY_RIGHT(elm, field) = (head)->sph_root; \
+ SPLAY_LEFT((head)->sph_root, field) = NULL; \
+ } else if (__comp > 0) { \
+ SPLAY_RIGHT(elm, field) = \
+ SPLAY_RIGHT((head)->sph_root, field); \
+ SPLAY_LEFT(elm, field) = (head)->sph_root; \
+ SPLAY_RIGHT((head)->sph_root, field) = NULL; \
+ } else \
+ return ((head)->sph_root); \
+ } \
+ (head)->sph_root = (elm); \
+ return (NULL); \
+ } \
+ \
+ struct type *name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
+ { \
+ struct type *__tmp; \
+ if (SPLAY_EMPTY(head)) \
+ return (NULL); \
+ name##_SPLAY(head, elm); \
+ if ((cmp)(elm, (head)->sph_root) == 0) { \
+ if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
+ (head)->sph_root = \
+ SPLAY_RIGHT((head)->sph_root, field); \
+ } else { \
+ __tmp = SPLAY_RIGHT((head)->sph_root, field); \
+ (head)->sph_root = \
+ SPLAY_LEFT((head)->sph_root, field); \
+ name##_SPLAY(head, elm); \
+ SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
+ } \
+ return (elm); \
+ } \
+ return (NULL); \
+ } \
+ \
+ void name##_SPLAY(struct name *head, struct type *elm) \
+ { \
+ struct type __node, *__left, *__right, *__tmp; \
+ int __comp; \
+ \
+ SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = \
+ NULL; \
+ __left = __right = &__node; \
+ \
+ while ((__comp = (cmp)(elm, (head)->sph_root))) { \
+ if (__comp < 0) { \
+ __tmp = SPLAY_LEFT((head)->sph_root, field); \
+ if (__tmp == NULL) \
+ break; \
+ if ((cmp)(elm, __tmp) < 0) { \
+ SPLAY_ROTATE_RIGHT(head, __tmp, \
+ field); \
+ if (SPLAY_LEFT((head)->sph_root, \
+ field) \
+ == NULL) \
+ break; \
+ } \
+ SPLAY_LINKLEFT(head, __right, field); \
+ } else if (__comp > 0) { \
+ __tmp = SPLAY_RIGHT((head)->sph_root, field); \
+ if (__tmp == NULL) \
+ break; \
+ if ((cmp)(elm, __tmp) > 0) { \
+ SPLAY_ROTATE_LEFT(head, __tmp, field); \
+ if (SPLAY_RIGHT((head)->sph_root, \
+ field) \
+ == NULL) \
+ break; \
+ } \
+ SPLAY_LINKRIGHT(head, __left, field); \
+ } \
+ } \
+ SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
+ } \
+ \
+ /* Splay with either the minimum or the maximum element \
+ * Used to find minimum or maximum element in tree. \
+ */ \
+ void name##_SPLAY_MINMAX(struct name *head, int __comp) \
+ { \
+ struct type __node, *__left, *__right, *__tmp; \
+ \
+ SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = \
+ NULL; \
+ __left = __right = &__node; \
+ \
+ while (1) { \
+ if (__comp < 0) { \
+ __tmp = SPLAY_LEFT((head)->sph_root, field); \
+ if (__tmp == NULL) \
+ break; \
+ if (__comp < 0) { \
+ SPLAY_ROTATE_RIGHT(head, __tmp, \
+ field); \
+ if (SPLAY_LEFT((head)->sph_root, \
+ field) \
+ == NULL) \
+ break; \
+ } \
+ SPLAY_LINKLEFT(head, __right, field); \
+ } else if (__comp > 0) { \
+ __tmp = SPLAY_RIGHT((head)->sph_root, field); \
+ if (__tmp == NULL) \
+ break; \
+ if (__comp > 0) { \
+ SPLAY_ROTATE_LEFT(head, __tmp, field); \
+ if (SPLAY_RIGHT((head)->sph_root, \
+ field) \
+ == NULL) \
+ break; \
+ } \
+ SPLAY_LINKRIGHT(head, __left, field); \
+ } \
+ } \
+ SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
+ }
#define SPLAY_NEGINF -1
#define SPLAY_INF 1
#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
-#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
- : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
-#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
- : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
-
-#define SPLAY_FOREACH(x, name, head) \
- for ((x) = SPLAY_MIN(name, head); \
- (x) != NULL; \
- (x) = SPLAY_NEXT(name, head, x))
+#define SPLAY_MIN(name, x) \
+ (SPLAY_EMPTY(x) ? NULL : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
+#define SPLAY_MAX(name, x) \
+ (SPLAY_EMPTY(x) ? NULL : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
-/* Macros that define a red-black tree */
-#define RB_HEAD(name, type) \
-struct name { \
- struct type *rbh_root; /* root of the tree */ \
-}
-
-#define RB_INITIALIZER(root) \
- { NULL }
+#define SPLAY_FOREACH(x, name, head) \
+ for ((x) = SPLAY_MIN(name, head); (x) != NULL; \
+ (x) = SPLAY_NEXT(name, head, x))
-#define RB_INIT(root) do { \
- (root)->rbh_root = NULL; \
-} while (0)
+/*
+ * Copyright (c) 2016 David Gwynne <dlg@openbsd.org>
+ *
+ * Permission to use, copy, modify, and distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
#define RB_BLACK 0
#define RB_RED 1
-#define RB_ENTRY(type) \
-struct { \
- struct type *rbe_left; /* left element */ \
- struct type *rbe_right; /* right element */ \
- struct type *rbe_parent; /* parent element */ \
- int rbe_color; /* node color */ \
-}
-#define RB_LEFT(elm, field) (elm)->field.rbe_left
-#define RB_RIGHT(elm, field) (elm)->field.rbe_right
-#define RB_PARENT(elm, field) (elm)->field.rbe_parent
-#define RB_COLOR(elm, field) (elm)->field.rbe_color
-#define RB_ROOT(head) (head)->rbh_root
-#define RB_EMPTY(head) (RB_ROOT(head) == NULL)
-
-#define RB_SET(elm, parent, field) do { \
- RB_PARENT(elm, field) = parent; \
- RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
- RB_COLOR(elm, field) = RB_RED; \
-} while (0)
-
-#define RB_SET_BLACKRED(black, red, field) do { \
- RB_COLOR(black, field) = RB_BLACK; \
- RB_COLOR(red, field) = RB_RED; \
-} while (0)
-
-#ifndef RB_AUGMENT
-#define RB_AUGMENT(x) do {} while (0)
-#endif
-
-#define RB_ROTATE_LEFT(head, elm, tmp, field) do { \
- (tmp) = RB_RIGHT(elm, field); \
- if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field))) { \
- RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \
- } \
- RB_AUGMENT(elm); \
- if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \
- if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
- RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
- else \
- RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
- } else \
- (head)->rbh_root = (tmp); \
- RB_LEFT(tmp, field) = (elm); \
- RB_PARENT(elm, field) = (tmp); \
- RB_AUGMENT(tmp); \
- if ((RB_PARENT(tmp, field))) \
- RB_AUGMENT(RB_PARENT(tmp, field)); \
-} while (0)
-
-#define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \
- (tmp) = RB_LEFT(elm, field); \
- if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field))) { \
- RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \
- } \
- RB_AUGMENT(elm); \
- if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \
- if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
- RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
- else \
- RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
- } else \
- (head)->rbh_root = (tmp); \
- RB_RIGHT(tmp, field) = (elm); \
- RB_PARENT(elm, field) = (tmp); \
- RB_AUGMENT(tmp); \
- if ((RB_PARENT(tmp, field))) \
- RB_AUGMENT(RB_PARENT(tmp, field)); \
-} while (0)
+struct rb_type {
+ int (*t_compare)(const void *, const void *);
+ void (*t_augment)(void *);
+ unsigned int t_offset; /* offset of rb_entry in type */
+};
+
+struct rbt_tree {
+ struct rb_entry *rbt_root;
+};
+
+struct rb_entry {
+ struct rb_entry *rbt_parent;
+ struct rb_entry *rbt_left;
+ struct rb_entry *rbt_right;
+ unsigned int rbt_color;
+};
+
+#define RB_HEAD(_name, _type) \
+ struct _name { \
+ struct rbt_tree rbh_root; \
+ }
+
+#define RB_ENTRY(_type) struct rb_entry
+
+static inline void _rb_init(struct rbt_tree *rbt)
+{
+ rbt->rbt_root = NULL;
+}
-/* Generates prototypes and inline functions */
-#define RB_PROTOTYPE(name, type, field, cmp) \
- RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
-#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \
- RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static)
-#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
-attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \
-attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
-attr struct type *name##_RB_REMOVE(struct name *, struct type *); \
-attr struct type *name##_RB_INSERT(struct name *, struct type *); \
-attr struct type *name##_RB_FIND(struct name *, struct type *); \
-attr struct type *name##_RB_NFIND(struct name *, struct type *); \
-attr struct type *name##_RB_NEXT(struct type *); \
-attr struct type *name##_RB_PREV(struct type *); \
-attr struct type *name##_RB_MINMAX(struct name *, int); \
- \
-
-/* Main rb operation.
- * Moves node close to the key of elm to top
- */
-#define RB_GENERATE(name, type, field, cmp) \
- RB_GENERATE_INTERNAL(name, type, field, cmp,)
-#define RB_GENERATE_STATIC(name, type, field, cmp) \
- RB_GENERATE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static)
-#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \
-attr void \
-name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \
-{ \
- struct type *parent, *gparent, *tmp; \
- while ((parent = RB_PARENT(elm, field)) && \
- RB_COLOR(parent, field) == RB_RED) { \
- gparent = RB_PARENT(parent, field); \
- if (parent == RB_LEFT(gparent, field)) { \
- tmp = RB_RIGHT(gparent, field); \
- if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
- RB_COLOR(tmp, field) = RB_BLACK; \
- RB_SET_BLACKRED(parent, gparent, field);\
- elm = gparent; \
- continue; \
- } \
- if (RB_RIGHT(parent, field) == elm) { \
- RB_ROTATE_LEFT(head, parent, tmp, field);\
- tmp = parent; \
- parent = elm; \
- elm = tmp; \
- } \
- RB_SET_BLACKRED(parent, gparent, field); \
- RB_ROTATE_RIGHT(head, gparent, tmp, field); \
- } else { \
- tmp = RB_LEFT(gparent, field); \
- if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
- RB_COLOR(tmp, field) = RB_BLACK; \
- RB_SET_BLACKRED(parent, gparent, field);\
- elm = gparent; \
- continue; \
- } \
- if (RB_LEFT(parent, field) == elm) { \
- RB_ROTATE_RIGHT(head, parent, tmp, field);\
- tmp = parent; \
- parent = elm; \
- elm = tmp; \
- } \
- RB_SET_BLACKRED(parent, gparent, field); \
- RB_ROTATE_LEFT(head, gparent, tmp, field); \
- } \
- } \
- RB_COLOR(head->rbh_root, field) = RB_BLACK; \
-} \
- \
-attr void \
-name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
-{ \
- struct type *tmp; \
- while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \
- elm != RB_ROOT(head)) { \
- if (RB_LEFT(parent, field) == elm) { \
- tmp = RB_RIGHT(parent, field); \
- if (RB_COLOR(tmp, field) == RB_RED) { \
- RB_SET_BLACKRED(tmp, parent, field); \
- RB_ROTATE_LEFT(head, parent, tmp, field);\
- tmp = RB_RIGHT(parent, field); \
- } \
- if ((RB_LEFT(tmp, field) == NULL || \
- RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
- (RB_RIGHT(tmp, field) == NULL || \
- RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
- RB_COLOR(tmp, field) = RB_RED; \
- elm = parent; \
- parent = RB_PARENT(elm, field); \
- } else { \
- if (RB_RIGHT(tmp, field) == NULL || \
- RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
- struct type *oleft; \
- if ((oleft = RB_LEFT(tmp, field)))\
- RB_COLOR(oleft, field) = RB_BLACK;\
- RB_COLOR(tmp, field) = RB_RED; \
- RB_ROTATE_RIGHT(head, tmp, oleft, field);\
- tmp = RB_RIGHT(parent, field); \
- } \
- RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
- RB_COLOR(parent, field) = RB_BLACK; \
- if (RB_RIGHT(tmp, field)) \
- RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
- RB_ROTATE_LEFT(head, parent, tmp, field);\
- elm = RB_ROOT(head); \
- break; \
- } \
- } else { \
- tmp = RB_LEFT(parent, field); \
- if (RB_COLOR(tmp, field) == RB_RED) { \
- RB_SET_BLACKRED(tmp, parent, field); \
- RB_ROTATE_RIGHT(head, parent, tmp, field);\
- tmp = RB_LEFT(parent, field); \
- } \
- if ((RB_LEFT(tmp, field) == NULL || \
- RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
- (RB_RIGHT(tmp, field) == NULL || \
- RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
- RB_COLOR(tmp, field) = RB_RED; \
- elm = parent; \
- parent = RB_PARENT(elm, field); \
- } else { \
- if (RB_LEFT(tmp, field) == NULL || \
- RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
- struct type *oright; \
- if ((oright = RB_RIGHT(tmp, field)))\
- RB_COLOR(oright, field) = RB_BLACK;\
- RB_COLOR(tmp, field) = RB_RED; \
- RB_ROTATE_LEFT(head, tmp, oright, field);\
- tmp = RB_LEFT(parent, field); \
- } \
- RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
- RB_COLOR(parent, field) = RB_BLACK; \
- if (RB_LEFT(tmp, field)) \
- RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
- RB_ROTATE_RIGHT(head, parent, tmp, field);\
- elm = RB_ROOT(head); \
- break; \
- } \
- } \
- } \
- if (elm) \
- RB_COLOR(elm, field) = RB_BLACK; \
-} \
- \
-attr struct type * \
-name##_RB_REMOVE(struct name *head, struct type *elm) \
-{ \
- struct type *child, *parent, *old = elm; \
- int color; \
- if (RB_LEFT(elm, field) == NULL) \
- child = RB_RIGHT(elm, field); \
- else if (RB_RIGHT(elm, field) == NULL) \
- child = RB_LEFT(elm, field); \
- else { \
- struct type *left; \
- elm = RB_RIGHT(elm, field); \
- while ((left = RB_LEFT(elm, field))) \
- elm = left; \
- child = RB_RIGHT(elm, field); \
- parent = RB_PARENT(elm, field); \
- color = RB_COLOR(elm, field); \
- if (child) \
- RB_PARENT(child, field) = parent; \
- if (parent) { \
- if (RB_LEFT(parent, field) == elm) \
- RB_LEFT(parent, field) = child; \
- else \
- RB_RIGHT(parent, field) = child; \
- RB_AUGMENT(parent); \
- } else \
- RB_ROOT(head) = child; \
- if (RB_PARENT(elm, field) == old) \
- parent = elm; \
- (elm)->field = (old)->field; \
- if (RB_PARENT(old, field)) { \
- if (RB_LEFT(RB_PARENT(old, field), field) == old)\
- RB_LEFT(RB_PARENT(old, field), field) = elm;\
- else \
- RB_RIGHT(RB_PARENT(old, field), field) = elm;\
- RB_AUGMENT(RB_PARENT(old, field)); \
- } else \
- RB_ROOT(head) = elm; \
- RB_PARENT(RB_LEFT(old, field), field) = elm; \
- if (RB_RIGHT(old, field)) \
- RB_PARENT(RB_RIGHT(old, field), field) = elm; \
- if (parent) { \
- left = parent; \
- do { \
- RB_AUGMENT(left); \
- } while ((left = RB_PARENT(left, field))); \
- } \
- goto color; \
- } \
- parent = RB_PARENT(elm, field); \
- color = RB_COLOR(elm, field); \
- if (child) \
- RB_PARENT(child, field) = parent; \
- if (parent) { \
- if (RB_LEFT(parent, field) == elm) \
- RB_LEFT(parent, field) = child; \
- else \
- RB_RIGHT(parent, field) = child; \
- RB_AUGMENT(parent); \
- } else \
- RB_ROOT(head) = child; \
-color: \
- if (color == RB_BLACK) \
- name##_RB_REMOVE_COLOR(head, parent, child); \
- return (old); \
-} \
- \
-/* Inserts a node into the RB tree */ \
-attr struct type * \
-name##_RB_INSERT(struct name *head, struct type *elm) \
-{ \
- struct type *tmp; \
- struct type *parent = NULL; \
- int comp = 0; \
- tmp = RB_ROOT(head); \
- while (tmp) { \
- parent = tmp; \
- comp = (cmp)(elm, parent); \
- if (comp < 0) \
- tmp = RB_LEFT(tmp, field); \
- else if (comp > 0) \
- tmp = RB_RIGHT(tmp, field); \
- else \
- return (tmp); \
- } \
- RB_SET(elm, parent, field); \
- if (parent != NULL) { \
- if (comp < 0) \
- RB_LEFT(parent, field) = elm; \
- else \
- RB_RIGHT(parent, field) = elm; \
- RB_AUGMENT(parent); \
- } else \
- RB_ROOT(head) = elm; \
- name##_RB_INSERT_COLOR(head, elm); \
- return (NULL); \
-} \
- \
-/* Finds the node with the same key as elm */ \
-attr struct type * \
-name##_RB_FIND(struct name *head, struct type *elm) \
-{ \
- struct type *tmp = RB_ROOT(head); \
- int comp; \
- while (tmp) { \
- comp = cmp(elm, tmp); \
- if (comp < 0) \
- tmp = RB_LEFT(tmp, field); \
- else if (comp > 0) \
- tmp = RB_RIGHT(tmp, field); \
- else \
- return (tmp); \
- } \
- return (NULL); \
-} \
- \
-/* Finds the first node greater than or equal to the search key */ \
-attr struct type * \
-name##_RB_NFIND(struct name *head, struct type *elm) \
-{ \
- struct type *tmp = RB_ROOT(head); \
- struct type *res = NULL; \
- int comp; \
- while (tmp) { \
- comp = cmp(elm, tmp); \
- if (comp < 0) { \
- res = tmp; \
- tmp = RB_LEFT(tmp, field); \
- } \
- else if (comp > 0) \
- tmp = RB_RIGHT(tmp, field); \
- else \
- return (tmp); \
- } \
- return (res); \
-} \
- \
-/* ARGSUSED */ \
-attr struct type * \
-name##_RB_NEXT(struct type *elm) \
-{ \
- if (RB_RIGHT(elm, field)) { \
- elm = RB_RIGHT(elm, field); \
- while (RB_LEFT(elm, field)) \
- elm = RB_LEFT(elm, field); \
- } else { \
- if (RB_PARENT(elm, field) && \
- (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
- elm = RB_PARENT(elm, field); \
- else { \
- while (RB_PARENT(elm, field) && \
- (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
- elm = RB_PARENT(elm, field); \
- elm = RB_PARENT(elm, field); \
- } \
- } \
- return (elm); \
-} \
- \
-/* ARGSUSED */ \
-attr struct type * \
-name##_RB_PREV(struct type *elm) \
-{ \
- if (RB_LEFT(elm, field)) { \
- elm = RB_LEFT(elm, field); \
- while (RB_RIGHT(elm, field)) \
- elm = RB_RIGHT(elm, field); \
- } else { \
- if (RB_PARENT(elm, field) && \
- (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
- elm = RB_PARENT(elm, field); \
- else { \
- while (RB_PARENT(elm, field) && \
- (elm == RB_LEFT(RB_PARENT(elm, field), field)))\
- elm = RB_PARENT(elm, field); \
- elm = RB_PARENT(elm, field); \
- } \
- } \
- return (elm); \
-} \
- \
-attr struct type * \
-name##_RB_MINMAX(struct name *head, int val) \
-{ \
- struct type *tmp = RB_ROOT(head); \
- struct type *parent = NULL; \
- while (tmp) { \
- parent = tmp; \
- if (val < 0) \
- tmp = RB_LEFT(tmp, field); \
- else \
- tmp = RB_RIGHT(tmp, field); \
- } \
- return (parent); \
+static inline int _rb_empty(struct rbt_tree *rbt)
+{
+ return (rbt->rbt_root == NULL);
}
-#define RB_NEGINF -1
-#define RB_INF 1
-
-#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
-#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
-#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
-#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
-#define RB_NEXT(name, x, y) name##_RB_NEXT(y)
-#define RB_PREV(name, x, y) name##_RB_PREV(y)
-#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
-#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
-
-#define RB_FOREACH(x, name, head) \
- for ((x) = RB_MIN(name, head); \
- (x) != NULL; \
- (x) = name##_RB_NEXT(x))
-
-#define RB_FOREACH_SAFE(x, name, head, y) \
- for ((x) = RB_MIN(name, head); \
- ((x) != NULL) && ((y) = name##_RB_NEXT(x), 1); \
- (x) = (y))
-
-#define RB_FOREACH_REVERSE(x, name, head) \
- for ((x) = RB_MAX(name, head); \
- (x) != NULL; \
- (x) = name##_RB_PREV(x))
-
-#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \
- for ((x) = RB_MAX(name, head); \
- ((x) != NULL) && ((y) = name##_RB_PREV(x), 1); \
- (x) = (y))
-
-#endif /* _SYS_TREE_H_ */
+void *_rb_insert(const struct rb_type *, struct rbt_tree *, void *);
+void *_rb_remove(const struct rb_type *, struct rbt_tree *, void *);
+void *_rb_find(const struct rb_type *, struct rbt_tree *, const void *);
+void *_rb_nfind(const struct rb_type *, struct rbt_tree *, const void *);
+void *_rb_root(const struct rb_type *, struct rbt_tree *);
+void *_rb_min(const struct rb_type *, struct rbt_tree *);
+void *_rb_max(const struct rb_type *, struct rbt_tree *);
+void *_rb_next(const struct rb_type *, void *);
+void *_rb_prev(const struct rb_type *, void *);
+void *_rb_left(const struct rb_type *, void *);
+void *_rb_right(const struct rb_type *, void *);
+void *_rb_parent(const struct rb_type *, void *);
+void _rb_set_left(const struct rb_type *, void *, void *);
+void _rb_set_right(const struct rb_type *, void *, void *);
+void _rb_set_parent(const struct rb_type *, void *, void *);
+void _rb_poison(const struct rb_type *, void *, unsigned long);
+int _rb_check(const struct rb_type *, void *, unsigned long);
+
+#define RB_INITIALIZER(_head) { { NULL } }
+
+#define RB_PROTOTYPE(_name, _type, _field, _cmp) \
+ extern const struct rb_type *const _name##_RB_TYPE; \
+ \
+ __attribute__((__unused__)) static inline void _name##_RB_INIT( \
+ struct _name *head) \
+ { \
+ _rb_init(&head->rbh_root); \
+ } \
+ \
+ __attribute__((__unused__)) static inline struct _type \
+ *_name##_RB_INSERT(struct _name *head, struct _type *elm) \
+ { \
+ return _rb_insert(_name##_RB_TYPE, &head->rbh_root, elm); \
+ } \
+ \
+ __attribute__((__unused__)) static inline struct _type \
+ *_name##_RB_REMOVE(struct _name *head, struct _type *elm) \
+ { \
+ return _rb_remove(_name##_RB_TYPE, &head->rbh_root, elm); \
+ } \
+ \
+ __attribute__((__unused__)) static inline struct _type \
+ *_name##_RB_FIND(struct _name *head, const struct _type *key) \
+ { \
+ return _rb_find(_name##_RB_TYPE, &head->rbh_root, key); \
+ } \
+ \
+ __attribute__((__unused__)) static inline struct _type \
+ *_name##_RB_NFIND(struct _name *head, const struct _type *key) \
+ { \
+ return _rb_nfind(_name##_RB_TYPE, &head->rbh_root, key); \
+ } \
+ \
+ __attribute__((__unused__)) static inline struct _type \
+ *_name##_RB_ROOT(struct _name *head) \
+ { \
+ return _rb_root(_name##_RB_TYPE, &head->rbh_root); \
+ } \
+ \
+ __attribute__((__unused__)) static inline int _name##_RB_EMPTY( \
+ struct _name *head) \
+ { \
+ return _rb_empty(&head->rbh_root); \
+ } \
+ \
+ __attribute__((__unused__)) static inline struct _type \
+ *_name##_RB_MIN(struct _name *head) \
+ { \
+ return _rb_min(_name##_RB_TYPE, &head->rbh_root); \
+ } \
+ \
+ __attribute__((__unused__)) static inline struct _type \
+ *_name##_RB_MAX(struct _name *head) \
+ { \
+ return _rb_max(_name##_RB_TYPE, &head->rbh_root); \
+ } \
+ \
+ __attribute__((__unused__)) static inline struct _type \
+ *_name##_RB_NEXT(struct _type *elm) \
+ { \
+ return _rb_next(_name##_RB_TYPE, elm); \
+ } \
+ \
+ __attribute__((__unused__)) static inline struct _type \
+ *_name##_RB_PREV(struct _type *elm) \
+ { \
+ return _rb_prev(_name##_RB_TYPE, elm); \
+ } \
+ \
+ __attribute__((__unused__)) static inline struct _type \
+ *_name##_RB_LEFT(struct _type *elm) \
+ { \
+ return _rb_left(_name##_RB_TYPE, elm); \
+ } \
+ \
+ __attribute__((__unused__)) static inline struct _type \
+ *_name##_RB_RIGHT(struct _type *elm) \
+ { \
+ return _rb_right(_name##_RB_TYPE, elm); \
+ } \
+ \
+ __attribute__((__unused__)) static inline struct _type \
+ *_name##_RB_PARENT(struct _type *elm) \
+ { \
+ return _rb_parent(_name##_RB_TYPE, elm); \
+ } \
+ \
+ __attribute__((__unused__)) static inline void _name##_RB_SET_LEFT( \
+ struct _type *elm, struct _type *left) \
+ { \
+ _rb_set_left(_name##_RB_TYPE, elm, left); \
+ } \
+ \
+ __attribute__((__unused__)) static inline void _name##_RB_SET_RIGHT( \
+ struct _type *elm, struct _type *right) \
+ { \
+ _rb_set_right(_name##_RB_TYPE, elm, right); \
+ } \
+ \
+ __attribute__((__unused__)) static inline void _name##_RB_SET_PARENT( \
+ struct _type *elm, struct _type *parent) \
+ { \
+ _rb_set_parent(_name##_RB_TYPE, elm, parent); \
+ } \
+ \
+ __attribute__((__unused__)) static inline void _name##_RB_POISON( \
+ struct _type *elm, unsigned long poison) \
+ { \
+ _rb_poison(_name##_RB_TYPE, elm, poison); \
+ } \
+ \
+ __attribute__((__unused__)) static inline int _name##_RB_CHECK( \
+ struct _type *elm, unsigned long poison) \
+ { \
+ return _rb_check(_name##_RB_TYPE, elm, poison); \
+ }
+
+#define RB_GENERATE_INTERNAL(_name, _type, _field, _cmp, _aug) \
+ static int _name##_RB_COMPARE(const void *lptr, const void *rptr) \
+ { \
+ const struct _type *l = lptr, *r = rptr; \
+ return _cmp(l, r); \
+ } \
+ static const struct rb_type _name##_RB_INFO = { \
+ _name##_RB_COMPARE, _aug, offsetof(struct _type, _field), \
+ }; \
+ const struct rb_type *const _name##_RB_TYPE = &_name##_RB_INFO;
+
+#define RB_GENERATE_AUGMENT(_name, _type, _field, _cmp, _aug) \
+ static void _name##_RB_AUGMENT(void *ptr) \
+ { \
+ struct _type *p = ptr; \
+ return _aug(p); \
+ } \
+ RB_GENERATE_INTERNAL(_name, _type, _field, _cmp, _name##_RB_AUGMENT)
+
+#define RB_GENERATE(_name, _type, _field, _cmp) \
+ RB_GENERATE_INTERNAL(_name, _type, _field, _cmp, NULL)
+
+#define RB_INIT(_name, _head) _name##_RB_INIT(_head)
+#define RB_INSERT(_name, _head, _elm) _name##_RB_INSERT(_head, _elm)
+#define RB_REMOVE(_name, _head, _elm) _name##_RB_REMOVE(_head, _elm)
+#define RB_FIND(_name, _head, _key) _name##_RB_FIND(_head, _key)
+#define RB_NFIND(_name, _head, _key) _name##_RB_NFIND(_head, _key)
+#define RB_ROOT(_name, _head) _name##_RB_ROOT(_head)
+#define RB_EMPTY(_name, _head) _name##_RB_EMPTY(_head)
+#define RB_MIN(_name, _head) _name##_RB_MIN(_head)
+#define RB_MAX(_name, _head) _name##_RB_MAX(_head)
+#define RB_NEXT(_name, _elm) _name##_RB_NEXT(_elm)
+#define RB_PREV(_name, _elm) _name##_RB_PREV(_elm)
+#define RB_LEFT(_name, _elm) _name##_RB_LEFT(_elm)
+#define RB_RIGHT(_name, _elm) _name##_RB_RIGHT(_elm)
+#define RB_PARENT(_name, _elm) _name##_RB_PARENT(_elm)
+#define RB_SET_LEFT(_name, _elm, _l) _name##_RB_SET_LEFT(_elm, _l)
+#define RB_SET_RIGHT(_name, _elm, _r) _name##_RB_SET_RIGHT(_elm, _r)
+#define RB_SET_PARENT(_name, _elm, _p) _name##_RB_SET_PARENT(_elm, _p)
+#define RB_POISON(_name, _elm, _p) _name##_RB_POISON(_elm, _p)
+#define RB_CHECK(_name, _elm, _p) _name##_RB_CHECK(_elm, _p)
+
+#define RB_FOREACH(_e, _name, _head) \
+ for ((_e) = RB_MIN(_name, (_head)); (_e) != NULL; \
+ (_e) = RB_NEXT(_name, (_e)))
+
+#define RB_FOREACH_SAFE(_e, _name, _head, _n) \
+ for ((_e) = RB_MIN(_name, (_head)); \
+ (_e) != NULL && ((_n) = RB_NEXT(_name, (_e)), 1); (_e) = (_n))
+
+#define RB_FOREACH_REVERSE(_e, _name, _head) \
+ for ((_e) = RB_MAX(_name, (_head)); (_e) != NULL; \
+ (_e) = RB_PREV(_name, (_e)))
+
+#define RB_FOREACH_REVERSE_SAFE(_e, _name, _head, _n) \
+ for ((_e) = RB_MAX(_name, (_head)); \
+ (_e) != NULL && ((_n) = RB_PREV(_name, (_e)), 1); (_e) = (_n))
+
+#endif /* _SYS_TREE_H_ */