NSTextField *pauseLabel;
NSArray * supportedImageFileTypes;
+static QemuSemaphore display_init_sem;
+static QemuSemaphore app_started_sem;
+
// Utility functions to run specified code block with iothread lock held
typedef void (^CodeBlock)(void);
typedef bool (^BoolCodeBlock)(void);
NSWindow *fullScreenWindow;
float cx,cy,cw,ch,cdx,cdy;
CGDataProviderRef dataProviderRef;
+ pixman_image_t *pixman_image;
BOOL modifiers_state[256];
BOOL isMouseGrabbed;
BOOL isFullscreen;
{
COCOA_DEBUG("QemuCocoaView: dealloc\n");
- if (dataProviderRef)
+ if (dataProviderRef) {
CGDataProviderRelease(dataProviderRef);
+ pixman_image_unref(pixman_image);
+ }
[super dealloc];
}
}
// update screenBuffer
- if (dataProviderRef)
+ if (dataProviderRef) {
CGDataProviderRelease(dataProviderRef);
+ pixman_image_unref(pixman_image);
+ }
//sync host window color space with guests
screen.bitsPerPixel = PIXMAN_FORMAT_BPP(image_format);
screen.bitsPerComponent = DIV_ROUND_UP(screen.bitsPerPixel, 8) * 2;
+ pixman_image = image;
dataProviderRef = CGDataProviderCreateWithData(NULL, pixman_image_get_data(image), w * 4 * h, NULL);
// update windows
#endif
{
}
-- (void)startEmulationWithArgc:(int)argc argv:(char**)argv;
- (void)doToggleFullScreen:(id)sender;
- (void)toggleFullScreen:(id)sender;
- (void)showQEMUDoc:(id)sender;
- (void)applicationDidFinishLaunching: (NSNotification *) note
{
COCOA_DEBUG("QemuCocoaAppController: applicationDidFinishLaunching\n");
- // launch QEMU, with the global args
- [self startEmulationWithArgc:gArgc argv:(char **)gArgv];
+ /* Tell cocoa_display_init to proceed */
+ qemu_sem_post(&app_started_sem);
}
- (void)applicationWillTerminate:(NSNotification *)aNotification
[cocoaView raiseAllKeys];
}
-- (void)startEmulationWithArgc:(int)argc argv:(char**)argv
-{
- COCOA_DEBUG("QemuCocoaAppController: startEmulationWithArgc\n");
-
- int status;
- status = qemu_main(argc, argv, *_NSGetEnviron());
- exit(status);
-}
-
/* We abstract the method called by the Enter Fullscreen menu item
* because Mac OS 10.7 and higher disables it. This is because of the
* menu item's old selector's name toggleFullScreen:
@end
+@interface QemuApplication : NSApplication
+@end
+
+@implementation QemuApplication
+- (void)sendEvent:(NSEvent *)event
+{
+ COCOA_DEBUG("QemuApplication: sendEvent\n");
+ if (![cocoaView handleEvent:event]) {
+ [super sendEvent: event];
+ }
+}
+@end
+
static void create_initial_menus(void)
{
// Add menus
qapi_free_BlockInfoList(pointerToFree);
}
+/*
+ * The startup process for the OSX/Cocoa UI is complicated, because
+ * OSX insists that the UI runs on the initial main thread, and so we
+ * need to start a second thread which runs the vl.c qemu_main():
+ *
+ * Initial thread: 2nd thread:
+ * in main():
+ * create qemu-main thread
+ * wait on display_init semaphore
+ * call qemu_main()
+ * ...
+ * in cocoa_display_init():
+ * post the display_init semaphore
+ * wait on app_started semaphore
+ * create application, menus, etc
+ * enter OSX run loop
+ * in applicationDidFinishLaunching:
+ * post app_started semaphore
+ * tell main thread to fullscreen if needed
+ * [...]
+ * run qemu main-loop
+ *
+ * We do this in two stages so that we don't do the creation of the
+ * GUI application menus and so on for command line options like --help
+ * where we want to just print text to stdout and exit immediately.
+ */
+
+static void *call_qemu_main(void *opaque)
+{
+ int status;
+
+ COCOA_DEBUG("Second thread: calling qemu_main()\n");
+ status = qemu_main(gArgc, gArgv, *_NSGetEnviron());
+ COCOA_DEBUG("Second thread: qemu_main() returned, exiting\n");
+ exit(status);
+}
+
int main (int argc, const char * argv[]) {
+ QemuThread thread;
+ COCOA_DEBUG("Entered main()\n");
gArgc = argc;
gArgv = (char **)argv;
- int i;
- /* In case we don't need to display a window, let's not do that */
- for (i = 1; i < argc; i++) {
- const char *opt = argv[i];
+ qemu_sem_init(&display_init_sem, 0);
+ qemu_sem_init(&app_started_sem, 0);
- if (opt[0] == '-') {
- /* Treat --foo the same as -foo. */
- if (opt[1] == '-') {
- opt++;
- }
- if (!strcmp(opt, "-h") || !strcmp(opt, "-help") ||
- !strcmp(opt, "-vnc") ||
- !strcmp(opt, "-nographic") ||
- !strcmp(opt, "-version") ||
- !strcmp(opt, "-curses") ||
- !strcmp(opt, "-display") ||
- !strcmp(opt, "-qtest")) {
- return qemu_main(gArgc, gArgv, *_NSGetEnviron());
- }
- }
- }
+ qemu_thread_create(&thread, "qemu_main", call_qemu_main,
+ NULL, QEMU_THREAD_DETACHED);
+
+ COCOA_DEBUG("Main thread: waiting for display_init_sem\n");
+ qemu_sem_wait(&display_init_sem);
+ COCOA_DEBUG("Main thread: initializing app\n");
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
ProcessSerialNumber psn = { 0, kCurrentProcess };
TransformProcessType(&psn, kProcessTransformToForegroundApplication);
- [NSApplication sharedApplication];
+ [QemuApplication sharedApplication];
create_initial_menus();
+ /*
+ * Create the menu entries which depend on QEMU state (for consoles
+ * and removeable devices). These make calls back into QEMU functions,
+ * which is OK because at this point we know that the second thread
+ * holds the iothread lock and is synchronously waiting for us to
+ * finish.
+ */
+ add_console_menu_entries();
+ addRemovableDevicesMenuItems();
+
// Create an Application controller
QemuCocoaAppController *appController = [[QemuCocoaAppController alloc] init];
[NSApp setDelegate:appController];
// Start the main event loop
+ COCOA_DEBUG("Main thread: entering OSX run loop\n");
[NSApp run];
+ COCOA_DEBUG("Main thread: left OSX run loop, exiting\n");
[appController release];
[pool release];
COCOA_DEBUG("qemu_cocoa: cocoa_update\n");
- NSRect rect;
- if ([cocoaView cdx] == 1.0) {
- rect = NSMakeRect(x, [cocoaView gscreen].height - y - h, w, h);
- } else {
- rect = NSMakeRect(
- x * [cocoaView cdx],
- ([cocoaView gscreen].height - y - h) * [cocoaView cdy],
- w * [cocoaView cdx],
- h * [cocoaView cdy]);
- }
- [cocoaView setNeedsDisplayInRect:rect];
+ dispatch_async(dispatch_get_main_queue(), ^{
+ NSRect rect;
+ if ([cocoaView cdx] == 1.0) {
+ rect = NSMakeRect(x, [cocoaView gscreen].height - y - h, w, h);
+ } else {
+ rect = NSMakeRect(
+ x * [cocoaView cdx],
+ ([cocoaView gscreen].height - y - h) * [cocoaView cdy],
+ w * [cocoaView cdx],
+ h * [cocoaView cdy]);
+ }
+ [cocoaView setNeedsDisplayInRect:rect];
+ });
[pool release];
}
DisplaySurface *surface)
{
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
+ pixman_image_t *image = surface->image;
COCOA_DEBUG("qemu_cocoa: cocoa_switch\n");
- [cocoaView switchSurface:surface->image];
+
+ // The DisplaySurface will be freed as soon as this callback returns.
+ // We take a reference to the underlying pixman image here so it does
+ // not disappear from under our feet; the switchSurface method will
+ // deref the old image when it is done with it.
+ pixman_image_ref(image);
+
+ dispatch_async(dispatch_get_main_queue(), ^{
+ [cocoaView switchSurface:image];
+ });
[pool release];
}
graphic_hw_update(NULL);
if (qemu_input_is_absolute()) {
- if (![cocoaView isAbsoluteEnabled]) {
- if ([cocoaView isMouseGrabbed]) {
- [cocoaView ungrabMouse];
+ dispatch_async(dispatch_get_main_queue(), ^{
+ if (![cocoaView isAbsoluteEnabled]) {
+ if ([cocoaView isMouseGrabbed]) {
+ [cocoaView ungrabMouse];
+ }
}
- }
- [cocoaView setAbsoluteEnabled:YES];
+ [cocoaView setAbsoluteEnabled:YES];
+ });
}
-
- NSDate *distantPast;
- NSEvent *event;
- distantPast = [NSDate distantPast];
- do {
- event = [NSApp nextEventMatchingMask:NSEventMaskAny untilDate:distantPast
- inMode: NSDefaultRunLoopMode dequeue:YES];
- if (event != nil) {
- if (![cocoaView handleEvent:event]) {
- [NSApp sendEvent:event];
- }
- }
- } while(event != nil);
[pool release];
}
{
COCOA_DEBUG("qemu_cocoa: cocoa_display_init\n");
+ /* Tell main thread to go ahead and create the app and enter the run loop */
+ qemu_sem_post(&display_init_sem);
+ qemu_sem_wait(&app_started_sem);
+ COCOA_DEBUG("cocoa_display_init: app start completed\n");
+
/* if fullscreen mode is to be used */
if (opts->has_full_screen && opts->full_screen) {
- [NSApp activateIgnoringOtherApps: YES];
- [(QemuCocoaAppController *)[[NSApplication sharedApplication] delegate] toggleFullScreen: nil];
+ dispatch_async(dispatch_get_main_queue(), ^{
+ [NSApp activateIgnoringOtherApps: YES];
+ [(QemuCocoaAppController *)[[NSApplication sharedApplication] delegate] toggleFullScreen: nil];
+ });
}
dcl = g_malloc0(sizeof(DisplayChangeListener));
// register cleanup function
atexit(cocoa_cleanup);
-
- /* At this point QEMU has created all the consoles, so we can add View
- * menu entries for them.
- */
- add_console_menu_entries();
-
- /* Give all removable devices a menu item.
- * Has to be called after QEMU has started to
- * find out what removable devices it has.
- */
- addRemovableDevicesMenuItems();
}
static QemuDisplay qemu_display_cocoa = {