* @b: bucket pointer
* @p: item index in bucket
*/
-int crush_get_bucket_item_weight(struct crush_bucket *b, int p)
+int crush_get_bucket_item_weight(const struct crush_bucket *b, int p)
{
- if (p >= b->size)
+ if ((__u32)p >= b->size)
return 0;
switch (b->alg) {
case CRUSH_BUCKET_LIST:
return ((struct crush_bucket_list *)b)->item_weights[p];
case CRUSH_BUCKET_TREE:
- if (p & 1)
- return ((struct crush_bucket_tree *)b)->node_weights[p];
- return 0;
+ return ((struct crush_bucket_tree *)b)->node_weights[crush_calc_tree_node(p)];
case CRUSH_BUCKET_STRAW:
return ((struct crush_bucket_straw *)b)->item_weights[p];
}
return 0;
}
-/**
- * crush_calc_parents - Calculate parent vectors for the given crush map.
- * @map: crush_map pointer
- */
-void crush_calc_parents(struct crush_map *map)
-{
- int i, b, c;
-
- for (b = 0; b < map->max_buckets; b++) {
- if (map->buckets[b] == NULL)
- continue;
- for (i = 0; i < map->buckets[b]->size; i++) {
- c = map->buckets[b]->items[i];
- BUG_ON(c >= map->max_devices ||
- c < -map->max_buckets);
- if (c >= 0)
- map->device_parents[c] = map->buckets[b]->id;
- else
- map->bucket_parents[-1-c] = map->buckets[b]->id;
- }
- }
-}
-
void crush_destroy_bucket_uniform(struct crush_bucket_uniform *b)
{
kfree(b->h.perm);
*/
void crush_destroy(struct crush_map *map)
{
- int b;
-
/* buckets */
if (map->buckets) {
+ __s32 b;
for (b = 0; b < map->max_buckets; b++) {
if (map->buckets[b] == NULL)
continue;
/* rules */
if (map->rules) {
+ __u32 b;
for (b = 0; b < map->max_rules; b++)
kfree(map->rules[b]);
kfree(map->rules);
}
- kfree(map->bucket_parents);
- kfree(map->device_parents);
kfree(map);
}