static void egl_headless_init(DisplayState *ds, DisplayOptions *opts)
{
+ DisplayGLMode mode = opts->has_gl ? opts->gl : DISPLAYGL_MODE_ON;
QemuConsole *con;
egl_dpy *edpy;
int idx;
- if (egl_rendernode_init(NULL) < 0) {
+ if (egl_rendernode_init(NULL, mode) < 0) {
error_report("egl: render node init failed");
exit(1);
}