static SidelineThread *TheThread;
// We aren't passing SA_NODEFER so the same signal is blocked while here.
-void SidelineThread::handleSidelineSignal(int SigNum, void *SigInfo,
+void SidelineThread::handleSidelineSignal(int SigNum,
+ __sanitizer_siginfo *SigInfo,
void *Ctx) {
VPrintf(3, "Sideline signal %d\n", SigNum);
CHECK_EQ(SigNum, SIGALRM);
// Set up a signal handler on an alternate stack for safety.
InternalScopedBuffer<char> StackMap(SigAltStackSize);
- struct sigaltstack SigAltStack;
+ stack_t SigAltStack;
SigAltStack.ss_sp = StackMap.data();
SigAltStack.ss_size = SigAltStackSize;
SigAltStack.ss_flags = 0;