*/
#include "qemu/osdep.h"
-#include "qemu-common.h"
+#include "qemu/main-loop.h"
#include "trace.h"
vc->gfx.scanout_mode = scanout;
if (!vc->gfx.scanout_mode) {
- if (vc->gfx.fbo_id) {
- glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
- GL_COLOR_ATTACHMENT0_EXT,
- GL_TEXTURE_2D, 0, 0);
- glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
- glDeleteFramebuffers(1, &vc->gfx.fbo_id);
- vc->gfx.fbo_id = 0;
- }
+ egl_fb_destroy(&vc->gfx.guest_fb);
if (vc->gfx.surface) {
surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
void gd_gl_area_draw(VirtualConsole *vc)
{
- int ww, wh, y1, y2;
+#ifdef CONFIG_GBM
+ QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
+#endif
+ int ww, wh, ws, y1, y2;
if (!vc->gfx.gls) {
return;
}
gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
- ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area);
- wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area);
+ ws = gdk_window_get_scale_factor(gtk_widget_get_window(vc->gfx.drawing_area));
+ ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area) * ws;
+ wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area) * ws;
if (vc->gfx.scanout_mode) {
- if (!vc->gfx.fbo_id) {
+ if (!vc->gfx.guest_fb.framebuffer) {
return;
}
- glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.fbo_id);
+#ifdef CONFIG_GBM
+ if (dmabuf) {
+ if (!dmabuf->draw_submitted) {
+ return;
+ } else {
+ dmabuf->draw_submitted = false;
+ }
+ }
+#endif
+
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.guest_fb.framebuffer);
/* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
glViewport(0, 0, ww, wh);
glBlitFramebuffer(0, y1, vc->gfx.w, y2,
0, 0, ww, wh,
GL_COLOR_BUFFER_BIT, GL_NEAREST);
+#ifdef CONFIG_GBM
+ if (dmabuf) {
+ egl_dmabuf_create_sync(dmabuf);
+ }
+#endif
+ glFlush();
+#ifdef CONFIG_GBM
+ if (dmabuf) {
+ egl_dmabuf_create_fence(dmabuf);
+ if (dmabuf->fence_fd > 0) {
+ qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc);
+ return;
+ }
+ graphic_hw_gl_block(vc->gfx.dcl.con, false);
+ }
+#endif
} else {
if (!vc->gfx.ds) {
return;
{
VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+ vc->gfx.dcl.update_interval = gd_monitor_update_interval(
+ vc->window ? vc->window : vc->gfx.drawing_area);
+
if (!vc->gfx.gls) {
if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
return;
}
gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
- vc->gfx.gls = console_gl_init_context();
+ vc->gfx.gls = qemu_gl_init_shader();
if (vc->gfx.ds) {
surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
}
}
}
-QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
+QEMUGLContext gd_gl_area_create_context(DisplayGLCtx *dgc,
QEMUGLParams *params)
{
- VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+ VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);
GdkWindow *window;
GdkGLContext *ctx;
GError *err = NULL;
gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
window = gtk_widget_get_window(vc->gfx.drawing_area);
ctx = gdk_window_create_gl_context(window, &err);
+ if (err) {
+ g_printerr("Create gdk gl context failed: %s\n", err->message);
+ g_error_free(err);
+ return NULL;
+ }
gdk_gl_context_set_required_version(ctx,
params->major_ver,
params->minor_ver);
gdk_gl_context_realize(ctx, &err);
+ if (err) {
+ g_printerr("Realize gdk gl context failed: %s\n", err->message);
+ g_error_free(err);
+ g_clear_object(&ctx);
+ return NULL;
+ }
return ctx;
}
-void gd_gl_area_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
+void gd_gl_area_destroy_context(DisplayGLCtx *dgc, QEMUGLContext ctx)
{
/* FIXME */
}
vc->gfx.y = y;
vc->gfx.w = w;
vc->gfx.h = h;
- vc->gfx.tex_id = backing_id;
vc->gfx.y0_top = backing_y_0_top;
gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
- if (vc->gfx.tex_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
+ if (backing_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
gtk_gl_area_set_scanout_mode(vc, false);
return;
}
gtk_gl_area_set_scanout_mode(vc, true);
- if (!vc->gfx.fbo_id) {
- glGenFramebuffers(1, &vc->gfx.fbo_id);
- }
+ egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
+ backing_id, false);
+}
+
+void gd_gl_area_scanout_disable(DisplayChangeListener *dcl)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
- glBindFramebuffer(GL_FRAMEBUFFER_EXT, vc->gfx.fbo_id);
- glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
- GL_TEXTURE_2D, vc->gfx.tex_id, 0);
+ gtk_gl_area_set_scanout_mode(vc, false);
}
void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
{
VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+ if (vc->gfx.guest_fb.dmabuf) {
+ graphic_hw_gl_block(vc->gfx.dcl.con, true);
+ vc->gfx.guest_fb.dmabuf->draw_submitted = true;
+ }
gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
}
-void gtk_gl_area_init(void)
+void gd_gl_area_scanout_dmabuf(DisplayChangeListener *dcl,
+ QemuDmaBuf *dmabuf)
{
- display_opengl = 1;
+#ifdef CONFIG_GBM
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
+ egl_dmabuf_import_texture(dmabuf);
+ if (!dmabuf->texture) {
+ return;
+ }
+
+ gd_gl_area_scanout_texture(dcl, dmabuf->texture,
+ false, dmabuf->width, dmabuf->height,
+ 0, 0, dmabuf->width, dmabuf->height);
+
+ if (dmabuf->allow_fences) {
+ vc->gfx.guest_fb.dmabuf = dmabuf;
+ }
+#endif
}
-QEMUGLContext gd_gl_area_get_current_context(DisplayChangeListener *dcl)
+void gtk_gl_area_init(void)
{
- return gdk_gl_context_get_current();
+ display_opengl = 1;
}
-int gd_gl_area_make_current(DisplayChangeListener *dcl,
+int gd_gl_area_make_current(DisplayGLCtx *dgc,
QEMUGLContext ctx)
{
gdk_gl_context_make_current(ctx);