* Same as remove_mapping, but if the page is removed from the mapping, it
* gets returned with a refcount of 0.
*/
-static int __remove_mapping(struct address_space *mapping, struct page *page)
+static int __remove_mapping(struct address_space *mapping, struct page *page,
+ bool reclaimed)
{
BUG_ON(!PageLocked(page));
BUG_ON(mapping != page_mapping(page));
swapcache_free(swap, page);
} else {
void (*freepage)(struct page *);
+ void *shadow = NULL;
freepage = mapping->a_ops->freepage;
-
- __delete_from_page_cache(page, NULL);
+ /*
+ * Remember a shadow entry for reclaimed file cache in
+ * order to detect refaults, thus thrashing, later on.
+ *
+ * But don't store shadows in an address space that is
+ * already exiting. This is not just an optizimation,
+ * inode reclaim needs to empty out the radix tree or
+ * the nodes are lost. Don't plant shadows behind its
+ * back.
+ */
+ if (reclaimed && page_is_file_cache(page) &&
+ !mapping_exiting(mapping))
+ shadow = workingset_eviction(mapping, page);
+ __delete_from_page_cache(page, shadow);
spin_unlock_irq(&mapping->tree_lock);
mem_cgroup_uncharge_cache_page(page);
*/
int remove_mapping(struct address_space *mapping, struct page *page)
{
- if (__remove_mapping(mapping, page)) {
+ if (__remove_mapping(mapping, page, false)) {
/*
* Unfreezing the refcount with 1 rather than 2 effectively
* drops the pagecache ref for us without requiring another
}
}
- if (!mapping || !__remove_mapping(mapping, page))
+ if (!mapping || !__remove_mapping(mapping, page, true))
goto keep_locked;
/*