* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#include "qemu/osdep.h"
-#include <glob.h>
-#include <dirent.h>
-
+#include "qemu/drm.h"
#include "qemu/error-report.h"
#include "ui/console.h"
#include "ui/egl-helpers.h"
void egl_fb_blit(egl_fb *dst, egl_fb *src, bool flip)
{
- GLuint y1, y2;
+ GLuint x1 = 0;
+ GLuint y1 = 0;
+ GLuint x2, y2;
+ GLuint w = src->width;
+ GLuint h = src->height;
glBindFramebuffer(GL_READ_FRAMEBUFFER, src->framebuffer);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dst->framebuffer);
glViewport(0, 0, dst->width, dst->height);
- y1 = flip ? src->height : 0;
- y2 = flip ? 0 : src->height;
- glBlitFramebuffer(0, y1, src->width, y2,
+
+ if (src->dmabuf) {
+ x1 = src->dmabuf->x;
+ y1 = src->dmabuf->y;
+ w = src->dmabuf->scanout_width;
+ h = src->dmabuf->scanout_height;
+ }
+
+ w = (x1 + w) > src->width ? src->width - x1 : w;
+ h = (y1 + h) > src->height ? src->height - y1 : h;
+
+ y2 = flip ? y1 : h + y1;
+ y1 = flip ? h + y1 : y1;
+ x2 = x1 + w;
+
+ glBlitFramebuffer(x1, y1, x2, y2,
0, 0, dst->width, dst->height,
GL_COLOR_BUFFER_BIT, GL_LINEAR);
}
-void egl_fb_read(void *dst, egl_fb *src)
+void egl_fb_read(DisplaySurface *dst, egl_fb *src)
{
glBindFramebuffer(GL_READ_FRAMEBUFFER, src->framebuffer);
glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
- glReadPixels(0, 0, src->width, src->height,
- GL_BGRA, GL_UNSIGNED_BYTE, dst);
+ glReadPixels(0, 0, surface_width(dst), surface_height(dst),
+ GL_BGRA, GL_UNSIGNED_BYTE, surface_data(dst));
}
void egl_texture_blit(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip)
}
void egl_texture_blend(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip,
- int x, int y)
+ int x, int y, double scale_x, double scale_y)
{
glBindFramebuffer(GL_FRAMEBUFFER_EXT, dst->framebuffer);
+ int w = scale_x * src->width;
+ int h = scale_y * src->height;
if (flip) {
- glViewport(x, y, src->width, src->height);
+ glViewport(x, y, w, h);
} else {
- glViewport(x, dst->height - src->height - y,
- src->width, src->height);
+ glViewport(x, dst->height - h - y, w, h);
}
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, src->texture);
/* ---------------------------------------------------------------------- */
-#ifdef CONFIG_OPENGL_DMABUF
+#ifdef CONFIG_GBM
int qemu_egl_rn_fd;
struct gbm_device *qemu_egl_rn_gbm_dev;
EGLContext qemu_egl_rn_ctx;
-static int qemu_egl_rendernode_open(const char *rendernode)
-{
- DIR *dir;
- struct dirent *e;
- int r, fd;
- char *p;
-
- if (rendernode) {
- return open(rendernode, O_RDWR | O_CLOEXEC | O_NOCTTY | O_NONBLOCK);
- }
-
- dir = opendir("/dev/dri");
- if (!dir) {
- return -1;
- }
-
- fd = -1;
- while ((e = readdir(dir))) {
- if (e->d_type != DT_CHR) {
- continue;
- }
-
- if (strncmp(e->d_name, "renderD", 7)) {
- continue;
- }
-
- p = g_strdup_printf("/dev/dri/%s", e->d_name);
-
- r = open(p, O_RDWR | O_CLOEXEC | O_NOCTTY | O_NONBLOCK);
- if (r < 0) {
- g_free(p);
- continue;
- }
- fd = r;
- g_free(p);
- break;
- }
-
- closedir(dir);
- if (fd < 0) {
- return -1;
- }
- return fd;
-}
-
int egl_rendernode_init(const char *rendernode, DisplayGLMode mode)
{
qemu_egl_rn_fd = -1;
int rc;
- qemu_egl_rn_fd = qemu_egl_rendernode_open(rendernode);
+ qemu_egl_rn_fd = qemu_drm_rendernode_open(rendernode);
if (qemu_egl_rn_fd == -1) {
error_report("egl: no drm render node available");
goto err;
return -1;
}
-int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc)
+int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc,
+ EGLuint64KHR *modifier)
{
EGLImageKHR image;
EGLint num_planes, fd;
}
eglExportDMABUFImageQueryMESA(qemu_egl_display, image, fourcc,
- &num_planes, NULL);
+ &num_planes, modifier);
if (num_planes != 1) {
eglDestroyImageKHR(qemu_egl_display, image);
return -1;
void egl_dmabuf_import_texture(QemuDmaBuf *dmabuf)
{
EGLImageKHR image = EGL_NO_IMAGE_KHR;
- EGLint attrs[] = {
- EGL_DMA_BUF_PLANE0_FD_EXT, dmabuf->fd,
- EGL_DMA_BUF_PLANE0_PITCH_EXT, dmabuf->stride,
- EGL_DMA_BUF_PLANE0_OFFSET_EXT, 0,
- EGL_WIDTH, dmabuf->width,
- EGL_HEIGHT, dmabuf->height,
- EGL_LINUX_DRM_FOURCC_EXT, dmabuf->fourcc,
- EGL_NONE, /* end of list */
- };
+ EGLint attrs[64];
+ int i = 0;
if (dmabuf->texture != 0) {
return;
}
+ attrs[i++] = EGL_WIDTH;
+ attrs[i++] = dmabuf->width;
+ attrs[i++] = EGL_HEIGHT;
+ attrs[i++] = dmabuf->height;
+ attrs[i++] = EGL_LINUX_DRM_FOURCC_EXT;
+ attrs[i++] = dmabuf->fourcc;
+
+ attrs[i++] = EGL_DMA_BUF_PLANE0_FD_EXT;
+ attrs[i++] = dmabuf->fd;
+ attrs[i++] = EGL_DMA_BUF_PLANE0_PITCH_EXT;
+ attrs[i++] = dmabuf->stride;
+ attrs[i++] = EGL_DMA_BUF_PLANE0_OFFSET_EXT;
+ attrs[i++] = 0;
+#ifdef EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT
+ if (dmabuf->modifier) {
+ attrs[i++] = EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT;
+ attrs[i++] = (dmabuf->modifier >> 0) & 0xffffffff;
+ attrs[i++] = EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT;
+ attrs[i++] = (dmabuf->modifier >> 32) & 0xffffffff;
+ }
+#endif
+ attrs[i++] = EGL_NONE;
+
image = eglCreateImageKHR(qemu_egl_display,
EGL_NO_CONTEXT,
EGL_LINUX_DMA_BUF_EXT,
dmabuf->texture = 0;
}
-#endif /* CONFIG_OPENGL_DMABUF */
+void egl_dmabuf_create_sync(QemuDmaBuf *dmabuf)
+{
+ EGLSyncKHR sync;
+
+ if (epoxy_has_egl_extension(qemu_egl_display,
+ "EGL_KHR_fence_sync") &&
+ epoxy_has_egl_extension(qemu_egl_display,
+ "EGL_ANDROID_native_fence_sync")) {
+ sync = eglCreateSyncKHR(qemu_egl_display,
+ EGL_SYNC_NATIVE_FENCE_ANDROID, NULL);
+ if (sync != EGL_NO_SYNC_KHR) {
+ dmabuf->sync = sync;
+ }
+ }
+}
+
+void egl_dmabuf_create_fence(QemuDmaBuf *dmabuf)
+{
+ if (dmabuf->sync) {
+ dmabuf->fence_fd = eglDupNativeFenceFDANDROID(qemu_egl_display,
+ dmabuf->sync);
+ eglDestroySyncKHR(qemu_egl_display, dmabuf->sync);
+ dmabuf->sync = NULL;
+ }
+}
+
+#endif /* CONFIG_GBM */
/* ---------------------------------------------------------------------- */
-EGLSurface qemu_egl_init_surface_x11(EGLContext ectx, Window win)
+EGLSurface qemu_egl_init_surface_x11(EGLContext ectx, EGLNativeWindowType win)
{
EGLSurface esurface;
EGLBoolean b;
esurface = eglCreateWindowSurface(qemu_egl_display,
qemu_egl_config,
- (EGLNativeWindowType)win, NULL);
+ win, NULL);
if (esurface == EGL_NO_SURFACE) {
error_report("egl: eglCreateWindowSurface failed");
return NULL;
/* ---------------------------------------------------------------------- */
+#if defined(CONFIG_X11) || defined(CONFIG_GBM)
+
/*
* Taken from glamor_egl.h from the Xorg xserver, which is MIT licensed
*
#endif
}
+#endif
+
+bool qemu_egl_has_dmabuf(void)
+{
+ if (qemu_egl_display == EGL_NO_DISPLAY) {
+ return false;
+ }
+
+ return epoxy_has_egl_extension(qemu_egl_display,
+ "EGL_EXT_image_dma_buf_import");
+}
+
EGLContext qemu_egl_init_ctx(void)
{
static const EGLint ctx_att_core[] = {