fn a() {
let x = call_it(&square, 22);
- //~^ ERROR not implemented
- //~| ERROR not implemented
+ //~^ ERROR E0277
+ //~| ERROR E0277
}
fn b() {
let y = call_it_mut(&mut square, 22);
- //~^ ERROR not implemented
- //~| ERROR not implemented
+ //~^ ERROR E0277
+ //~| ERROR E0277
}
fn c() {
let z = call_it_once(square, 22);
- //~^ ERROR not implemented
+ //~^ ERROR E0277
}
fn main() { }