surface->glformat = GL_BGRA_EXT;
surface->gltype = GL_UNSIGNED_BYTE;
break;
+ case PIXMAN_BE_x8r8g8b8:
+ case PIXMAN_BE_a8r8g8b8:
+ surface->glformat = GL_RGBA;
+ surface->gltype = GL_UNSIGNED_BYTE;
+ break;
case PIXMAN_r5g6b5:
surface->glformat = GL_RGB;
surface->gltype = GL_UNSIGNED_SHORT_5_6_5;