page_writeback_init();
}
+/* This has the same layout as wait_bit_key - see fs/cachefiles/rdwr.c */
struct wait_page_key {
struct page *page;
int bit_nr;
if (wait_page->bit_nr != key->bit_nr)
return 0;
+
+ /* Stop walking if it's locked */
if (test_bit(key->bit_nr, &key->page->flags))
- return 0;
+ return -1;
return autoremove_wake_function(wait, mode, sync, key);
}
int ret = 0;
init_wait(wait);
+ wait->flags = lock ? WQ_FLAG_EXCLUSIVE : 0;
wait->func = wake_page_function;
wait_page.page = page;
wait_page.bit_nr = bit_nr;
spin_lock_irq(&q->lock);
if (likely(list_empty(&wait->entry))) {
- if (lock)
- __add_wait_queue_entry_tail_exclusive(q, wait);
- else
- __add_wait_queue(q, wait);
+ __add_wait_queue_entry_tail(q, wait);
SetPageWaiters(page);
}
if (likely(test_bit(bit_nr, &page->flags))) {
io_schedule();
- if (unlikely(signal_pending_state(state, current))) {
- ret = -EINTR;
- break;
- }
}
if (lock) {
if (!test_bit(bit_nr, &page->flags))
break;
}
+
+ if (unlikely(signal_pending_state(state, current))) {
+ ret = -EINTR;
+ break;
+ }
}
finish_wait(q, wait);
unsigned long flags;
spin_lock_irqsave(&q->lock, flags);
- __add_wait_queue(q, waiter);
+ __add_wait_queue_entry_tail(q, waiter);
SetPageWaiters(page);
spin_unlock_irqrestore(&q->lock, flags);
}