return rc;
}
-/**
- * smack_task_wait - Smack access check for waiting
- * @p: task to wait for
- *
- * Returns 0
- */
-static int smack_task_wait(struct task_struct *p)
-{
- /*
- * Allow the operation to succeed.
- * Zombies are bad.
- * In userless environments (e.g. phones) programs
- * get marked with SMACK64EXEC and even if the parent
- * and child shouldn't be talking the parent still
- * may expect to know when the child exits.
- */
- return 0;
-}
-
/**
* smack_task_to_inode - copy task smack into the inode blob
* @p: task to copy from
/**
* smack_setprocattr - Smack process attribute setting
- * @p: the object task
* @name: the name of the attribute in /proc/.../attr
* @value: the value to set
* @size: the size of the value
*
* Returns the length of the smack label or an error code
*/
-static int smack_setprocattr(struct task_struct *p, char *name,
- void *value, size_t size)
+static int smack_setprocattr(const char *name, void *value, size_t size)
{
struct task_smack *tsp = current_security();
struct cred *new;
struct smack_known_list_elem *sklep;
int rc;
- /*
- * Changing another process' Smack value is too dangerous
- * and supports no sane use case.
- */
- if (p != current)
- return -EPERM;
-
if (!smack_privileged(CAP_MAC_ADMIN) && list_empty(&tsp->smk_relabel))
return -EPERM;
LSM_HOOK_INIT(task_getscheduler, smack_task_getscheduler),
LSM_HOOK_INIT(task_movememory, smack_task_movememory),
LSM_HOOK_INIT(task_kill, smack_task_kill),
- LSM_HOOK_INIT(task_wait, smack_task_wait),
LSM_HOOK_INIT(task_to_inode, smack_task_to_inode),
LSM_HOOK_INIT(ipc_permission, smack_ipc_permission),