/// // Vec<u8> implements Write, assigning the compressed bytes of sample string
///
/// # fn zlib_encoding() -> std::io::Result<()> {
-/// let mut e = ZlibEncoder::new(Vec::new(), Compression::Default);
+/// let mut e = ZlibEncoder::new(Vec::new(), Compression::default());
/// e.write(b"Hello World")?;
/// let compressed = e.finish()?;
/// # Ok(())
/// use flate2::write::ZlibDecoder;
///
/// # fn main() {
-/// # let mut e = ZlibEncoder::new(Vec::new(), Compression::Default);
+/// # let mut e = ZlibEncoder::new(Vec::new(), Compression::default());
/// # e.write(b"Hello World").unwrap();
/// # let bytes = e.finish().unwrap();
/// # println!("{}", decode_reader(bytes).unwrap());