#define TCG_POOL_CHUNK_SIZE 32768
#define TCG_MAX_TEMPS 512
+#define TCG_MAX_INSNS 512
/* when the size of the arguments of a called function is smaller than
this value, they are statically allocated in the TB stack frame */
int64_t del_op_count;
int64_t code_in_len;
int64_t code_out_len;
+ int64_t search_out_len;
int64_t interm_time;
int64_t code_time;
int64_t la_time;
void *code_gen_prologue;
void *code_gen_buffer;
size_t code_gen_buffer_size;
- /* threshold to flush the translated code buffer */
- size_t code_gen_buffer_max_size;
void *code_gen_ptr;
+ /* Threshold to flush the translated code buffer. */
+ void *code_gen_highwater;
+
TBContext tb_ctx;
/* The TCGBackendData structure is private to tcg-target.c. */
TCGOp gen_op_buf[OPC_BUF_SIZE];
TCGArg gen_opparam_buf[OPPARAM_BUF_SIZE];
- target_ulong gen_opc_pc[OPC_BUF_SIZE];
- uint16_t gen_opc_icount[OPC_BUF_SIZE];
- uint8_t gen_opc_instr_start[OPC_BUF_SIZE];
+ uint16_t gen_insn_end_off[TCG_MAX_INSNS];
+ target_ulong gen_insn_data[TCG_MAX_INSNS][TARGET_INSN_START_WORDS];
};
extern TCGContext tcg_ctx;
void tcg_func_start(TCGContext *s);
int tcg_gen_code(TCGContext *s, tcg_insn_unit *gen_code_buf);
-int tcg_gen_code_search_pc(TCGContext *s, tcg_insn_unit *gen_code_buf,
- long offset);
void tcg_set_frame(TCGContext *s, int reg, intptr_t start, intptr_t size);
+int tcg_global_mem_new_internal(TCGType, TCGv_ptr, intptr_t, const char *);
+
TCGv_i32 tcg_global_reg_new_i32(int reg, const char *name);
-TCGv_i32 tcg_global_mem_new_i32(int reg, intptr_t offset, const char *name);
+TCGv_i64 tcg_global_reg_new_i64(int reg, const char *name);
+
TCGv_i32 tcg_temp_new_internal_i32(int temp_local);
+TCGv_i64 tcg_temp_new_internal_i64(int temp_local);
+
+void tcg_temp_free_i32(TCGv_i32 arg);
+void tcg_temp_free_i64(TCGv_i64 arg);
+
+char *tcg_get_arg_str_i32(TCGContext *s, char *buf,
+ int buf_size, TCGv_i32 arg);
+char *tcg_get_arg_str_i64(TCGContext *s, char *buf,
+ int buf_size, TCGv_i64 arg);
+
+static inline TCGv_i32 tcg_global_mem_new_i32(TCGv_ptr reg, intptr_t offset,
+ const char *name)
+{
+ int idx = tcg_global_mem_new_internal(TCG_TYPE_I32, reg, offset, name);
+ return MAKE_TCGV_I32(idx);
+}
+
static inline TCGv_i32 tcg_temp_new_i32(void)
{
return tcg_temp_new_internal_i32(0);
}
+
static inline TCGv_i32 tcg_temp_local_new_i32(void)
{
return tcg_temp_new_internal_i32(1);
}
-void tcg_temp_free_i32(TCGv_i32 arg);
-char *tcg_get_arg_str_i32(TCGContext *s, char *buf, int buf_size, TCGv_i32 arg);
-TCGv_i64 tcg_global_reg_new_i64(int reg, const char *name);
-TCGv_i64 tcg_global_mem_new_i64(int reg, intptr_t offset, const char *name);
-TCGv_i64 tcg_temp_new_internal_i64(int temp_local);
+static inline TCGv_i64 tcg_global_mem_new_i64(TCGv_ptr reg, intptr_t offset,
+ const char *name)
+{
+ int idx = tcg_global_mem_new_internal(TCG_TYPE_I64, reg, offset, name);
+ return MAKE_TCGV_I64(idx);
+}
+
static inline TCGv_i64 tcg_temp_new_i64(void)
{
return tcg_temp_new_internal_i64(0);
}
+
static inline TCGv_i64 tcg_temp_local_new_i64(void)
{
return tcg_temp_new_internal_i64(1);
}
-void tcg_temp_free_i64(TCGv_i64 arg);
-char *tcg_get_arg_str_i64(TCGContext *s, char *buf, int buf_size, TCGv_i64 arg);
#if defined(CONFIG_DEBUG_TCG)
/* If you call tcg_clear_temp_count() at the start of a section of