switch (left) {
case 7:
state->padding |= ((uint64_t) in[6]) << 48;
- /* fall through */
+ _fallthrough_;
case 6:
state->padding |= ((uint64_t) in[5]) << 40;
- /* fall through */
+ _fallthrough_;
case 5:
state->padding |= ((uint64_t) in[4]) << 32;
- /* fall through */
+ _fallthrough_;
case 4:
state->padding |= ((uint64_t) in[3]) << 24;
- /* fall through */
+ _fallthrough_;
case 3:
state->padding |= ((uint64_t) in[2]) << 16;
- /* fall through */
+ _fallthrough_;
case 2:
state->padding |= ((uint64_t) in[1]) << 8;
- /* fall through */
+ _fallthrough_;
case 1:
state->padding |= ((uint64_t) in[0]);
- /* fall through */
+ _fallthrough_;
case 0:
break;
}