- _2 = Eq(move _3, const true); // scope 0 at $DIR/equal_true.rs:4:8: 4:17
+ _2 = move _3; // scope 0 at $DIR/equal_true.rs:4:8: 4:17
StorageDead(_3); // scope 0 at $DIR/equal_true.rs:4:16: 4:17
- switchInt(_2) -> [false: bb1, otherwise: bb2]; // scope 0 at $DIR/equal_true.rs:4:5: 4:34
+ switchInt(move _2) -> [false: bb2, otherwise: bb1]; // scope 0 at $DIR/equal_true.rs:4:5: 4:34
}
bb1: {
- _0 = const 1_i32; // scope 0 at $DIR/equal_true.rs:4:31: 4:32
+ _0 = const 0_i32; // scope 0 at $DIR/equal_true.rs:4:20: 4:21
goto -> bb3; // scope 0 at $DIR/equal_true.rs:4:5: 4:34
}
bb2: {
- _0 = const 0_i32; // scope 0 at $DIR/equal_true.rs:4:20: 4:21
+ _0 = const 1_i32; // scope 0 at $DIR/equal_true.rs:4:31: 4:32
goto -> bb3; // scope 0 at $DIR/equal_true.rs:4:5: 4:34
}
bb3: {
- StorageDead(_2); // scope 0 at $DIR/equal_true.rs:5:1: 5:2
+ StorageDead(_2); // scope 0 at $DIR/equal_true.rs:4:33: 4:34
return; // scope 0 at $DIR/equal_true.rs:5:2: 5:2
}
}