/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
#include "qemu/osdep.h"
-#include "qemu-common.h"
+#include "qemu/module.h"
+#include "qemu/cutils.h"
#include "ui/console.h"
#include "ui/input.h"
#include "ui/sdl2.h"
+#include "sysemu/runstate.h"
+#include "sysemu/runstate-action.h"
#include "sysemu/sysemu.h"
+#include "ui/win32-kbd-hook.h"
+#include "qemu/log.h"
static int sdl2_num_outputs;
static struct sdl2_console *sdl2_console;
static SDL_Surface *guest_sprite_surface;
static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
+static bool alt_grab;
+static bool ctrl_grab;
static int gui_saved_grab;
static int gui_fullscreen;
if (scon->hidden) {
flags |= SDL_WINDOW_HIDDEN;
}
+#ifdef CONFIG_OPENGL
+ if (scon->opengl) {
+ flags |= SDL_WINDOW_OPENGL;
+ }
+#endif
scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
flags);
scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
if (scon->opengl) {
- scon->winctx = SDL_GL_GetCurrentContext();
+ scon->winctx = SDL_GL_CreateContext(scon->real_window);
}
sdl_update_caption(scon);
}
return;
}
+ SDL_GL_DeleteContext(scon->winctx);
+ scon->winctx = NULL;
SDL_DestroyRenderer(scon->real_renderer);
scon->real_renderer = NULL;
SDL_DestroyWindow(scon->real_window);
}
}
-static void sdl_hide_cursor(void)
+static void sdl_hide_cursor(struct sdl2_console *scon)
{
- if (!cursor_hide) {
+ if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
return;
}
}
}
-static void sdl_show_cursor(void)
+static void sdl_show_cursor(struct sdl2_console *scon)
{
- if (!cursor_hide) {
+ if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
return;
}
SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
}
} else {
- sdl_hide_cursor();
+ sdl_hide_cursor(scon);
}
SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
gui_grab = 1;
+ win32_kbd_set_grab(true);
sdl_update_caption(scon);
}
{
SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
gui_grab = 0;
- sdl_show_cursor();
+ win32_kbd_set_grab(false);
+ sdl_show_cursor(scon);
sdl_update_caption(scon);
}
[INPUT_BUTTON_LEFT] = SDL_BUTTON(SDL_BUTTON_LEFT),
[INPUT_BUTTON_MIDDLE] = SDL_BUTTON(SDL_BUTTON_MIDDLE),
[INPUT_BUTTON_RIGHT] = SDL_BUTTON(SDL_BUTTON_RIGHT),
+ [INPUT_BUTTON_SIDE] = SDL_BUTTON(SDL_BUTTON_X1),
+ [INPUT_BUTTON_EXTRA] = SDL_BUTTON(SDL_BUTTON_X2)
};
static uint32_t prev_state;
}
}
+static void *sdl2_win32_get_hwnd(struct sdl2_console *scon)
+{
+#ifdef CONFIG_WIN32
+ SDL_SysWMinfo info;
+
+ SDL_VERSION(&info.version);
+ if (SDL_GetWindowWMInfo(scon->real_window, &info)) {
+ return info.info.win.window;
+ }
+#endif
+ return NULL;
+}
+
static void handle_keydown(SDL_Event *ev)
{
int win;
int gui_key_modifier_pressed = get_mod_state();
int gui_keysym = 0;
+ if (!scon) {
+ return;
+ }
+
if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
switch (ev->key.keysym.scancode) {
case SDL_SCANCODE_2:
{
struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
+ if (!scon) {
+ return;
+ }
+
scon->ignore_hotkeys = false;
sdl2_process_key(scon, &ev->key);
}
struct sdl2_console *scon = get_scon_from_window(ev->text.windowID);
QemuConsole *con = scon ? scon->dcl.con : NULL;
+ if (!con) {
+ return;
+ }
+
if (qemu_console_is_graphic(con)) {
return;
}
btn = INPUT_BUTTON_WHEEL_UP;
} else if (wev->y < 0) {
btn = INPUT_BUTTON_WHEEL_DOWN;
+ } else if (wev->x < 0) {
+ btn = INPUT_BUTTON_WHEEL_RIGHT;
+ } else if (wev->x > 0) {
+ btn = INPUT_BUTTON_WHEEL_LEFT;
} else {
return;
}
memset(&info, 0, sizeof(info));
info.width = ev->window.data1;
info.height = ev->window.data2;
- dpy_set_ui_info(scon->dcl.con, &info);
+ dpy_set_ui_info(scon->dcl.con, &info, true);
}
sdl2_redraw(scon);
break;
sdl2_redraw(scon);
break;
case SDL_WINDOWEVENT_FOCUS_GAINED:
+ win32_kbd_set_grab(gui_grab);
+ if (qemu_console_is_graphic(scon->dcl.con)) {
+ win32_kbd_set_window(sdl2_win32_get_hwnd(scon));
+ }
+ /* fall through */
case SDL_WINDOWEVENT_ENTER:
if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
absolute_mouse_grab(scon);
scon->ignore_hotkeys = get_mod_state();
break;
case SDL_WINDOWEVENT_FOCUS_LOST:
+ if (qemu_console_is_graphic(scon->dcl.con)) {
+ win32_kbd_set_window(NULL);
+ }
if (gui_grab && !gui_fullscreen) {
sdl_grab_end(scon);
}
allow_close = false;
}
if (allow_close) {
- no_shutdown = 0;
+ shutdown_action = SHUTDOWN_ACTION_POWEROFF;
qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
}
} else {
allow_close = false;
}
if (allow_close) {
- no_shutdown = 0;
+ shutdown_action = SHUTDOWN_ACTION_POWEROFF;
qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
}
break;
if (on) {
if (!guest_cursor) {
- sdl_show_cursor();
+ sdl_show_cursor(scon);
}
if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
SDL_SetCursor(guest_sprite);
}
}
} else if (gui_grab) {
- sdl_hide_cursor();
+ sdl_hide_cursor(scon);
}
guest_cursor = on;
guest_x = x, guest_y = y;
.dpy_mouse_set = sdl_mouse_warp,
.dpy_cursor_define = sdl_mouse_define,
- .dpy_gl_ctx_create = sdl2_gl_create_context,
- .dpy_gl_ctx_destroy = sdl2_gl_destroy_context,
- .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
- .dpy_gl_ctx_get_current = sdl2_gl_get_current_context,
.dpy_gl_scanout_disable = sdl2_gl_scanout_disable,
.dpy_gl_scanout_texture = sdl2_gl_scanout_texture,
.dpy_gl_update = sdl2_gl_scanout_flush,
};
+
+static bool
+sdl2_gl_is_compatible_dcl(DisplayGLCtx *dgc,
+ DisplayChangeListener *dcl)
+{
+ return dcl->ops == &dcl_gl_ops;
+}
+
+static const DisplayGLCtxOps gl_ctx_ops = {
+ .dpy_gl_ctx_is_compatible_dcl = sdl2_gl_is_compatible_dcl,
+ .dpy_gl_ctx_create = sdl2_gl_create_context,
+ .dpy_gl_ctx_destroy = sdl2_gl_destroy_context,
+ .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
+};
#endif
static void sdl2_display_early_init(DisplayOptions *o)
int i;
SDL_SysWMinfo info;
SDL_Surface *icon = NULL;
+ char *dir;
assert(o->type == DISPLAY_TYPE_SDL);
* This is a bit hackish but saves us from bigger problem.
* Maybe it's a good idea to fix this in SDL instead.
*/
- setenv("SDL_VIDEODRIVER", "x11", 0);
+ if (!g_setenv("SDL_VIDEODRIVER", "x11", 0)) {
+ fprintf(stderr, "Could not set SDL_VIDEODRIVER environment variable\n");
+ exit(1);
+ }
#endif
if (SDL_Init(SDL_INIT_VIDEO)) {
gui_fullscreen = o->has_full_screen && o->full_screen;
+ if (o->u.sdl.has_grab_mod) {
+ if (o->u.sdl.grab_mod == HOT_KEY_MOD_LSHIFT_LCTRL_LALT) {
+ alt_grab = true;
+ } else if (o->u.sdl.grab_mod == HOT_KEY_MOD_RCTRL) {
+ ctrl_grab = true;
+ }
+ }
+
for (i = 0;; i++) {
QemuConsole *con = qemu_console_lookup_by_index(i);
if (!con) {
#ifdef CONFIG_OPENGL
sdl2_console[i].opengl = display_opengl;
sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
+ sdl2_console[i].dgc.ops = display_opengl ? &gl_ctx_ops : NULL;
#else
sdl2_console[i].opengl = 0;
sdl2_console[i].dcl.ops = &dcl_2d_ops;
#endif
sdl2_console[i].dcl.con = con;
sdl2_console[i].kbd = qkbd_state_init(con);
+ if (display_opengl) {
+ qemu_console_set_display_gl_ctx(con, &sdl2_console[i].dgc);
+ }
register_displaychangelistener(&sdl2_console[i].dcl);
#if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
}
#ifdef CONFIG_SDL_IMAGE
- icon = IMG_Load(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
+ dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
+ icon = IMG_Load(dir);
#else
/* Load a 32x32x4 image. White pixels are transparent. */
- icon = SDL_LoadBMP(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
+ dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
+ icon = SDL_LoadBMP(dir);
if (icon) {
uint32_t colorkey = SDL_MapRGB(icon->format, 255, 255, 255);
SDL_SetColorKey(icon, SDL_TRUE, colorkey);
}
#endif
+ g_free(dir);
if (icon) {
SDL_SetWindowIcon(sdl2_console[0].real_window, icon);
}
- gui_grab = 0;
- if (gui_fullscreen) {
- sdl_grab_start(0);
- }
-
mouse_mode_notifier.notify = sdl_mouse_mode_change;
qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
sdl_cursor_normal = SDL_GetCursor();
+ if (gui_fullscreen) {
+ sdl_grab_start(&sdl2_console[0]);
+ }
+
atexit(sdl_cleanup);
}
}
type_init(register_sdl1);
+
+#ifdef CONFIG_OPENGL
+module_dep("ui-opengl");
+#endif