* Generate TB finalization at the end of block
*/
-static void tcg_out_qemu_ld_slow_path(TCGContext *s, TCGLabelQemuLdst *l);
-static void tcg_out_qemu_st_slow_path(TCGContext *s, TCGLabelQemuLdst *l);
+static bool tcg_out_qemu_ld_slow_path(TCGContext *s, TCGLabelQemuLdst *l);
+static bool tcg_out_qemu_st_slow_path(TCGContext *s, TCGLabelQemuLdst *l);
-static bool tcg_out_ldst_finalize(TCGContext *s)
+static int tcg_out_ldst_finalize(TCGContext *s)
{
TCGLabelQemuLdst *lb;
/* qemu_ld/st slow paths */
QSIMPLEQ_FOREACH(lb, &s->ldst_labels, next) {
- if (lb->is_ld) {
- tcg_out_qemu_ld_slow_path(s, lb);
- } else {
- tcg_out_qemu_st_slow_path(s, lb);
+ if (lb->is_ld
+ ? !tcg_out_qemu_ld_slow_path(s, lb)
+ : !tcg_out_qemu_st_slow_path(s, lb)) {
+ return -2;
}
/* Test for (pending) buffer overflow. The assumption is that any
the buffer completely. Thus we can test for overflow after
generating code without having to check during generation. */
if (unlikely((void *)s->code_ptr > s->code_gen_highwater)) {
- return false;
+ return -1;
}
}
- return true;
+ return 0;
}
/*